terrorfisch
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730abf6841
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Moved all variables in temporary storage for AiCombat and some more for AiWander.
+Buxfix for previous AiWander changes
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2014-10-10 00:16:17 +02:00 |
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MiroslavR
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29f5cb46ac
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Merge branch 'master' of github.com:OpenMW/openmw
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2014-10-09 19:17:39 +02:00 |
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Internecine
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782e851eb1
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Better fix, now allows for teleporting to change weather while still paused.
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2014-10-09 19:41:51 +13:00 |
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terrorfisch
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cae948df96
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removed unecessary PathFinders
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2014-10-08 23:09:50 +02:00 |
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terrorfisch
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4c36c67fb8
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Updated AiCombat:
-moved everything except target to temporary storage
-removed the Pathfinder since present in baseclass
-cleaned some trigonometric mess
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2014-10-08 23:00:36 +02:00 |
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terrorfisch
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4391c1fd00
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Addded the parts of AiWander that I fully understand to the temporary storage.
The rest should be done by someone who has a clearer overview over the class.
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2014-10-08 22:11:45 +02:00 |
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terrorfisch
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0871d45790
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Draft how to move temporary package state to CharacterController.
Example for a few values shown in AiWander.
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2014-10-08 10:58:52 +02:00 |
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sylar
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70fd531722
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None texturing filtering enable for android by default
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2014-10-08 00:15:22 +04:00 |
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sylar
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f75721a217
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Add none texture filtering .It is fixes a bug with black objects in shaders glsles
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2014-10-07 23:30:31 +04:00 |
|
Marc Zinnschlag
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744c56943a
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Merge remote-tracking branch 'jordan-ayers/topic/misc-cleanup'
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2014-10-07 18:03:25 +02:00 |
|
Jordan Ayers
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56db525a93
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Document the return value of getEffectMultiplier.
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2014-10-06 21:56:41 -05:00 |
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MiroslavR
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d1dc9951d4
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Do not display werewolf overlay in third person
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2014-10-06 20:24:53 +02:00 |
|
MiroslavR
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0e19c3fdeb
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Silence werewolves' footstep sounds when they are running with their claws sheathed
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2014-10-06 18:48:22 +02:00 |
|
MiroslavR
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4086bc4848
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Do not spawn blood vfx on player if hit fader is enabled
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2014-10-06 18:33:41 +02:00 |
|
MiroslavR
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b6abfb0145
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Do not display hit fader if the player wasn't damaged
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2014-10-06 18:31:02 +02:00 |
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MiroslavR
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ff74d54e98
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Merge branch 'master' of github.com:OpenMW/openmw
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2014-10-06 18:24:41 +02:00 |
|
scrawl
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9ab8d0a8e6
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Hotfix for crash when deleting an actor
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2014-10-06 14:56:49 +02:00 |
|
scrawl
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8097d9801d
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Fix HasSoulgem function to return number of soulgems
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2014-10-06 14:56:49 +02:00 |
|
Internecine
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3dee4c2b0e
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Fixes #1706
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2014-10-06 16:10:58 +13:00 |
|
Jordan Ayers
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aac2de270e
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Cleanup: Don't call <environment obj>.get().
mEnvironment.get() is redundant. Switch the call to resemble the
surrounding environment get() calls, instead.
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2014-10-05 18:12:55 -05:00 |
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Jordan Ayers
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2f5721bf61
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Fix typo in comments.
