..
bgsm
Merge branch 'nifmisc' into 'master'
2024-04-25 08:45:36 +00:00
bsa
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00
bullethelpers
compiler
config
contentselector
|| and && have different binding precedence
2024-04-30 13:50:50 +01:00
crashcatcher
components/crashcatcher: if OPENMW_FULL_MEMDUMP is set, generate a full memory crashdump
2024-05-08 18:27:57 -05:00
debug
Write to log file records captured before configs are loaded
2024-05-13 01:17:26 +02:00
detournavigator
Limit RecastMeshManager range by active cell grid
2024-05-19 20:07:47 +02:00
esm
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
esm3
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
esm4
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
esmloader
esmterrain
Split ESM headers
2024-05-03 01:55:20 +02:00
fallback
files
fontloader
fx
interpreter
l10n
loadinglistener
lua
lua_ui
misc
Use grayscale images for disabled icons
2024-04-27 11:25:56 +04:00
myguiplatform
navmeshtool
nif
Read BSTreadTransfInterpolator
2024-05-13 01:20:23 +03:00
nifbullet
nifosg
Support defining the texture type with a state attribute ( #6240 )
2024-05-18 23:11:20 +03:00
platform
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
process
resource
Report stats for TileCachedRecastMeshManager
2024-05-19 20:03:34 +02:00
sceneutil
Replace release by assigning nullptr
2024-05-24 01:08:15 +02:00
sdlutil
serialization
settings
Remove allow shadow map overlap setting ( #7939 )
2024-04-26 13:50:03 +03:00
shader
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
sqlite3
std140
stereo
terrain
Remove unused getActiveGrid function
2024-05-15 22:33:11 +02:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
doc.hpp