mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-03 17:54:06 +00:00
Merge branch 'imayhaverunoutofclevernifbranchnames' into 'master'
Clean up NIF record flags/modes See merge request OpenMW/openmw!2047
This commit is contained in:
commit
c3599ada2e
@ -484,7 +484,7 @@ namespace
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TEST_F(TestBulletNifLoader, for_root_nif_node_with_bounding_box_should_return_shape_with_compound_shape_and_box_inside)
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{
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mNode.hasBounds = true;
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mNode.flags |= Nif::NiNode::Flag_BBoxCollision;
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mNode.flags |= Nif::Node::Flag_BBoxCollision;
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mNode.bounds.type = Nif::NiBoundingVolume::Type::BOX_BV;
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mNode.bounds.box.extents = osg::Vec3f(1, 2, 3);
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mNode.bounds.box.center = osg::Vec3f(-1, -2, -3);
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@ -508,7 +508,7 @@ namespace
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TEST_F(TestBulletNifLoader, for_child_nif_node_with_bounding_box)
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{
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mNode.hasBounds = true;
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mNode.flags |= Nif::NiNode::Flag_BBoxCollision;
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mNode.flags |= Nif::Node::Flag_BBoxCollision;
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mNode.bounds.type = Nif::NiBoundingVolume::Type::BOX_BV;
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mNode.bounds.box.extents = osg::Vec3f(1, 2, 3);
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mNode.bounds.box.center = osg::Vec3f(-1, -2, -3);
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@ -534,7 +534,7 @@ namespace
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TEST_F(TestBulletNifLoader, for_root_and_child_nif_node_with_bounding_box_but_root_without_flag_should_use_child_bounds)
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{
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mNode.hasBounds = true;
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mNode.flags |= Nif::NiNode::Flag_BBoxCollision;
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mNode.flags |= Nif::Node::Flag_BBoxCollision;
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mNode.bounds.type = Nif::NiBoundingVolume::Type::BOX_BV;
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mNode.bounds.box.extents = osg::Vec3f(1, 2, 3);
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mNode.bounds.box.center = osg::Vec3f(-1, -2, -3);
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@ -565,7 +565,7 @@ namespace
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TEST_F(TestBulletNifLoader, for_root_and_two_children_where_both_with_bounds_but_only_first_with_flag_should_use_first_bounds)
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{
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mNode.hasBounds = true;
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mNode.flags |= Nif::NiNode::Flag_BBoxCollision;
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mNode.flags |= Nif::Node::Flag_BBoxCollision;
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mNode.bounds.type = Nif::NiBoundingVolume::Type::BOX_BV;
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mNode.bounds.box.extents = osg::Vec3f(1, 2, 3);
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mNode.bounds.box.center = osg::Vec3f(-1, -2, -3);
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@ -608,7 +608,7 @@ namespace
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mNode.parents.push_back(&mNiNode);
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mNode2.hasBounds = true;
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mNode2.flags |= Nif::NiNode::Flag_BBoxCollision;
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mNode2.flags |= Nif::Node::Flag_BBoxCollision;
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mNode2.bounds.type = Nif::NiBoundingVolume::Type::BOX_BV;
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mNode2.bounds.box.extents = osg::Vec3f(4, 5, 6);
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mNode2.bounds.box.center = osg::Vec3f(-4, -5, -6);
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@ -861,7 +861,7 @@ namespace
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TEST_F(TestBulletNifLoader, for_tri_shape_child_node_with_controller_should_return_shape_with_compound_shape)
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{
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mController.recType = Nif::RC_NiKeyframeController;
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mController.flags |= Nif::NiNode::ControllerFlag_Active;
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mController.flags |= Nif::Controller::Flag_Active;
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copy(mTransform, mNiTriShape.trafo);
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mNiTriShape.trafo.scale = 3;
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mNiTriShape.parents.push_back(&mNiNode);
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@ -890,7 +890,7 @@ namespace
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TEST_F(TestBulletNifLoader, for_two_tri_shape_children_nodes_where_one_with_controller_should_return_shape_with_compound_shape)
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{
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mController.recType = Nif::RC_NiKeyframeController;
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mController.flags |= Nif::NiNode::ControllerFlag_Active;
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mController.flags |= Nif::Controller::Flag_Active;
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copy(mTransform, mNiTriShape.trafo);
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mNiTriShape.trafo.scale = 3;
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mNiTriShape.parents.push_back(&mNiNode);
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|
@ -33,6 +33,18 @@ struct Extra : public Record
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struct Controller : public Record
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{
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enum Flags {
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Flag_Active = 0x8
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};
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enum ExtrapolationMode
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{
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Cycle = 0,
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Reverse = 2,
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Constant = 4,
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Mask = 6
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};
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ControllerPtr next;
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int flags;
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float frequency, phase;
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@ -41,6 +53,9 @@ struct Controller : public Record
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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bool isActive() const { return flags & Flag_Active; }
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ExtrapolationMode extrapolationMode() const { return static_cast<ExtrapolationMode>(flags & Mask); }
