gugus
|
56a84b6a1a
|
choices works. The only thing remaining is the script arguments problems.
Need a lot of clean up too.
|
2012-03-16 17:30:59 +01:00 |
|
scrawl
|
c885ec1bd1
|
Merge branch 'master' into minimap
|
2012-03-16 17:10:27 +01:00 |
|
scrawl
|
91d2031eb7
|
first attempt at map window
|
2012-03-16 17:09:31 +01:00 |
|
Michael Papageorgiou
|
b2c6d52db1
|
Another file search fix
|
2012-03-16 09:00:18 +02:00 |
|
scrawl
|
877cb2aca7
|
much better looking moons
|
2012-03-15 20:35:23 +01:00 |
|
scrawl
|
e354203c21
|
stars rotation
|
2012-03-15 19:49:15 +01:00 |
|
Alexander "Ace" Olofsson
|
e8eea03b4c
|
Fixed a few more non-virtual destructor warnings
|
2012-03-15 17:40:42 +01:00 |
|
Marc Zinnschlag
|
a7211d2a90
|
Merge remote branch 'werdanith/searchfix'
|
2012-03-15 16:54:29 +01:00 |
|
Michael Papageorgiou
|
588ac44bc7
|
Improved matching for the FileListLocator
|
2012-03-15 17:32:10 +02:00 |
|
Marc Zinnschlag
|
5b378e820d
|
warning level adjustments and some related fixes
|
2012-03-15 16:01:41 +01:00 |
|
k1ll
|
b7eb7ff8e3
|
Added support for linking static Ogre libraries and plugins into the launcher and openmw.
|
2012-03-15 15:51:39 +01:00 |
|
Marc Zinnschlag
|
6f9d9c0f9e
|
another armour class detection fix
|
2012-03-15 15:05:14 +01:00 |
|
Marc Zinnschlag
|
7ab20c3eb1
|
fixed armour class detection
|
2012-03-15 14:36:12 +01:00 |
|
Marc Zinnschlag
|
c616d005e8
|
fixed a spelling mistake
|
2012-03-15 14:31:16 +01:00 |
|
Marc Zinnschlag
|
3c3fb8d706
|
Merge remote branch 'werdanith/activationsounds2' into equipment
|
2012-03-15 14:06:48 +01:00 |
|
Michael Papageorgiou
|
f7c7ed0ac7
|
Fix regression with locating sound files
|
2012-03-15 13:56:46 +02:00 |
|
scrawl
|
2edd7e59f4
|
some fixes and facilities for saving the fog of war to disk
|
2012-03-14 20:44:06 +01:00 |
|
gugus
|
07d8d654cd
|
one step toward function filters and end choices.
|
2012-03-14 18:47:29 +01:00 |
|
scrawl
|
5a46d58da5
|
fully working fog of war
|
2012-03-14 17:44:19 +01:00 |
|
scrawl
|
583a25f634
|
fog of war rendering (incomplete)
|
2012-03-14 14:51:58 +01:00 |
|
Marc Zinnschlag
|
81abd97753
|
Merge remote branch 'scrawl/weather'
|
2012-03-14 09:40:22 +01:00 |
|
Marc Zinnschlag
|
010c8e6041
|
Merge remote branch 'scrawl/viewingdistance'
|
2012-03-14 09:35:24 +01:00 |
|
Michael Papageorgiou
|
947288e13a
|
Merge master and rewrite around the new detection function
|
2012-03-14 00:38:44 +02:00 |
|
scrawl
|
e8267c7363
|
adjusted fog distance, prevents objects suddenly popping up on cell load
|
2012-03-13 22:14:35 +01:00 |
|
scrawl
|
8421fd2670
|
fixed a visual issue with the stars
|
2012-03-13 19:57:33 +01:00 |
|
Michael Papageorgiou
|
db9085ae59
|
Pickup sounds for weapons
|
2012-03-13 20:40:30 +02:00 |
|
Michael Papageorgiou
|
7c1475b723
|
Pickup sounds for potions, repair, gold, lights, rings
|
2012-03-13 20:01:55 +02:00 |
|
Michael Papageorgiou
|
34e18df0fe
|
Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes
|
2012-03-13 18:50:32 +02:00 |
|
scrawl
|
118250171d
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
Conflicts:
apps/openmw/mwrender/objects.cpp
|
2012-03-13 17:31:10 +01:00 |
|
scrawl
|
f46d9b094b
|
fix weather sounds sometimes playing in interiors
|
2012-03-13 17:25:07 +01:00 |
|
Michael Papageorgiou
|
6dddf8a3d5
|
Pickup sounds for armors
|
2012-03-13 18:05:38 +02:00 |
|
scrawl
|
4813a1ce9d
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
CMakeLists.txt
|
2012-03-13 16:00:59 +01:00 |
|
scrawl
|
771f920c2c
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap
|
2012-03-13 15:59:09 +01:00 |
|
Marc Zinnschlag
|
cbbc295eb6
|
implemented new equipment functions in MWClass
|
2012-03-13 15:35:06 +01:00 |
|
Marc Zinnschlag
|
c314cddb1c
|
added getEquipmentSkill function to Class hierarchy
|
2012-03-13 14:27:13 +01:00 |
|
Marc Zinnschlag
|
ea336214de
|
more inventory sanity checks
|
2012-03-13 14:04:19 +01:00 |
|
Marc Zinnschlag
|
4b73116b9d
|
added getEquipmentSlots function to MWWorld::Class hierarchy
|
2012-03-13 13:50:11 +01:00 |
|
Marc Zinnschlag
|
635b7ec6cb
|
slot system
|
2012-03-13 13:31:11 +01:00 |
|
Michael Papageorgiou
|
703e484a92
|
Doors and Containers sounds, now in 3D
|
2012-03-13 14:17:49 +02:00 |
|
Michael Papageorgiou
|
836732096e
|
Fix both relative and 3D sounds
|
2012-03-13 14:08:32 +02:00 |
|
Marc Zinnschlag
|
222b5b741e
|
Merge branch 'master' into equipment
|
2012-03-13 12:14:47 +01:00 |
|
Pieter van der Kloet
|
1ed1c29db9
|
Fix Boost path problem for Boost versions below 1.43
|
2012-03-12 14:46:48 +01:00 |
|
Pieter van der Kloet
|
96c0b8760e
|
Got rid of the console showing up on Windows and removed libpng stuff
|
2012-03-12 02:37:40 +01:00 |
|
scrawl
|
fa68be2b19
|
set map window cell name
|
2012-03-10 16:05:12 +01:00 |
|
scrawl
|
5b38b17baf
|
local map rendering (nothing to see yet, as it is not displayed in GUI)
|
2012-03-10 15:28:18 +01:00 |
|
Marc Zinnschlag
|
79158b9325
|
NPCs are using InventoryStore instead of ContainerStore from now on
|
2012-03-10 12:49:54 +01:00 |
|
Marc Zinnschlag
|
84c8cd3720
|
added InventoryStore class (doesn't do anything yet)
|
2012-03-10 12:49:27 +01:00 |
|
Marc Zinnschlag
|
5562653578
|
provisionally fill up containers on cell load
|
2012-03-10 12:36:29 +01:00 |
|
Marc Zinnschlag
|
06e0706b35
|
added fill and clear functions to container store
|
2012-03-10 12:11:07 +01:00 |
|
scrawl
|
2196e1321b
|
added weather sounds
|
2012-03-09 18:30:03 +01:00 |
|