scrawl
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a081d402c5
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Use the format field instead of version field
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2015-06-30 17:26:33 +02:00 |
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scrawl
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4eaaa5e855
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Increment save file version and mark it as used, will be used in next commit
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2015-06-30 16:47:40 +02:00 |
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scrawl
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07937c741a
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Improve exception handling when starting a new game from the main menu
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2015-06-15 16:19:05 +02:00 |
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scrawl
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2a85a22dba
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Write savegame screenshot
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2015-06-03 16:40:16 +02:00 |
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scrawl
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c811ac6afe
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Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
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2015-05-28 03:50:49 +02:00 |
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scrawl
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bea88c3643
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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scrawl
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0c6e2170db
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Include cleanup
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2015-02-05 04:18:42 +01:00 |
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scrawl
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8b5effe3e0
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Fix wrong magic number for JOUR in openmw savegames
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2015-01-23 15:34:47 +01:00 |
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scrawl
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714b19015c
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Fix unknown record error message
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2015-01-15 20:31:08 +01:00 |
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scrawl
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82eaa9f1bc
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Fix loading crash (don't apply viewmode before player is set up) (Fixes #2272)
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2015-01-12 23:29:39 +01:00 |
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scrawl
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c3f3f8b3d0
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Use only Cell records for saving progress bar (Fixes #2259)
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2015-01-11 18:01:06 +01:00 |
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scrawl
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0ec018f7f1
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More accurate savegame loading progress bar, uses position in the file (Bug #2259)
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2015-01-11 17:54:15 +01:00 |
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scrawl
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716e14a37a
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Print missing savegame dependencies on the console
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2015-01-11 17:04:58 +01:00 |
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scrawl
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f9227beedd
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Add warning when loading a savegame that depends on non-existing content files (Fixes #2261)
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2015-01-11 00:06:52 +01:00 |
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scrawl
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579f5d232f
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Move interactive messageBox to separate function
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2015-01-10 23:23:48 +01:00 |
|
Marc Zinnschlag
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f8a3ec3ee3
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Merge remote-tracking branch 'scrawl/cmdline-savegame'
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2015-01-08 20:57:49 +01:00 |
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Marc Zinnschlag
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38a413a483
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Merge remote-tracking branch 'scrawl/master'
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2015-01-07 20:22:15 +01:00 |
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scrawl
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4684014a83
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Use .omwsave extension for save game files
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2015-01-07 15:06:39 +01:00 |
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scrawl
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4e92f6ab48
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Add commandline option to load a save game on startup
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2015-01-07 03:27:24 +01:00 |
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scrawl
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e19ab77d00
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Store camera first person state in savegame (Fixes #2255)
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2015-01-07 02:34:24 +01:00 |
|
Alexander "Ace" Olofsson
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462b41a3a8
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Missing files, aka; Why you shouldn't stresscommit
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2014-12-19 11:26:54 +01:00 |
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scrawl
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31d28e727f
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Implement leveled list script functions (Fixes #1546)
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2014-12-17 01:24:22 +01:00 |
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scrawl
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45b4304237
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Store levitation/teleport enabled state in savegames (Fixes #1923)
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2014-09-24 12:21:19 +02:00 |
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MiroslavR
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4fdef94034
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Use player's base name for profiles
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2014-09-13 02:58:01 +02:00 |
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scrawl
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6e2673daf3
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Remove an unneeded include
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2014-09-07 18:55:59 +02:00 |
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scrawl
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4f92044d71
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Allow user-created markers on local map (Fixes #1571)
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2014-08-26 17:45:23 +02:00 |
|
Marc Zinnschlag
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af54bb9623
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removed some redundancies; some more general cleanup
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2014-07-25 12:23:18 +02:00 |
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Marc Zinnschlag
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d0654f3ade
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move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load
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2014-07-25 12:17:15 +02:00 |
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scrawl
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8a8ecce1e5
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Fix some uninitialized data written to savegames
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2014-06-25 00:11:25 +02:00 |
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scrawl
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e458cf1df2
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Savegame: Store death counter (Fixes #1477)
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2014-06-13 02:26:53 +02:00 |
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cc9cii
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37f0c253f6
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For compiling with MSVC 2012
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2014-06-12 07:04:57 +10:00 |
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scrawl
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7721e54191
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Use descriptive names for save files and character folders (Fixes #1449)
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2014-06-10 00:22:00 +02:00 |
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scrawl
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b470596206
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Handle failed savegame file operations (Fixes #1413)
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2014-06-08 11:22:37 +02:00 |
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scrawl
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d2e98c4de1
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Fix forced switch to third person on death not always working
For instance, when dying from fall damage
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2014-06-05 17:21:02 +02:00 |
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scrawl
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996e49c534
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Change CharacterManager to use list instead of vector
Solves a crash when deleting all savegames of a character due to mCurrent being invalidated
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2014-06-02 20:24:35 +02:00 |
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scrawl
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8b33c087e0
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Properly handle exceptions when saving the game
Add message boxes when an exception occurs while loading or saving the game
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2014-06-02 14:46:41 +02:00 |
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Marc Zinnschlag
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244eb11651
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Merge remote-tracking branch 'greye/widechar'
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2014-05-23 07:48:26 +02:00 |
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scrawl
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abd6b6ab33
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Fix not returning to main menu on failed loads when using quickload
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2014-05-20 17:11:26 +02:00 |
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scrawl
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6bd0bbb8df
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Do not load (0,0) on new game
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2014-05-19 14:09:16 +02:00 |
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greye
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9c6224c74d
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fix saving to Unicode path destination
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2014-05-19 15:43:25 +04:00 |
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scrawl
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e266aff561
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Savegame: store projectiles
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2014-05-17 05:24:32 +02:00 |
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scrawl
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61187c2fef
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Savegame: store actorIds
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2014-05-14 09:47:49 +02:00 |
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scrawl
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3cdbcf3c28
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Merge branch 'actorid' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwmechanics/creaturestats.cpp
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2014-05-14 02:35:05 +02:00 |
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scrawl
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6cc691115b
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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scrawl
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041319c43e
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Fixes #1234: Store dynamic record counter in savegame to prevent name clashes
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2014-05-11 00:32:22 +02:00 |
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scrawl
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6381b1e938
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Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
This limitation could be removed post-1.0 by serializing the state of open windows.
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2014-05-02 11:20:43 +02:00 |
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scrawl
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17bb8d7f9a
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Fixes #1252: Add item/magic keybindings to savegame
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2014-05-01 21:16:32 +02:00 |
|
Marc Zinnschlag
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0c2843b0f7
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some missing cleanup
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2014-04-29 19:56:33 +02:00 |
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scrawl
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3780503275
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Removed quicksave/quickload message boxes, now that the same text is shown in the progress bar
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2014-04-29 07:07:03 +02:00 |
|
scrawl
|
7a0aeeaa38
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Allow to delete savegames (shift + click)
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2014-04-28 20:57:45 +02:00 |
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