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};
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/// Has name, extra-data and controller
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|
@ -31,6 +31,11 @@ namespace Nif
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struct NiParticleSystemController : public Controller
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{
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enum BSPArrayController {
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BSPArrayController_AtNode = 0x8,
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BSPArrayController_AtVertex = 0x10
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};
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struct Particle {
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osg::Vec3f velocity;
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float lifetime;
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@ -57,9 +62,9 @@ struct NiParticleSystemController : public Controller
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enum EmitFlags
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{
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NoAutoAdjust = 0x1 // If this flag is set, we use the emitRate value. Otherwise,
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// we calculate an emit rate so that the maximum number of particles
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// in the system (numParticles) is never exceeded.
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EmitFlag_NoAutoAdjust = 0x1 // If this flag is set, we use the emitRate value. Otherwise,
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// we calculate an emit rate so that the maximum number of particles
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// in the system (numParticles) is never exceeded.
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};
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int emitFlags;
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@ -76,6 +81,9 @@ struct NiParticleSystemController : public Controller
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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bool noAutoAdjust() const { return flags & EmitFlag_NoAutoAdjust; }
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bool emitAtVertex() const { return flags & BSPArrayController_AtVertex; }
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};
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using NiBSPArrayController = NiParticleSystemController;
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@ -96,6 +96,9 @@ struct NiTextureEffect : NiDynamicEffect
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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bool wrapT() const { return clamp & 1; }
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bool wrapS() const { return (clamp >> 1) & 1; }
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};
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} // Namespace
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@ -144,8 +144,16 @@ struct NiBoundingVolume
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*/
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struct Node : public Named
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{
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enum Flags {
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Flag_Hidden = 0x0001,
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Flag_MeshCollision = 0x0002,
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Flag_BBoxCollision = 0x0004,
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Flag_ActiveCollision = 0x0020
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};
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// Node flags. Interpretation depends somewhat on the type of node.
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unsigned int flags;
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Transformation trafo;
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osg::Vec3f velocity; // Unused? Might be a run-time game state
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PropertyList props;
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@ -198,6 +206,11 @@ struct Node : public Named
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{
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isBone = true;
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}
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bool isHidden() const { return flags & Flag_Hidden; }
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bool hasMeshCollision() const { return flags & Flag_MeshCollision; }
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bool hasBBoxCollision() const { return flags & Flag_BBoxCollision; }
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bool collisionActive() const { return flags & Flag_ActiveCollision; }
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};
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struct NiNode : Node
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@ -205,12 +218,6 @@ struct NiNode : Node
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NodeList children;
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NodeList effects;
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enum Flags {
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Flag_Hidden = 0x0001,
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Flag_MeshCollision = 0x0002,
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Flag_BBoxCollision = 0x0004,
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Flag_ActiveCollision = 0x0020
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};
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enum BSAnimFlags {
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AnimFlag_AutoPlay = 0x0020
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};
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@ -218,13 +225,6 @@ struct NiNode : Node
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ParticleFlag_AutoPlay = 0x0020,
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ParticleFlag_LocalSpace = 0x0080
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};
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enum ControllerFlags {
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ControllerFlag_Active = 0x8
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};
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enum BSPArrayController {
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BSPArrayController_AtNode = 0x8,
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BSPArrayController_AtVertex = 0x10
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};
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void read(NIFStream *nif) override
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{
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@ -450,12 +450,13 @@ struct NiFltAnimationNode : public NiSwitchNode
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Flag_Swing = 0x40
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};
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void read(NIFStream *nif) override
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{
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NiSwitchNode::read(nif);
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mDuration = nif->getFloat();
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}
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bool swing() const { return flags & Flag_Swing; }
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};
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// Abstract
