fredzio
d05a2facf3
Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
...
Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
Evil Eye
86d7f5a988
Fix tests
2022-04-16 22:58:08 +02:00
elsid
fbc853804d
Fix recover from errors in Files::getHash
2022-04-15 21:43:54 +02:00
elsid
b09570692e
Use ifstream for ESMReader
...
ESMReader reads the whole file, there is no need in the ConstrainedFileStream.
2022-04-15 02:58:57 +02:00
elsid
194c11f214
Fix loading order in EsmLoader
...
Need to load the last present record from a sequence of loaded records. That
means reverse should be called before unique or unique should be applied for
a reversed range. Since unique keeps only the first element from a sub
sequence of equal elements.
Use forEachUnique with reversed range to avoid redundant container
modifications.
2022-04-13 09:33:24 +02:00
elsid
4447ab0ed7
Remove ESM:: namespace qualifier in components/esm3/ and tests
2022-04-12 02:04:24 +02:00
elsid
5eb8c4aebe
Avoid redundant conversion to const char* and use make_shared
2022-04-10 22:33:08 +02:00
Benjamin Winger
21ffbcc4b4
Lua i18n updates
2022-04-10 07:57:02 +00:00
psi29a
fc5605fc7f
Merge branch 'navmeshtool_binary_log' into 'master'
...
Send status of navmeshtool to launcher using type binary messages
See merge request OpenMW/openmw!1630
2022-04-06 23:40:45 +00:00
Matt
49e21e121a
Revert "Merge branch 'refactor/6677-2' into 'master'"
...
This reverts merge request !1733
2022-04-04 17:09:52 +00:00
psi29a
ca77ae336f
Merge branch 'refactor/6677-2' into 'master'
...
Introduce IndexedVector
See merge request OpenMW/openmw!1733
2022-04-04 13:56:20 +00:00
Matt
21e4c10fa9
Introduce IndexedVector
2022-04-04 13:56:19 +00:00
Eris Caffee
14b5bef64f
Issue 6558 Move away from md5 in cmake
...
Updated CMakeLists.txt files to use sha512 instead of md5 to verify downloads
2022-04-03 22:46:39 -05:00
elsid
2d5ccc804b
Exchange binary messages between navmeshtool and launcher
2022-03-30 19:24:54 +02:00
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
...
Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
psi29a
6d55317d57
Merge branch 'refactor/prng-2' into 'master'
...
Save random state and refactor usage of generators
See merge request OpenMW/openmw!1715
2022-03-23 09:50:54 +00:00
ζeh Matt
769be88d43
Adjust DetourNavigatorNavigatorTest to the new prng values
2022-03-21 17:49:42 +02:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
...
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Petr Mikheev
fa115418eb
[Lua] Remove queries
2022-03-15 23:35:36 +01:00
elsid
42d6032c8b
Support compilation with c++20
2022-02-24 00:49:40 +01:00
psi29a
b03f9e430c
Merge branch 'navmesh_disk_rm_unused_tiles' into 'master'
...
Add navmeshtool flag to remove unused tiles from navmesh disk cache
See merge request OpenMW/openmw!1671
2022-02-19 13:56:44 +00:00
psi29a
1c1581bdab
Merge branch 'check_esm4_compilation' into 'master'
...
Check ESM4 compilation
See merge request OpenMW/openmw!1677
2022-02-19 12:18:43 +00:00
elsid
57c1f2e231
Make sure everything compiles in ESM4
2022-02-19 02:52:49 +01:00
elsid
a7e76c6f3d
Remove redundant include
2022-02-18 22:31:40 +01:00
elsid
ab1a6e034e
Add navmeshtool flag to remove unused tiles from navmesh disk cache
...
* Remove tiles outside processing range. Useful when new content profile map
has different bounds.
* Remove ignored tiles. For a case when content profile maps have intersection
but there is no more data for navmesh.
* Remove older tiles at the same worldspace position. If navmesh tile data has
changed with new content, the old ones unlikely to be used.
* Vacuum the database when there are modifications. SQLite leaves empty pages
in the file on database modification. Vacuum cleans up unused pages reducing
the file size.
