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Print missing savegame dependencies on the console
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@ -534,8 +534,8 @@ bool MWState::StateManager::verifyProfile(const ESM::SavedGame& profile) const
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if (std::find(selectedContentFiles.begin(), selectedContentFiles.end(), *it)
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== selectedContentFiles.end())
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{
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std::cerr << "Savegame dependency " << *it << " is missing." << std::endl;
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notFound = true;
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break;
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}
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}
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if (notFound)
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