elsid
782d3d9680
Avoid calling getMultiview from ~StereoFrustumManager
...
Otherwise coverity complains about a function throwing exceptions called from a
destructor.
2022-07-04 20:44:41 +02:00
Andrei Kortunov
f6a07ab603
Merge branch 'fix_image_button_scale' into 'master'
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Use float based scale factor for ImageButton texture (#6849 )
Closes #6849
See merge request OpenMW/openmw!2076
2022-07-03 17:46:51 +00:00
elsid
a16c55c93f
Use float based scale factor for ImageButton texture
2022-07-03 19:41:13 +02:00
jvoisin
bbcc12262f
Merge branch 'fix_icu_from_utf8_debug_crash' into 'master'
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Avoid constructing icu::StringPiece from std::string directly (#6782 )
Closes #6782
See merge request OpenMW/openmw!2073
2022-07-03 17:37:00 +00:00
jvoisin
498a835b77
Merge branch 'coverity' into 'master'
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Fix some Coverity issues
See merge request OpenMW/openmw!2082
2022-07-03 16:29:05 +00:00
Andrei Kortunov
fe785ea788
Don't cast away const when we can avoid it
2022-07-03 16:36:41 +04:00
Andrei Kortunov
14b5674d32
Init missing data members
2022-07-03 15:44:50 +04:00
Andrei Kortunov
124db67496
Add an assert to detect possible nullptr dereference
2022-07-03 15:44:50 +04:00
Andrei Kortunov
5d94a94a98
Use a Boost API to resolve symlinks instead of low-level code
2022-07-03 15:44:50 +04:00
Andrei Kortunov
7cce341822
Fix initializer
2022-07-03 15:44:50 +04:00
Andrei Kortunov
d2a1cc954f
Remove unused variable
2022-07-03 15:44:50 +04:00
Andrei Kortunov
aa349f2ed9
Initialize some missing variables
2022-07-03 15:44:50 +04:00
Andrei Kortunov
523ad825c2
There is no point to compare an unsigned value with 0
2022-07-03 15:44:31 +04:00
AnyOldName3
6609243c87
Merge branch 'dont_notice_me_launcher_senpai' into 'master'
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Don't load content entries from global and local configs
Closes #6441
See merge request OpenMW/openmw!2068
2022-07-02 16:02:10 +00:00
Petr Mikheev
11d1a54626
Merge branch 'more-stereo-woes' into 'master'
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More stereo-postprocessing integration
See merge request OpenMW/openmw!2054
2022-07-02 15:26:35 +00:00
Mads Buvik Sandvei
6dc727cf8f
More stereo-postprocessing integration
2022-07-02 15:26:35 +00:00
florent.teppe
4f832f479b
Fixes compressed BSA loading
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When creating the folders map, the folder name without / is hashed, but when trying to get a file record, when looking for a folder it was hashed wit the /
So now in getFileRecord parent_path is used instead
2022-07-02 15:37:26 +02:00
AnyOldName3
58593a1e62
Merge branch 'disable_crash_catcher' into 'master'
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Allow to disable crash catcher on Windows
See merge request OpenMW/openmw!2072
2022-07-01 23:17:32 +00:00
elsid
d2ed62ec3a
Allow to disable crash catcher on Windows
2022-07-01 22:44:03 +02:00
elsid
316f666e77
Avoid constructing icu::StringPiece from std::string directly
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Otherwise it causes a crash on Windows when OpenMW is built in debug
mode but ICU not.