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@ -52,6 +52,9 @@ struct NiTexturingProperty : public Property
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void read(NIFStream *nif);
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void post(NIFFile *nif);
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bool wrapT() const { return clamp & 1; }
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bool wrapS() const { return (clamp >> 1) & 1; }
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};
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/* Apply mode:
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@ -140,6 +143,9 @@ struct BSShaderLightingProperty : public BSShaderProperty
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{
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unsigned int clamp{0u};
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void read(NIFStream *nif) override;
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bool wrapT() const { return clamp & 1; }
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bool wrapS() const { return (clamp >> 1) & 1; }
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};
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struct BSShaderPPLightingProperty : public BSShaderLightingProperty
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@ -230,6 +236,10 @@ struct NiZBufferProperty : public Property
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if (nif->getVersion() >= NIFStream::generateVersion(4,1,0,12) && nif->getVersion() <= NIFFile::NIFVersion::VER_OB)
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testFunction = nif->getUInt();
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}
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bool depthTest() const { return flags & 1; }
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bool depthWrite() const { return (flags >> 1) & 1; }
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};
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struct NiSpecularProperty : public Property
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@ -240,6 +250,8 @@ struct NiSpecularProperty : public Property
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Property::read(nif);
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flags = nif->getUShort();
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}
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bool isEnabled() const { return flags & 1; }
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};
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struct NiWireframeProperty : public Property
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@ -250,6 +262,8 @@ struct NiWireframeProperty : public Property
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Property::read(nif);
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flags = nif->getUShort();
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}
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bool isEnabled() const { return flags & 1; }
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};
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// The rest are all struct-based
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@ -296,16 +310,7 @@ struct S_VertexColorProperty
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struct S_AlphaProperty
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{
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/*
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In NiAlphaProperty, the flags have the following meaning:
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Bit 0 : alpha blending enable
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Bits 1-4 : source blend mode
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Bits 5-8 : destination blend mode
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Bit 9 : alpha test enable
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Bit 10-12 : alpha test mode
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Bit 13 : no sorter flag ( disables triangle sorting )
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blend modes (glBlendFunc):
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NiAlphaProperty blend modes (glBlendFunc):
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0000 GL_ONE
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0001 GL_ZERO
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0010 GL_SRC_COLOR
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@ -384,7 +389,17 @@ struct S_StencilProperty
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void read(NIFStream *nif);
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};
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struct NiAlphaProperty : public StructPropT<S_AlphaProperty> { };
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struct NiAlphaProperty : public StructPropT<S_AlphaProperty>
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{
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bool useAlphaBlending() const { return flags & 1; }
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int sourceBlendMode() const { return (flags >> 1) & 0xF; }
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int destinationBlendMode() const { return (flags >> 5) & 0xF; }
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bool noSorter() const { return (flags >> 13) & 1; }
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bool useAlphaTesting() const { return (flags >> 9) & 1; }
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int alphaTestMode() const { return (flags >> 10) & 0x7; }
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};
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|
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struct NiVertexColorProperty : public StructPropT<S_VertexColorProperty> { };
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struct NiStencilProperty : public Property
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{
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|
@ -270,7 +270,7 @@ bool BulletNifLoader::findBoundingBox(const Nif::Node& node, const std::string&
|
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}
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}
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if (node.flags & Nif::NiNode::Flag_BBoxCollision)
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if (node.hasBBoxCollision())
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{
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return true;
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}
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@ -312,15 +312,14 @@ void BulletNifLoader::handleNode(const std::string& fileName, const Nif::Node& n
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int flags, bool isCollisionNode, bool isAnimated, bool autogenerated, bool avoid, unsigned int& collisionType)
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{
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// TODO: allow on-the fly collision switching via toggling this flag
|
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if (node.recType == Nif::RC_NiCollisionSwitch && !(node.flags & Nif::NiNode::Flag_ActiveCollision))
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if (node.recType == Nif::RC_NiCollisionSwitch && !node.collisionActive())
|
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return;
|
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|
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// Accumulate the flags from all the child nodes. This works for all
|
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// the flags we currently use, at least.
