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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-31 06:32:39 +00:00

15 Commits

Author SHA1 Message Date
Cody Glassman
9a5fa9b8d6 fix persistent buffers and glsl_version 2023-11-03 12:59:23 -07:00
Cody Glassman
7e9690e531 [renderer] render scene exclusively to fbo 2023-10-31 14:45:31 -07:00
Mads Buvik Sandvei
fe066069d7 /components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters. 2023-04-22 16:11:42 +02:00
Cody Glassman
ac4787aeec shade refactor 2023-02-25 11:03:39 -08:00
glassmancody.info
e778ffee9b po2 scaling for average luminance 2023-02-05 12:30:38 -08:00
elsid
843753da14
Remove unused includes 2022-10-09 16:44:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
cody glassman
ac4b29be08 cleanup default shaders and remove confusing main shader 2022-08-07 06:42:48 -07:00
glassmancody.info
fd4966f77a temporary fix for auto exposure 2022-07-22 20:41:08 -07:00
Mads Buvik Sandvei
b277fa48c7 Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp. 2022-07-11 17:27:05 +02:00
Mads Buvik Sandvei
6dc727cf8f More stereo-postprocessing integration 2022-07-02 15:26:35 +00:00
Mads Buvik Sandvei
b0e4c7e76a [Postprocessing] Stereo integration 2022-06-21 15:55:06 +00:00
glassmancody.info
acc209c294 fix threading issue when dispatching frame dependent data 2022-06-05 15:46:25 -07:00
glassmancody.info
ee6e60005b remove log spam on failures 2022-05-23 21:27:32 -07:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00