1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-05 15:40:10 +00:00

3336 Commits

Author SHA1 Message Date
psi29a
b68ca259ae remove unused variables and commented out code 2023-07-23 22:43:28 +02:00
Evil Eye
7573004efc Implement the NegativeLight flag 2023-07-17 18:00:15 +02:00
Alexei Kotov
80b7dec571 Prevent object paging from leaking Vvardenfell into other exteriors 2023-07-16 00:05:59 +03:00
Alexei Dobrohotov
39c84c84da Cap global map cell size (bug #6222) 2023-07-13 14:53:08 +03:00
Alexei Kotov
89c18d85de Merge branch 'settings_values_groundcover' into 'master'
Use settings values for Groundcover settings (#6876)

See merge request OpenMW/openmw!3204
2023-07-11 13:58:03 +00:00
elsid
0851f0705d
Use settings values for Groundcover settings 2023-07-08 12:08:27 +02:00
elsid
f6fce5ee15
Cleanup includes 2023-07-08 11:28:56 +02:00
psi29a
63e9a63c67 Merge branch 'i-can-see-nearly-now-the-grass-is-gone' into 'master'
Maybe compute an accurate near and far plane using primitives for groundcover

See merge request OpenMW/openmw!2960
2023-07-08 08:58:13 +00:00
psi29a
cab47d0a2a Merge branch 'settings_values_general' into 'master'
Use settings values for General settings (#6876)

See merge request OpenMW/openmw!3198
2023-07-07 13:07:13 +00:00
elsid
ebb8fdc698
Use settings values for General settings 2023-07-04 21:40:04 +02:00
glassmancody.info
a659d2eaeb lua - fix bounding box once and for all 2023-07-04 09:55:11 -07:00
psi29a
8a33edd64a Merge branch 'cleanup_includes' into 'master'
Cleanup includes

See merge request OpenMW/openmw!3191
2023-07-03 16:01:48 +00:00
elsid
05a42a1816
Cleanup includes 2023-07-01 13:52:09 +02:00
elsid
6e8dcc16c6
Use settings values for Game settings 2023-07-01 00:59:35 +02:00
Andrei Kortunov
aad7c5066d Do not lose existing callbacks for sky node 2023-06-22 15:18:53 +04:00
Bret Curtis
73c5909387 small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE." 2023-06-16 09:16:07 +02:00
Bret Curtis
ff6944701f Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
psi29a
44c3c40058 Merge branch 'lua-world-to-viewport' into 'master'
[Lua] Add world to viewport function to camera

See merge request OpenMW/openmw!3139
2023-06-16 06:47:16 +00:00
elsid
04215ca9ec
Use settings values for Fog settings 2023-06-15 22:01:14 +02:00
glassmancody.info
c27904aa92 lua - add world to viewport function to camera 2023-06-14 11:47:11 -07:00
psi29a
2686e586e5 Merge branch 'dev-7019' into 'master'
Fix improper access of stereo manager by other shared components

See merge request OpenMW/openmw!2437
2023-06-09 21:25:21 +00:00
Petr Mikheev
788a4d32aa Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty. 2023-05-29 18:47:27 +02:00
florent.teppe
ff9e04062d Applies changes from previous commit
from commit bb1d040ac82d96de98661cd00a9c2ff912e1e481
Was lost during rebase.
2023-05-29 12:10:42 +02:00
florent.teppe
4c4ed77bd7 Fixes Quad tree terrain missing in some places
the function that queried if data existed or not didn't take the worlspace into account.
2023-05-29 12:10:42 +02:00
florent.teppe
b29be74491 ground cover manager and object paging exists per worldspace.
They don't work though. But at least it doesn't crash. You get a morrowind world on top of the skyrim world.
But it fixes the crashes.
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63 fixes errors and warnings
Applies review comments

getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.

applied review comments

use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
2bb17279df linux build
clang format 14.0

Arm64 build
2023-05-29 12:10:41 +02:00
florent.teppe
a9e0489867 fixes stutters => bugs in the way cells were updated. 2023-05-29 11:32:14 +02:00
florent.teppe
0e4d21a40c takes the right terrain bounds. 2023-05-29 11:32:14 +02:00
florent.teppe
7bc4fc6bf9 Fix issues on terrain change
terrain Preloader now preloads the right terrain
2023-05-29 11:32:14 +02:00
florent.teppe
d0211acf9e Fixes bug in terrain loading + collision heightmap works
although terrain rendering is 100% broken right now
2023-05-29 11:32:13 +02:00
florent.teppe
c35c7b3640 ESM4::Land loaded, added to store and to land objects
it does not work yet. Some things are displayed, but it looks all wrong.
2023-05-29 11:31:37 +02:00
florent.teppe
fffcf52316 land manager cache's key is an ExteriorCellLocation
ESM4::Land is now a ESM::LandData
2023-05-29 11:31:37 +02:00
florent.teppe
e09cf6ac61 enable terrain takes a worldspace as input
enable terrain anslo switches the worldspace.
2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5 adding worldspace info to terrain data structures
Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946 Terrain has a mandatory worldspace in constructor
getTerrainHeightAt takes a worldspace.

Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
AnyOldName3
5f4e349ea1 Try and compute planes based on cheaper meshes to skip more groundcover isntances 2023-05-26 00:21:44 +01:00
AnyOldName3
3831714f07 This is not more readable 2023-05-24 00:13:56 +01:00
AnyOldName3
c41befadfb Use correct planes for the new matrix 2023-05-24 00:02:13 +01:00
Mads Buvik Sandvei
410e8b100a Elsid comments 2023-05-23 19:30:29 +02:00
psi29a
87b15c22f3 Merge branch 'fixcolladaregression' into 'master'
Fix regression with Collada-animated creatures

See merge request OpenMW/openmw!2882
2023-05-23 08:30:02 +00:00
Nelsson Huotari
4abd47f430 Fix regression with Collada-animated creatures 2023-05-23 08:30:02 +00:00
psi29a
a61f955e9f Merge branch 'case.ext' into 'master'
Fix a regression and use more starts_with and ends_with

See merge request OpenMW/openmw!3051
2023-05-23 08:18:41 +00:00
Evil Eye
9728024978 Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
elsid
bb1d040ac8
Use settings values for Cells settings 2023-05-22 17:36:23 +02:00
elsid
5d5e6844d1
Use settings values for Camera settings 2023-05-20 22:23:09 +02:00
glassmancody.info
06676fd623 lua - fix bounding box in active grid 2023-05-19 14:29:01 -07:00
florent.teppe
a3bd6e7e47 ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2023-05-12 22:05:55 +02:00
florent.teppe
75561abfca Factorises code and fixes preload bug. 2023-05-12 22:05:54 +02:00
florent.teppe
141878f30d int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
2023-05-12 22:05:53 +02:00