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flags |= node.flags;
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|
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if (!node.controller.empty() && node.controller->recType == Nif::RC_NiKeyframeController
|
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&& (node.controller->flags & Nif::NiNode::ControllerFlag_Active))
|
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if (!node.controller.empty() && node.controller->recType == Nif::RC_NiKeyframeController && node.controller->isActive())
|
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isAnimated = true;
|
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|
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isCollisionNode = isCollisionNode || (node.recType == Nif::RC_RootCollisionNode);
|
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|
@ -20,7 +20,7 @@ ControllerFunction::ControllerFunction(const Nif::Controller *ctrl)
|
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, mPhase(ctrl->phase)
|
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, mStartTime(ctrl->timeStart)
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, mStopTime(ctrl->timeStop)
|
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, mExtrapolationMode(static_cast<ExtrapolationMode>((ctrl->flags&0x6) >> 1))
|
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, mExtrapolationMode(ctrl->extrapolationMode())
|
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{
|
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}
|
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|
||||
@ -31,7 +31,7 @@ float ControllerFunction::calculate(float value) const
|
||||
return time;
|
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switch (mExtrapolationMode)
|
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{
|
||||
case Cycle:
|
||||
case Nif::Controller::ExtrapolationMode::Cycle:
|
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{
|
||||
float delta = mStopTime - mStartTime;
|
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if ( delta <= 0 )
|
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@ -40,7 +40,7 @@ float ControllerFunction::calculate(float value) const
|
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float remainder = ( cycles - std::floor( cycles ) ) * delta;
|
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return mStartTime + remainder;
|
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}
|
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case Reverse:
|
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case Nif::Controller::ExtrapolationMode::Reverse:
|
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{
|
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float delta = mStopTime - mStartTime;
|
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if ( delta <= 0 )
|
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@ -55,7 +55,7 @@ float ControllerFunction::calculate(float value) const
|
||||
|
||||
return mStopTime - remainder;
|
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}
|
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case Constant:
|
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case Nif::Controller::ExtrapolationMode::Constant:
|
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default:
|
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return std::clamp(time, mStartTime, mStopTime);
|
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}
|
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|
@ -200,13 +200,7 @@ namespace NifOsg
|
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float mPhase;
|
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float mStartTime;
|
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float mStopTime;
|
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enum ExtrapolationMode
|
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{
|
||||
Cycle = 0,
|
||||
Reverse = 1,
|
||||
Constant = 2
|
||||
};
|
||||
ExtrapolationMode mExtrapolationMode;
|
||||
Nif::Controller::ExtrapolationMode mExtrapolationMode;
