elsid
10e14a3c21
Replace release by assigning nullptr
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release does not call a destructor if it's the last reference. This is not a
right choice here. Even though the functions accept raw pointers they convert
them into osg::ref_ptr. So it's ok to share the ownership.
2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths
2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths
2024-05-24 00:05:09 +02:00
Alexei Kotov
fd9361f62c
Some attenuation setup fool-proofing
2024-05-24 00:52:54 +03:00
Alexei Kotov
e0e4b84e40
Disable specularity for negative lights
2024-05-24 00:50:29 +03:00
Alexei Kotov
debc37d93a
Fade out specularity according to light fade settings as well
2024-05-24 00:49:37 +03:00
Evil Eye
6a10311ae5
Use more appropriate types in terrain storage
2024-05-23 18:48:54 +02:00
psi29a
db27543ea1
Merge branch 'uniform_choice' into 'master'
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Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
Kagernac
f9577d904c
This commit introduces six new color settings for dialogue topic keywords
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referencing settings.cfg and settings-default.cfg. These settings work similarly
to the color references found in openmw.cfg and Morrowind.ini.
Changes include:
Removal of deprecated settings:
color topic specific
color topic exhausted
Addition of six new color settings to settings.cfg and settings-default.cfg
Updated description in settings-default.cfg to reflect the new color format
2024-05-22 20:25:58 -07:00
psi29a
2be6116ef6
Merge branch 'fix_recastmesh' into 'master'
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Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
Dave Corley
c87eaefd17
Merge branch 'theeditorisjustanotherengine' into 'master'
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Use ESM::ReadersCache in the editor
Closes #7896
See merge request OpenMW/openmw!4111
2024-05-21 06:35:47 +00:00
Andrei Kortunov
bf682d51a6
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
psi29a
f34994e4c8
Merge branch 'notexturetypeconfusion' into 'master'
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Support defining the texture type with a state attribute (#6240 )
Closes #6240
See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
Alexei Kotov
03652104fe
Merge branch 'cleanup_preloading' into 'master'
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Cleanup preloading code
See merge request OpenMW/openmw!4104
2024-05-19 20:39:28 +00:00
Evil Eye
77d554594f
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
elsid
45d62ee59f
Limit RecastMeshManager range by active cell grid
2024-05-19 20:07:47 +02:00
elsid
49db37ee29
Merge setWorldspace and updateBounds
2024-05-19 20:07:47 +02:00
elsid
9854d42d56
Use ESM::RefId for worldspace type
2024-05-19 20:07:47 +02:00
elsid
5d28164416
Remove recast mesh tiles outside active range
2024-05-19 20:07:47 +02:00
elsid
9e2f3fd0b4
Report stats for TileCachedRecastMeshManager
2024-05-19 20:03:34 +02:00
Alexei Kotov
908f3891fb
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1
Support defining the texture type with a state attribute ( #6240 )
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Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
psi29a
9b31ecc10e
Merge branch 'bufferer_log' into 'master'
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Write to log file records captured before configs are loaded
See merge request OpenMW/openmw!4095
2024-05-16 11:17:25 +00:00
elsid
491a59b035
Remove unused getActiveGrid function
2024-05-15 22:33:11 +02:00
elsid
38f0533bcf
Write to log file records captured before configs are loaded
2024-05-13 01:17:26 +02:00
elsid
4ab5871dc4
Split Tee logic into different types
2024-05-13 01:17:24 +02:00
Alexei Kotov
1d96c0adbf
Read BSTreadTransfInterpolator
2024-05-13 01:20:23 +03:00
Alexei Kotov
5f4a0c3bf1
Read BSAnimNote/BSAnimNotes
2024-05-13 01:12:09 +03:00
Alexei Kotov
c5a11f0c9f
Read BSRotAccumTransfInterpolator
2024-05-13 00:49:10 +03:00
Alexei Kotov
c647374c0d
Add compact B-Spline interpolators
2024-05-13 00:36:10 +03:00
Alexei Kotov
d458c07b36
Add base typed B-Spline interpolators
2024-05-13 00:20:32 +03:00
Alexei Kotov
5c6fca14c1
Read NiBSplineData/NiBSplineBasisData
2024-05-12 23:58:05 +03:00
psi29a
919d1e366e
Merge branch 'staticcollections' into 'master'
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Place static collections to the scene and fix item modification record loading
See merge request OpenMW/openmw!4085
2024-05-11 07:43:28 +00:00
psi29a
1cde82201e
Merge branch 'optimize_merge_geometry' into 'master'
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Optimize geometry merging
See merge request OpenMW/openmw!4086
2024-05-11 07:40:53 +00:00
psi29a
2f8e3611fb
Merge branch 'issue-7924-envvar-crashdump' into 'master'
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components/crashcatcher: if OPENMW_FULL_MEMDUMP is set, generate a full memory crashdump
See merge request OpenMW/openmw!4078
2024-05-10 13:43:23 +00:00
elsid
020b31395b
Reserve arrays before merging
2024-05-09 17:21:56 +02:00
Alexei Kotov
7d979a2dfc
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
Austin English
50b2edc121
components/crashcatcher: if OPENMW_FULL_MEMDUMP is set, generate a full memory crashdump
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[Bug #7924 ](https://gitlab.com/OpenMW/openmw/issues/#7924 )
2024-05-08 18:27:57 -05:00
jvoisin
93aa887868
Merge branch 'itsemissivenotglow' into 'master'
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Unbork glow maps
See merge request OpenMW/openmw!4077
2024-05-08 21:10:14 +00:00
Alexei Kotov
c95bb4ce59
Merge branch 'split_esm_headers' into 'master'
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Split ESM headers
See merge request OpenMW/openmw!4071
2024-05-07 11:57:32 +00:00
Alexei Kotov
c29ceb7f7f
Unbork glow maps
2024-05-06 23:32:35 +03:00
elsid
a920ca9070
Report loading screens to osg stats
2024-05-04 13:22:32 +02:00
elsid
01166b1f26
Split ESM headers
2024-05-03 01:55:20 +02:00
AnyOldName3
b55a0fd32a
|| and && have different binding precedence
2024-04-30 13:50:50 +01:00
AnyOldName3
d148bd1cde
Add bounds check
2024-04-30 13:41:48 +01:00
psi29a
a57c350c08
Merge branch 'paint_svg' into 'master'
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Change SVG icons color in the editor
See merge request OpenMW/openmw!4060
2024-04-30 08:19:51 +00:00
AnyOldName3
ee3d012a6a
Use CLAMP_TO_EDGE for shadows
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Partially mitigates https://gitlab.com/OpenMW/openmw/-/issues/7944
The border was necessary in the olden days when the FFP might have shadows, but they require shaders now.
2024-04-29 01:21:29 +01:00
psi29a
e4fd852df6
Merge branch 'ba2' into 'master'
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BA2 support fixes
See merge request OpenMW/openmw!4055
2024-04-28 07:40:40 +00:00
psi29a
1eb6b322a7
Merge branch 'morefunfallout4discoveries' into 'master'
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Fix reading BSLightingShaderProperty backlight power in NIF Bethesda stream version 132
See merge request OpenMW/openmw!4058
2024-04-28 07:39:51 +00:00
Alexei Kotov
a5d936993f
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00