Marc Zinnschlag
806e9a2888
added and and or filter nodes
2013-08-22 13:14:35 +02:00
Marc Zinnschlag
50041fc211
simplified filter system by taking out filter references and user values for now (these are post-1.0 features anyway)
2013-08-22 09:17:57 +02:00
Marc Zinnschlag
a61215dab1
some general filter parser cleanup
2013-08-20 16:04:06 +02:00
Marc Zinnschlag
c87a279444
added error reporting in the filter edit widget (change the text colour for now)
2013-08-18 17:54:18 +02:00
Marc Zinnschlag
c7e97a83e1
automatically build column map on filter change
2013-08-18 17:28:04 +02:00
Marc Zinnschlag
ea8b9ce45b
apply filter to table after filter text change
2013-08-18 16:53:28 +02:00
Marc Zinnschlag
470f890a9a
fixed BooleanNode constructor
2013-08-18 16:52:51 +02:00
Marc Zinnschlag
c38860fa72
added parser and custom filter edit widget (parser not functional yet; always returns a false boolean node)
2013-08-18 14:17:18 +02:00
Marc Zinnschlag
236dc9fc43
replaced binary filter node with a n-ary node
2013-08-16 14:18:31 +02:00
Marc Zinnschlag
528e047fd5
repalced std::auto_ptr with boost::shared_ptr in filter nodes
2013-08-16 13:57:54 +02:00
Marc Zinnschlag
789a66eaa7
added filter box and basic record filter UI (not functional yet; only supporting on-the-fly filters for now)
2013-08-11 20:39:21 +02:00
Marc Zinnschlag
f5b06d5d52
basic filter tree structure
2013-08-09 14:49:05 +02:00
Marc Zinnschlag
a95715b61d
added description field to filter record
2013-08-09 13:45:50 +02:00
Marc Zinnschlag
f6226e4859
added Creator class for filters
2013-08-08 15:55:23 +02:00
Marc Zinnschlag
0944338c27
avoid the use of hardcoded column numbers
2013-08-08 12:49:30 +02:00
Marc Zinnschlag
76b9d3dbc1
columns are now identified via an enum instead the name string
2013-08-07 09:36:05 +02:00
Marc Zinnschlag
3170490a8e
silenced some warnings
2013-08-03 15:21:11 +02:00
Marc Zinnschlag
253e00e3a0
Merge remote-tracking branch 'gus/MeleeCombat2' into columns
2013-08-03 15:18:39 +02:00
Marc Zinnschlag
501753c01b
Merge remote-tracking branch 'scrawl/master' into columns
2013-08-03 15:06:30 +02:00
gus
a23e7fac93
clean up
2013-08-03 13:58:16 +02:00
scrawl
982f743ddd
Fix wrong idle animations played
2013-08-03 13:13:33 +02:00
gus
c8bb32c40d
small maths correction
2013-08-03 12:29:18 +02:00
gus
a25ee360dc
use angles and GMST. not sure this work as it should
2013-08-03 12:16:51 +02:00
Marc Zinnschlag
8f330e7e3c
Merge remote-tracking branch 'potatoesmaster/sneak'
2013-08-03 11:49:20 +02:00
gus
830762722d
first attempt: hit detection with a sphere (not finished)
2013-08-03 11:26:36 +02:00
Emanuel Guevel
a9483dbdf1
Show sneak indicator when sneaking
...
Temporary solution, as the indicator should be shown only when the
player is not detected by any other actor.
2013-08-03 03:03:29 +02:00
Emanuel Guevel
8f8362d2c4
Expose sneak indicator widget through WindowManager
2013-08-03 03:03:29 +02:00
Emanuel Guevel
9757694060
Update sneaking indicator position with other widgets
2013-08-03 02:43:56 +02:00
Emanuel Guevel
4685aea2a1
mwiniimport: ignore empty values
2013-08-03 00:21:05 +02:00
vorenon
aa45127895
Adjusted swish sounds
...
Sorry Chris, I was wrong. The game actually uses SwishM for every attack, but at a different pitch depending on the force of the attack. I realized it after testing your changes.
2013-08-02 16:33:39 +02:00
Marc Zinnschlag
d2f96deb98
renamed columns.hpp to columimp.hpp
2013-08-02 10:42:52 +02:00
Chris Robinson
f57c829cba
Play the appropriate swish sound and follow-up animation
2013-08-02 00:21:02 -07:00
Chris Robinson
b70975a74d
Move getEvasion to CreatureStats
2013-08-02 00:21:01 -07:00
Chris Robinson
9e7d670745
Inline Class::get(const Ptr& ptr)
2013-08-02 00:20:59 -07:00
Marc Zinnschlag
ca94d1a2fb
Merge remote-tracking branch 'swick/inventorypos'
...
Conflicts:
apps/openmw/mwgui/inventorywindow.cpp
2013-07-31 22:16:56 +02:00
Marc Zinnschlag
24273f338b
Merge remote-tracking branch 'scrawl/master'
2013-07-31 22:12:07 +02:00
Sebastian Wick
7ed763262f
GUI mode dependent position
2013-07-31 21:40:29 +02:00
scrawl
fe51a00112
Fix the initial player inventory being added twice when starting a new game
2013-07-31 21:00:58 +02:00
scrawl
f1f6336a4a
Fixed screenshot keybinding, and make it bindable
2013-07-31 20:24:44 +02:00
Marc Zinnschlag
5cafe65cd7
Merge remote-tracking branch 'scrawl/cppcheck'
2013-07-31 20:00:35 +02:00
scrawl
d106ed3b08
Fixed alchemy
2013-07-31 19:03:51 +02:00
Marc Zinnschlag
4dfd5282ab
Merge remote-tracking branch 'kolek/enchantingwindow'
2013-07-31 19:01:49 +02:00
Marc Zinnschlag
25917b00ec
Merge remote-tracking branch 'scrawl/master'
2013-07-31 19:00:24 +02:00
scrawl
7dc30a01cd
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
scrawl
43e0df479e
Make NPCs auto-equip after their inventory is loaded, this fixes NPCs that start as dead not auto-equipping
2013-07-31 16:30:22 +02:00
PLkolek
f297c21e4d
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
2013-07-31 15:46:23 +02:00
PLkolek
8bc8c38f2d
Spell cost is updatedon every change in enchanting and spellmaking.
2013-07-31 13:33:30 +02:00
PLkolek
7fd7621458
Fixed area slider in self enchantments.
2013-07-31 12:26:34 +02:00
Marc Zinnschlag
6ce2b962e1
Merge remote-tracking branch 'scrawl/inventory'
2013-07-31 09:15:22 +02:00
Marc Zinnschlag
eedced729f
Merge remote-tracking branch 'scrawl/master'
2013-07-31 09:14:12 +02:00