|
||||
|
||||
public:
|
||||
ControllerFunction(const Nif::Controller *ctrl);
|
||||
|
@ -439,7 +439,7 @@ namespace NifOsg
|
||||
sequenceNode->setName(niFltAnimationNode->name);
|
||||
if (niFltAnimationNode->children.length()!=0)
|
||||
{
|
||||
if (niFltAnimationNode->flags & Nif::NiFltAnimationNode::Flag_Swing)
|
||||
if (niFltAnimationNode->swing())
|
||||
sequenceNode->setDefaultTime(niFltAnimationNode->mDuration/(niFltAnimationNode->children.length()*2));
|
||||
else
|
||||
sequenceNode->setDefaultTime(niFltAnimationNode->mDuration/niFltAnimationNode->children.length());
|
||||
@ -451,7 +451,7 @@ namespace NifOsg
|
||||
{
|
||||
const Nif::NiFltAnimationNode* niFltAnimationNode = static_cast<const Nif::NiFltAnimationNode*>(nifNode);
|
||||
osg::Sequence* sequenceNode = static_cast<osg::Sequence*>(osgNode);
|
||||
if (niFltAnimationNode->flags & Nif::NiFltAnimationNode::Flag_Swing)
|
||||
if (niFltAnimationNode->swing())
|
||||
sequenceNode->setInterval(osg::Sequence::SWING, 0,-1);
|
||||
else
|
||||
sequenceNode->setInterval(osg::Sequence::LOOP, 0,-1);
|
||||
@ -520,10 +520,8 @@ namespace NifOsg
|
||||
if (image)
|
||||
texture2d->setTextureSize(image->s(), image->t());
|
||||
texture2d->setName("envMap");
|
||||
bool wrapT = textureEffect->clamp & 0x1;
|
||||
bool wrapS = (textureEffect->clamp >> 1) & 0x1;
|
||||
texture2d->setWrap(osg::Texture::WRAP_S, wrapS ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_T, wrapT ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_S, textureEffect->wrapS() ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_T, textureEffect->wrapT() ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
|
||||
int texUnit = 3; // FIXME
|
||||
|
||||
@ -659,7 +657,7 @@ namespace NifOsg
|
||||
|
||||
// We can skip creating meshes for hidden nodes if they don't have a VisController that
|
||||
// might make them visible later
|
||||
if (nifNode->flags & Nif::NiNode::Flag_Hidden)
|
||||
if (nifNode->isHidden())
|
||||
{
|
||||
bool hasVisController = false;
|
||||
for (Nif::ControllerPtr ctrl = nifNode->controller; !ctrl.empty(); ctrl = ctrl->next)
|
||||
@ -675,7 +673,7 @@ namespace NifOsg
|
||||
node->setNodeMask(Loader::getHiddenNodeMask());
|
||||
}
|
||||
|
||||
if (nifNode->recType == Nif::RC_NiCollisionSwitch && !(nifNode->flags & Nif::NiNode::Flag_ActiveCollision))
|
||||
if (nifNode->recType == Nif::RC_NiCollisionSwitch && !nifNode->collisionActive())
|
||||
node->setNodeMask(Loader::getIntersectionDisabledNodeMask());
|
||||
|
||||
osg::ref_ptr<SceneUtil::CompositeStateSetUpdater> composite = new SceneUtil::CompositeStateSetUpdater;
|
||||
@ -786,7 +784,7 @@ namespace NifOsg
|
||||
{
|
||||
for (Nif::ControllerPtr ctrl = nifNode->controller; !ctrl.empty(); ctrl = ctrl->next)
|
||||
{
|
||||
if (!(ctrl->flags & Nif::NiNode::ControllerFlag_Active))
|
||||
if (!ctrl->isActive())
|
||||
continue;
|
||||
if (ctrl->recType == Nif::RC_NiUVController)
|
||||
{
|
||||
@ -813,7 +811,7 @@ namespace NifOsg
|
||||
{
|
||||
for (Nif::ControllerPtr ctrl = nifNode->controller; !ctrl.empty(); ctrl = ctrl->next)
|
||||
{
|
||||
if (!(ctrl->flags & Nif::NiNode::ControllerFlag_Active))
|
||||
if (!ctrl->isActive())
|
||||
continue;
|
||||
if (ctrl->recType == Nif::RC_NiKeyframeController)
|
||||
{
|
||||
@ -874,7 +872,7 @@ namespace NifOsg
|
||||
{
|
||||
for (Nif::ControllerPtr ctrl = materialProperty->controller; !ctrl.empty(); ctrl = ctrl->next)
|
||||
{
|
||||
if (!(ctrl->flags & Nif::NiNode::ControllerFlag_Active))
|
||||
if (!ctrl->isActive())
|
||||
continue;
|
||||
if (ctrl->recType == Nif::RC_NiAlphaController)
|
||||
{
|
||||
@ -914,7 +912,7 @@ namespace NifOsg
|
||||
{
|
||||
for (Nif::ControllerPtr ctrl = texProperty->controller; !ctrl.empty(); ctrl = ctrl->next)
|
||||
{
|
||||
if (!(ctrl->flags & Nif::NiNode::ControllerFlag_Active))
|
||||
if (!ctrl->isActive())
|
||||
continue;
|
||||
if (ctrl->recType == Nif::RC_NiFlipController)
|
||||
{
|
||||
@ -1063,8 +1061,7 @@ namespace NifOsg
|
||||
osg::ref_ptr<Emitter> handleParticleEmitter(const Nif::NiParticleSystemController* partctrl)
|
||||
{
|
||||