2022-07-01 22:31:06 +02:00
elsid
5891d58f63
Fix C4456 msvc warning
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declaration of 'it' hides previous local declaration
2022-07-01 18:47:44 +02:00
elsid
8544aa481c
Fix C4459 msvc warning
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declaration of 'navMeshVersion' hides global declaration
2022-07-01 18:47:40 +02:00
elsid
2d6e048d88
Fix C4589 msvc warning
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Constructor of abstract class 'SceneUtil::KeyframeController' ignores initializer for virtual base class 'osg::Object'
2022-07-01 18:47:06 +02:00
elsid
7e6c13630a
Use target_precompile_headers for the most expensive headers
2022-07-01 14:05:17 +00:00
Evil Eye
c081b8cfa9
Don't load content entries from global and local configs
2022-06-30 20:57:51 +02:00
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
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Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
2022-06-29 18:15:12 -07:00
Petr Mikheev
d0deb37f5c
Fix several issues with sky blending
2022-06-27 21:51:41 +02:00
elsid
1a5932a669
Move std::ostream& operator<< to .cpp
2022-06-26 22:43:53 +02:00
elsid
10fbf170a2
Reduce number of includes for boost/program_options
2022-06-25 18:32:10 +02:00
psi29a
c3599ada2e
Merge branch 'imayhaverunoutofclevernifbranchnames' into 'master'
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Clean up NIF record flags/modes
See merge request OpenMW/openmw!2047
2022-06-22 21:15:14 +00:00
psi29a
ede09309a6
Merge branch 'groundcover_progress' into 'master'
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Show groundcover loading progress
See merge request OpenMW/openmw!1978
2022-06-22 13:02:22 +00:00
Alexei Kotov
e673f9fa76
Clean up NIF flags
2022-06-22 01:58:16 +03:00
elsid
6abb963bd9
Use string_view for StringUtils functions
2022-06-21 19:40:28 +02:00
psi29a
1a478875f0
Merge branch 'navmesh_agent_bounds' into 'master'
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Support different agent collision shape type for pathfinding
See merge request OpenMW/openmw!2030
2022-06-21 16:13:41 +00:00
psi29a
736ea1a8a0
Merge branch 'fix_new_children_visibility' into 'master'
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Add missing workaround for a MyGUI visibility bug
Closes #6783
See merge request OpenMW/openmw!2041
2022-06-21 16:08:05 +00:00
psi29a
feef257584
Merge branch 'postprocessor-stereo' into 'master'
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[Postprocessing] Stereo integration
See merge request OpenMW/openmw!1988
2022-06-21 15:55:06 +00:00
Mads Buvik Sandvei
b0e4c7e76a
[Postprocessing] Stereo integration
2022-06-21 15:55:06 +00:00
psi29a
a822044199
Merge branch 'riggeoosgaext' into 'master'
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custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
See merge request OpenMW/openmw!1682
2022-06-21 15:27:34 +00:00
Nelsson Huotari
334c6dde0b
custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
2022-06-21 15:27:34 +00:00
elsid
1a12c453d6
Support different agent collision shape type for pathfinding
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Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.
* Add agent bounds to navmesh tile db cache key. This is required to distinguish
tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
2022-06-21 12:57:32 +02:00
Petr Mikheev
3bf18c601c
Better fog
2022-06-21 02:21:20 +02:00
uramer
591fa9b700
Add missing workaround for a MyGUI visibility bug
2022-06-20 21:43:17 +02:00
psi29a
aeed99ca2c
Merge branch 'clean_qt_headers' into 'master'
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Clean up Qt includes
See merge request OpenMW/openmw!2027
2022-06-20 14:05:33 +00:00
Cody Glassman
66aa546e97
[Postprocessing] Small cleanup
2022-06-20 06:58:40 +00:00
psi29a
e40461a8e3
Merge branch 'niboundingvolume' into 'master'
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Correct NiBoundingVolume loading (#6710 )
Closes #6710
See merge request OpenMW/openmw!2029
2022-06-19 11:35:15 +00:00
psi29a
2a789de8d3
Merge branch 'hacky-windows-unicode-fixes' into 'master'
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Hacky windows unicode fixes
See merge request OpenMW/openmw!2024
2022-06-19 11:30:23 +00:00
AnyOldName3
c3d23b4948
Extra hack to make this build on Ubuntu with old CMake
2022-06-18 22:43:12 +01:00
elsid
e03e0db55d
Use std::string_view to access settings
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There is no more need to copy std::string into a pair when need to call
std::map::find.
Remove unused resetPendingChange function.
2022-06-18 17:54:24 +02:00
Alexei Kotov
e6f7a2f1ef
Correct NiBoundingVolume loading
2022-06-17 14:35:33 +03:00