Evil Eye
361586d85e
Play region sounds in quasi exteriors
2024-10-19 10:43:50 +02:00
elsid
20e3eeddde
Fix libavformat version check
...
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:
2a68d945cd/libavformat/version_major.h (L48)
So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.
See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
2024-08-05 23:52:30 +02:00
Sam Hellawell
61cb5b4da6
Support compiling with ffmpeg 5 and greater
2024-08-03 21:05:00 +01:00
Andrei Kortunov
7b5146e824
Do not allow Lua's "stopMusic" to interrupt MWScript's music
2024-06-02 13:18:06 +04:00
Andrei Kortunov
402e725d87
Reset music type to Normal when we are done to scripted music
2024-06-02 09:44:41 +04:00
Andrei Kortunov
e762ae9703
Move current music from MechanicsManager to SoundManager
2024-06-02 09:29:28 +04:00
elsid
71369be796
Log caught exceptions
2024-05-26 02:52:11 +02:00
Andrei Kortunov
5a1ec8ce87
Implement Lua-based music
2024-05-19 22:10:54 +04:00
elsid
a863899eb1
Use normalized path for SoundManager::streamMusic
2024-04-20 21:14:09 +02:00
elsid
40cc16046b
Use normalized path for sound decoder
2024-04-19 22:46:38 +02:00
elsid
e11a5a4352
Use normalized path for SoundManager::playPlaylist
2024-04-19 22:43:20 +02:00
elsid
38b005cda6
Use normalized path to store playlist music files
2024-04-19 22:42:20 +02:00
elsid
f184d8f390
Use RAII for AVIOContext, AVFormatContext, AVCodecContext and AVFrame pointers
2024-04-15 20:24:03 +02:00
psi29a
af9f1b54da
Merge branch 'lost-warnings' into 'master'
...
Fixes for a whole bunch of warnings
See merge request OpenMW/openmw!3950
2024-03-21 07:45:21 +00:00
AnyOldName3
b5f61a119a
min
2024-03-15 13:42:28 +00:00
AnyOldName3
dd18e17c97
And now Clang's noticed questionable type conversions
2024-03-15 00:47:09 +00:00
AnyOldName3
28131fd62b
Fixes for a whole bunch of warnings
...
These warnings were always enabled, but we didn't see them due to https://gitlab.com/OpenMW/openmw/-/issues/7882 .
I do not fully understand the cause of 7822 as I can't repro it in a minimal CMake project.
Some of these fixes are thought through.
Some are sensible best guesses.
Some are kind of a stab in the dark as I don't know whether there was a
possible bug the warning was telling me about that I've done nothing to
help by introducing a static_cast.
Nearly all of these warnings were about some kind of narrowing
conversion, so I'm not sure why they weren't firing with GCC and Clang,
which have -Wall -Wextra -pedantic set, which should imply -Wnarrowing,
and they can't have been affected by 7882.
There were also some warnings being triggered from Boost code.
The vast majority of library headers that do questionable things weren't
firing warnings off, but for some reason, /external:I wasn't putting
these Boost headers into external mode.
We need these warnings dealt with one way or another so we can switch
the default Windows CI from MSBuild (which doesn't do ccache) to Ninja
(which does).
I have the necessary magic for that on a branch, but the branch won't
build because of these warnings.
2024-03-14 23:39:33 +00:00
Evil Eye
c0578613af
Remove superfluous members
2024-03-12 20:09:04 +01:00
Evil Eye
f9da2b6b26
Roll for each region sound
2024-03-12 20:09:02 +01:00
elsid
ec9c829021
Use normalized path for correctSoundPath
2024-02-24 12:42:36 +01:00
Andrei Kortunov
9e55425b71
Use std::move() in /apps/openmw
2024-01-25 09:03:30 +04:00
elsid
a2147d70cc
Use forward declaration for some VFS types
...
This will allow to save on preprocessed code size in the future changes.
2024-01-16 01:32:11 +01:00
Andrei Kortunov
9102fd4d57
Remove unused code
2024-01-08 15:57:18 +04:00
elsid
a84e412a37
Use settings values for Sound settings
2023-10-13 12:58:58 +02:00
Andrei Kortunov
3ef9b850d7
Repeat title music only in main menu
2023-09-18 10:45:08 +04:00
Andrei Kortunov
db72a91180
Add a way to check if sound system is enabled
2023-09-14 13:02:20 +04:00
Andrei Kortunov
ebb75008f8
Do not use playlist for title music
2023-09-14 09:17:59 +04:00
Andrei Kortunov
18fe6a8ae7
Remove default argument
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029
Rework music system
2023-09-13 09:11:07 +04:00
Andrei Kortunov
921375a06b
Use a separate lookup for sound files
2023-08-21 08:34:51 +04:00
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
2023-08-15 10:28:29 +04:00
elsid
f6fce5ee15
Cleanup includes
2023-07-08 11:28:56 +02:00
Evil Eye
eeda48ec50
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
...
getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
Robert
23dc38fe12
Fixed mutex causing crash in openal_output.cpp
2023-05-13 18:12:13 +00:00
Petr Mikheev
f1beaa7b8c
Put ESMStore to Environment
2023-04-20 21:45:49 +02:00
Petr Mikheev
227a993b94
Remove createRecord
functions from World because the only forward the argument to ESMStore that can be used directly.
2023-04-20 21:45:49 +02:00
Evil Eye
027d49cf28
Set thread priority and start thread on fallback usage
2023-03-03 18:00:02 +01:00
Evil Eye
e020af8b4a
Switch to new default device if default device changes
2023-03-03 17:31:09 +01:00
Evil Eye
b762807dfb
Reopen audio device on disconnect
2023-03-02 22:58:07 +01:00
Evil Eye
754dac6103
Copy alext.h from OpenAL Soft 1.23
2023-03-02 22:57:00 +01:00
psi29a
4032c447e9
Merge branch 'load-ESM4-Cell' into 'master'
...
Can load and coc into an interrior oblivion cell
See merge request OpenMW/openmw!2647
2023-02-06 08:56:23 +00:00
florent.teppe
084207af64
Avoids a lot a special cases for ESM3 vs ESM4 cells.
2023-02-04 23:25:06 +01:00
elsid
f1dbd9b959
Fix -Wduplicated-branches warnings
2023-02-04 00:10:30 +01:00
florent.teppe
531e55e04c
Better handling of the esm3 vs esm4 cell problem
...
Common attribute are in one structure that has two constructors, one for ESM3 vs ESM4 Cell
Mood part of MWWorld::Cell
2023-01-27 13:39:39 +01:00
florent.teppe
c896a2ca48
Crashfix on launch
2023-01-26 22:37:32 +01:00
florent.teppe
0018bcf7de
Should make cellvariant safer to use.
...
Hopefully clang tidy agrees.
2023-01-26 22:37:32 +01:00
florent.teppe
562e129bd0
encapsulations of esm3 cell and esm4 cells.
2023-01-26 22:37:31 +01:00
Alexei Kotov
fd6e96576a
Rework music playback (bug #7172 )
2023-01-21 05:56:12 +03:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
...
Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00