std::vector<int> targets;
|
||||
const bool atVertex = (partctrl->flags & Nif::NiNode::BSPArrayController_AtVertex);
|
||||
if (partctrl->recType == Nif::RC_NiBSPArrayController && !atVertex)
|
||||
if (partctrl->recType == Nif::RC_NiBSPArrayController && !partctrl->emitAtVertex())
|
||||
{
|
||||
getAllNiNodes(partctrl->emitter.getPtr(), targets);
|
||||
}
|
||||
@ -1072,7 +1069,7 @@ namespace NifOsg
|
||||
osg::ref_ptr<Emitter> emitter = new Emitter(targets);
|
||||
|
||||
osgParticle::ConstantRateCounter* counter = new osgParticle::ConstantRateCounter;
|
||||
if (partctrl->emitFlags & Nif::NiParticleSystemController::NoAutoAdjust)
|
||||
if (partctrl->noAutoAdjust())
|
||||
counter->setNumberOfParticlesPerSecondToCreate(partctrl->emitRate);
|
||||
else if (partctrl->lifetime == 0 && partctrl->lifetimeRandom == 0)
|
||||
counter->setNumberOfParticlesPerSecondToCreate(0);
|
||||
@ -1089,7 +1086,7 @@ namespace NifOsg
|
||||
emitter->setShooter(shooter);
|
||||
emitter->setFlags(partctrl->flags);
|
||||
|
||||
if (partctrl->recType == Nif::RC_NiBSPArrayController && atVertex)
|
||||
if (partctrl->recType == Nif::RC_NiBSPArrayController && partctrl->emitAtVertex())
|
||||
{
|
||||
emitter->setGeometryEmitterTarget(partctrl->emitter->recIndex);
|
||||
}
|
||||
@ -1138,7 +1135,7 @@ namespace NifOsg
|
||||
const Nif::NiParticleSystemController* partctrl = nullptr;
|
||||
for (Nif::ControllerPtr ctrl = nifNode->controller; !ctrl.empty(); ctrl = ctrl->next)
|
||||
{
|
||||
if (!(ctrl->flags & Nif::NiNode::ControllerFlag_Active))
|
||||
if (!ctrl->isActive())
|
||||
continue;
|
||||
if(ctrl->recType == Nif::RC_NiParticleSystemController || ctrl->recType == Nif::RC_NiBSPArrayController)
|
||||
partctrl = static_cast<Nif::NiParticleSystemController*>(ctrl.getPtr());
|
||||
@ -1321,7 +1318,7 @@ namespace NifOsg
|
||||
osg::ref_ptr<osg::Drawable> drawable;
|
||||
for (Nif::ControllerPtr ctrl = nifNode->controller; !ctrl.empty(); ctrl = ctrl->next)
|
||||
{
|
||||
if (!(ctrl->flags & Nif::NiNode::ControllerFlag_Active))
|
||||
if (!ctrl->isActive())
|
||||
continue;
|
||||
if(ctrl->recType == Nif::RC_NiGeomMorpherController)
|
||||
{
|
||||
@ -1636,11 +1633,8 @@ namespace NifOsg
|
||||
else
|
||||
texture2d = new osg::Texture2D;
|
||||
|
||||
bool wrapT = tex.clamp & 0x1;
|
||||
bool wrapS = (tex.clamp >> 1) & 0x1;
|
||||
|
||||
texture2d->setWrap(osg::Texture::WRAP_S, wrapS ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_T, wrapT ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_S, tex.wrapS() ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_T, tex.wrapT() ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
|
||||
uvSet = tex.uvSet;
|
||||
}
|
||||
@ -1909,8 +1903,7 @@ namespace NifOsg
|
||||
{
|
||||
const Nif::NiWireframeProperty* wireprop = static_cast<const Nif::NiWireframeProperty*>(property);
|
||||
osg::ref_ptr<osg::PolygonMode> mode = new osg::PolygonMode;
|
||||
mode->setMode(osg::PolygonMode::FRONT_AND_BACK, wireprop->flags == 0 ? osg::PolygonMode::FILL
|
||||
: osg::PolygonMode::LINE);
|
||||
mode->setMode(osg::PolygonMode::FRONT_AND_BACK, wireprop->isEnabled() ? osg::PolygonMode::LINE : osg::PolygonMode::FILL);
|
||||
mode = shareAttribute(mode);
|
||||
node->getOrCreateStateSet()->setAttributeAndModes(mode, osg::StateAttribute::ON);
|
||||
break;
|
||||
@ -1919,12 +1912,9 @@ namespace NifOsg
|
||||
{
|
||||
const Nif::NiZBufferProperty* zprop = static_cast<const Nif::NiZBufferProperty*>(property);
|
||||
osg::StateSet* stateset = node->getOrCreateStateSet();
|
||||
// Depth test flag
|
||||
stateset->setMode(GL_DEPTH_TEST, zprop->flags&1 ? osg::StateAttribute::ON
|
||||
: osg::StateAttribute::OFF);
|
||||
stateset->setMode(GL_DEPTH_TEST, zprop->depthTest() ? osg::StateAttribute::ON : osg::StateAttribute::OFF);
|
||||
osg::ref_ptr<osg::Depth> depth = new osg::Depth;
|
||||
// Depth write flag
|
||||
depth->setWriteMask((zprop->flags>>1)&1);
|
||||
depth->setWriteMask(zprop->depthWrite());
|
||||
// Morrowind ignores depth test function, unless a NiStencilProperty is present, in which case it uses a fixed depth function of GL_ALWAYS.
