AnyOldName3
2ed584428c
Add missing headers to components/CMakeLists.txt
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Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
Alexei Kotov
40313019ef
BulletNifLoader updates
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Refactor root node, visual collision type and filename handling
Only handle BSXFlags for the root, handle BSXFlags collision flag and absence
Properly distinguish collision node and autogenerated flag
2023-10-15 15:22:59 +03:00
psi29a
febfa353e0
Merge branch 'save_metadata' into 'master'
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Add additional fields to save metadata
See merge request OpenMW/openmw!3493
2023-10-15 11:42:02 +00:00
psi29a
03fa273394
Merge branch 'settings_values_sound' into 'master'
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Use settings values for Sound settings (#6876 )
See merge request OpenMW/openmw!3494
2023-10-15 11:41:30 +00:00
Evil Eye
514723a4e6
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
Evil Eye
1c47062083
Replace more explicitly sized reads
2023-10-14 16:22:28 +02:00
Andrei Kortunov
fc74cc49dd
Add additional fields to save metadata (feature 7618)
2023-10-14 09:53:44 +04:00
AnyOldName3
bb6fdc1e21
Merge branch 'wrap' into 'master'
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Use a more clear error message for clamp wrap mode use (#7487 )
Closes #7487
See merge request OpenMW/openmw!3479
2023-10-13 16:23:32 +00:00
elsid
a84e412a37
Use settings values for Sound settings
2023-10-13 12:58:58 +02:00
psi29a
de11bbc008
Merge branch 'settings_values_shaders' into 'master'
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Use settings values for Shaders settings (#6876 )
See merge request OpenMW/openmw!3489
2023-10-13 07:34:43 +00:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
Kindi
58a16dacbe
take2 resolve
2023-10-13 00:53:59 +08:00
Alexei Kotov
8c58ec9c32
Merge branch 'esm4actors' into 'master'
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Show ESM4 NPCs
See merge request OpenMW/openmw!3312
2023-10-11 21:33:14 +00:00
Alexei Kotov
d2a79c4205
Use a more clear error message for clamp wrap mode
2023-10-11 05:24:39 +03:00
psi29a
01ee448c61
Merge branch 'settings_values_navigator' into 'master'
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Use settings values for Navigator settings (#6876 )
See merge request OpenMW/openmw!3468
2023-10-10 03:24:33 +00:00
elsid
7b4b8763ff
Use settings values for Post Processing settings
2023-10-08 11:58:16 +02:00
psi29a
575f43876b
Merge branch 'fixedpath' into 'master'
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Replace more sized reads and change path grid loading
See merge request OpenMW/openmw!3475
2023-10-08 02:18:43 +00:00
psi29a
7475929dc8
Merge branch 'copyrigvisitor' into 'master'
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CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
Closes #5280
See merge request OpenMW/openmw!3477
2023-10-08 02:16:04 +00:00
Petr Mikheev
7dc08b5b64
More headpart types
2023-10-07 19:35:54 +02:00
Petr Mikheev
4beed29404
Changes required during review
2023-10-07 17:21:25 +02:00
Petr Mikheev
be455469ba
Read SUB_DNAM in ESM4::ArmorAddon and SUB_PNAM in ESM4::HeadPart
2023-10-07 17:21:25 +02:00
AnyOldName3
73187b03f3
Merge branch 'allofitjustworks' into 'master'
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Fallout 4 and SSE support improvements
See merge request OpenMW/openmw!3465
2023-10-07 15:05:08 +00:00
Alexei Kotov
799da630e4
CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
2023-10-07 00:11:31 +03:00
Evil Eye
b99f58613e
Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names
2023-10-06 16:46:09 +02:00
Evil Eye
f9c5edf6b9
Replace more sized reads and unsized ints
2023-10-06 16:44:18 +02:00
Evil Eye
3c03555b96
Move werewolf FOV from unused to float and use string_view
2023-10-04 21:53:20 +02:00
Alexei Kotov
79e6c9a92a
Add more comments to handleBSGeometry
2023-10-04 16:46:26 +03:00
Alexei Kotov
1da9038b35
Updates to resource path handling
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- Remove consecutive slashes
- Only use backslashes
- Try to find the top level directory in the path before prepending it
2023-10-04 15:54:28 +03:00
Alexei Kotov
284129b9ec
Support Fallout 4 skinning
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Convert the skinning data into NiSkinData-compatible format
2023-10-04 15:54:28 +03:00
Alexei Kotov
b9d42946be
Fix SSE mesh loading
2023-10-04 15:54:28 +03:00
Alexei Kotov
b4f81fb4fa
Fix formatting
2023-10-04 15:54:28 +03:00
Alexei Kotov
0497fd111f
Handle BSTriShape basic geometry
2023-10-04 15:54:28 +03:00
Alexei Kotov
af24d3fd3c
Nth revision of NifLoader geometry handling
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Handle BSSegmentedTriShape
2023-10-04 15:54:28 +03:00
Alexei Kotov
8fb900da85
Remove GeometryInterface
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Actually, it was a terrible idea
2023-10-04 15:54:28 +03:00
Alexei Kotov
291d0de79e
Read more FO4 extra data records
2023-10-04 15:54:28 +03:00
Alexei Kotov
94b286a088
Read NiLightRadiusController
2023-10-04 15:54:28 +03:00
Alexei Kotov
6c2a79184d
Read FO4 skinning data
2023-10-04 15:54:28 +03:00
AnyOldName3
15e6ababf1
Merge branch 'soft_particles' into 'master'
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Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
2023-10-02 21:38:14 +00:00
Alexei Kotov
b6d2fa5f9d
Merge branch 'initially_disabled' into 'master'
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Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled
See merge request OpenMW/openmw!3461
2023-10-02 18:28:29 +00:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings
2023-10-01 11:09:59 +02:00
psi29a
df1063be5d
Merge branch 'thedichotomyof4' into 'master'
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ESM4 upd8s: Fours and Worlds
Closes #7445
See merge request OpenMW/openmw!3454
2023-09-29 08:16:30 +00:00
Petr Mikheev
02de5e82d8
Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled.
2023-09-28 23:09:09 +02:00
Petr Mikheev
a401461a64
Update addedState in shadervisitor.cpp
2023-09-27 21:19:59 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
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Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
Petr Mikheev
63d5bd6f8a
Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman)
2023-09-27 20:41:52 +02:00
Alexei Kotov
8d655054f1
esmtool: Print human-readable ESM4 file format version
2023-09-25 21:40:14 +03:00
Alexei Kotov
9f8f2dd925
Use parent worldspace terrain when requested
2023-09-25 21:40:14 +03:00
Alexei Kotov
8c27dca1df
ESM4: add a way to get the current form version
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Differentiate between Fallout 4 and TES4 version 1.0 plugins
2023-09-25 21:26:51 +03:00
Alexei Kotov
052fb416c6
Read BSSegmentedTriShape
2023-09-25 14:48:40 +03:00
Alexei Kotov
67e24a0ffe
Read all Bethesda Havok Action records
2023-09-25 14:45:40 +03:00