2022-02-18 21:57:23 +01:00
elsid
9584cb7ac2
Use fixed size types for serialization
2022-02-18 21:01:53 +01:00
elsid
875d9dcead
Fix buffer resizing by StatelessUtf8Encoder
2022-02-15 23:02:32 +01:00
elsid
3305b400dc
Use ESM::NAME instead of const char* and std::string as argument type
2022-02-14 23:40:40 +01:00
elsid
7884a01026
Add tests for Utf8Encoder
2022-02-13 17:19:08 +01:00
uramer
ede9d27437
Element-wise multiplication and division of Lua vectors
2022-02-10 19:43:27 +00:00
Petr Mikheev
a294adcdaf
Proper support of pairs
and ipairs
in Lua; fix bug in makeReadOnly
.
2022-02-06 22:10:20 +00:00
psi29a
becffef142
Merge branch 'cull_navmesh_objects' into 'master'
...
Cull navmesh objects by scene bounds (#5858 )
Closes #5858
See merge request OpenMW/openmw!1625
2022-02-04 14:07:13 +00:00
elsid
05b54cbfb8
Cull navmesh objects by scene bounds
...
If object is too big iteration over all tiles covering it can take too much
time. Limit bounds to a square around a player position to cover only tiles
that will be present in navmesh based on max tiles number option.
Each object is associated with a set of tiles its present in. Culling can
reduce this set but it has to be update when bounds change position. Do this
in TileCachedRecastMeshManager::setBounds updating the set and adding/removing
objects to the corresponding CachedRecastMeshManagers.
2022-02-03 22:09:37 +01:00
elsid
1b2954f2db
Remove unused z coordinate
2022-02-03 21:43:53 +01:00
elsid
542717394a
Remove objects, water and heightfields when no longer required
2022-02-03 02:43:35 +01:00
Petr Mikheev
5ca56a4f8a
New option "config" for specifying additional config directories.
2022-02-02 23:47:11 +01:00
elsid
7ea5aa250b
Revert "Cull navmesh objects by scene bounds"
...
This reverts commit b0ef20c30348e52c38464777db9a33ecf693f877.
2022-01-30 21:43:23 +01:00
elsid
45db56b382
Rework fixed string
...
* Avoid inheritance.
* Define equality operators out of the class definition.
* Replace toString with toStringView where it doesn't make sense to create a string.
2022-01-28 18:39:09 +01:00
elsid
bf692a4bfa
Add more tests for fixed string
2022-01-28 03:39:28 +01:00
Bret Curtis
022fdc49a5
update tests to use esm3 rename
2022-01-27 21:13:38 +01:00
psi29a
84e209308d
Merge branch 'refactor/interpreter' into 'master'
...
Cleanup interpreter code a bit
Closes #6553
See merge request OpenMW/openmw!1556
2022-01-27 19:18:57 +00:00
Matt
34723c8ea8
Cleanup interpreter code a bit
2022-01-27 19:18:57 +00:00
psi29a
6f7a067e0c
Merge branch 'esmrename' into 'master'
...
esm refactor work
See merge request OpenMW/openmw!1575
2022-01-27 17:52:42 +00:00
psi29a
21ef9d4058
Merge branch 'nif_multi_parents' into 'master'
...
Support multiple parents for NIF nodes (#6552 )
Closes #6552
See merge request OpenMW/openmw!1577
2022-01-25 19:17:19 +00:00
Evil Eye
903ef60f9d
Merge branch 'navmesh_scene_bounds' into 'master'
...
Limit and filter navmesh input (#5858 )
Closes #5858
See merge request OpenMW/openmw!1583
2022-01-25 14:06:53 +00:00
elsid
ecc654a369
Limit and filter navmesh input ( #5858 )
2022-01-25 14:06:53 +00:00
psi29a
fdc08cf01e
Merge branch 'fix_storage' into 'master'
...
Fix heap use after free in components/lua/storage.cpp
See merge request OpenMW/openmw!1586
2022-01-24 12:17:19 +00:00
Petr Mikheev
067d71f7eb
Fix heap use after free in components/lua/storage.cpp
2022-01-23 22:37:04 +01:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
...
esm typo
esm typo
2022-01-23 17:04:48 +01:00
elsid
4b59ff2060
Include headers instead of source files
2022-01-23 15:40:30 +01:00