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2014-10-05 18:12:33 -05:00 |
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scrawl
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9cce3bc31b
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Implement fDispositionMod according to research wiki
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2014-10-05 23:03:30 +02:00 |
|
scrawl
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39bc11681e
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Fix broken onGround status when levitating
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2014-10-05 22:59:24 +02:00 |
|
scrawl
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829a7bfd1b
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Fix being able to rest while water-walking (Fixes #1712)
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2014-10-05 22:35:53 +02:00 |
|
scrawl
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d9165593d9
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Fix footstep sounds played during water-walking
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2014-10-05 22:27:25 +02:00 |
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scrawl
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064f1964ba
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More efficient water walking
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2014-10-05 22:27:20 +02:00 |
|
MiroslavR
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e1799cbcf4
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Fix a typo in condition
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2014-10-05 19:53:36 +02:00 |
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scrawl
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04614651fa
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Fix recharging items not being updated for actor's initial inventory
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2014-10-05 18:27:26 +02:00 |
|
MiroslavR
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de2cb8926a
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Feature #1697: Queue fade operations, implement hit fader & werewolf overlay
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2014-10-05 17:53:50 +02:00 |
|
scrawl
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d790506525
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Fix projectiles colliding with dead actors (Fixes #1971)
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2014-10-05 17:41:56 +02:00 |
|
scrawl
|
c4fa671381
|
Don't allow raising faction rank if the next rank has no name (Fixes #1975)
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2014-10-05 16:47:55 +02:00 |
|
scrawl
|
fe4d74a6cb
|
Fix not being able to move with 0/0 encumbrance (Fixes #1979)
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2014-10-05 15:52:33 +02:00 |
|
scrawl
|
5c3bc6563b
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Fix divisions by zero in normalizedEncumbrance
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2014-10-05 15:50:01 +02:00 |
|
scrawl
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8dd410fe96
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Teleport indirect followers as well when using a door (Fixes #1974)
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2014-10-05 15:18:32 +02:00 |
|
scrawl
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ff11745429
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Fix magic projectile sound disappearing after multiple save/load cycles
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2014-10-05 14:47:23 +02:00 |
|
Jordan Ayers
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663647bee8
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Simplify getEffectMultiplier.
Both return cases were same, except for some overflow conditions.
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2014-10-04 15:28:58 -05:00 |
|
Lukasz Gromanowski
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bcb38c3eba
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Issue #1887: Equipped items do not emit sounds
Added handling of autoEquip and unequipAll cases.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
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2014-10-04 22:27:23 +02:00 |
|
scrawl
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20777c1b2e
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Optimize physics shape scaling on cell load
|
2014-10-04 20:37:35 +02:00 |
|
scrawl
|
db6b04d127
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Use the footstep volume slider for jump landing sounds (Fixes #1968)
|
2014-10-04 19:50:38 +02:00 |
|
scrawl
|
95378aa6ac
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Fix crash when a magic projectile has no sound defined (Fixes #1967)
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2014-10-04 18:37:35 +02:00 |
|
Lukasz Gromanowski
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e566e4abf2
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Issue #1887: Equipped items do not emit sounds
Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
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2014-10-04 16:47:29 +02:00 |
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Lukasz Gromanowski
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6a89b67cb1
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Revert "Issue #1887: Equipped items do not emit sounds"
This reverts commit 566211e7532e1b30f3429b7c0f06198c4f9fdf50.
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2014-10-04 13:34:36 +02:00 |
|
Marc Zinnschlag
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cd7cc4bec9
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Merge remote-tracking branch 'miroslavr/master'
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2014-10-04 09:46:29 +02:00 |
|
Lukasz Gromanowski
|
566211e753
|
Issue #1887: Equipped items do not emit sounds
Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
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2014-10-03 22:39:05 +02:00 |
|
MiroslavR
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95be7ea738
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Revert spelling change to preserve consistency, fix a typo
|
2014-10-03 22:38:06 +02:00 |
|
MiroslavR
|
4829b1f9cc
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Support "right" alignment in books
|
2014-10-03 22:30:46 +02:00 |
|
MiroslavR
|
a13039ad1f
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Allow alignment for images in books
|
2014-10-03 21:36:45 +02:00 |
|
MiroslavR
|
3287d0b6ef
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Fix line breaks around IMG tags.
|
2014-10-03 21:08:52 +02:00 |
|
MiroslavR
|
c5e85ebddc
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Merge branch 'master' of github.com:OpenMW/openmw
|
2014-10-03 21:02:15 +02:00 |
|
scrawl
|
cecc64752e
|
Increase maximum height for finding spawn points (Fixes #1633, Fixes #1881)
|
2014-10-03 18:51:18 +02:00 |
|