|
||||
if (hasStencilProperty)
|
||||
depth->setFunction(osg::Depth::ALWAYS);
|
||||
@ -1988,10 +1978,8 @@ namespace NifOsg
|
||||
texture2d->setName("diffuseMap");
|
||||
if (image)
|
||||
texture2d->setTextureSize(image->s(), image->t());
|
||||
bool wrapT = texprop->clamp & 0x1;
|
||||
bool wrapS = (texprop->clamp >> 1) & 0x1;
|
||||
texture2d->setWrap(osg::Texture::WRAP_S, wrapS ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_T, wrapT ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_S, texprop->wrapS() ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
texture2d->setWrap(osg::Texture::WRAP_T, texprop->wrapT() ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
|
||||
const unsigned int texUnit = 0;
|
||||
const unsigned int uvSet = 0;
|
||||
stateset->setTextureAttributeAndModes(texUnit, texture2d, osg::StateAttribute::ON);
|
||||
@ -2090,7 +2078,7 @@ namespace NifOsg
|
||||
// Specular property can turn specular lighting off.
|
||||
// FIXME: NiMaterialColorController doesn't care about this.
|
||||
auto specprop = static_cast<const Nif::NiSpecularProperty*>(property);
|
||||
specEnabled = specprop->flags & 1;
|
||||
specEnabled = specprop->isEnabled();
|
||||
break;
|
||||
}
|
||||
case Nif::RC_NiMaterialProperty:
|
||||
@ -2138,10 +2126,10 @@ namespace NifOsg
|
||||
case Nif::RC_NiAlphaProperty:
|
||||
{
|
||||
const Nif::NiAlphaProperty* alphaprop = static_cast<const Nif::NiAlphaProperty*>(property);
|
||||
if (alphaprop->flags&1)
|
||||
if (alphaprop->useAlphaBlending())
|
||||
{
|
||||
osg::ref_ptr<osg::BlendFunc> blendFunc (new osg::BlendFunc(getBlendMode((alphaprop->flags>>1)&0xf),
|
||||
getBlendMode((alphaprop->flags>>5)&0xf)));
|
||||
osg::ref_ptr<osg::BlendFunc> blendFunc (new osg::BlendFunc(getBlendMode(alphaprop->sourceBlendMode()),
|
||||
getBlendMode(alphaprop->destinationBlendMode())));
|
||||
// on AMD hardware, alpha still seems to be stored with an RGBA framebuffer with OpenGL.
|
||||
// This might be mandated by the OpenGL 2.1 specification section 2.14.9, or might be a bug.
|
||||
// Either way, D3D8.1 doesn't do that, so adapt the destination factor.
|
||||
@ -2150,8 +2138,7 @@ namespace NifOsg
|
||||
blendFunc = shareAttribute(blendFunc);
|
||||
node->getOrCreateStateSet()->setAttributeAndModes(blendFunc, osg::StateAttribute::ON);
|
||||
|
||||
bool noSort = (alphaprop->flags>>13)&1;
|
||||
if (!noSort)
|
||||
if (!alphaprop->noSorter())
|
||||
{
|
||||
hasSortAlpha = true;
|
||||
if (!mPushedSorter)
|
||||
@ -2172,9 +2159,9 @@ namespace NifOsg
|
||||
blendFuncStateSet->setRenderBinToInherit();
|
||||
}
|
||||
|
||||
if((alphaprop->flags>>9)&1)
|
||||
if (alphaprop->useAlphaTesting())
|
||||
{
|
||||
osg::ref_ptr<osg::AlphaFunc> alphaFunc (new osg::AlphaFunc(getTestMode((alphaprop->flags>>10)&0x7), alphaprop->data.threshold/255.f));
|
||||
osg::ref_ptr<osg::AlphaFunc> alphaFunc (new osg::AlphaFunc(getTestMode(alphaprop->alphaTestMode()), alphaprop->data.threshold/255.f));
|
||||
alphaFunc = shareAttribute(alphaFunc);
|
||||
node->getOrCreateStateSet()->setAttributeAndModes(alphaFunc, osg::StateAttribute::ON);
|
||||
}
|
||||
|
@ -396,7 +396,7 @@ void Emitter::emitParticles(double dt)
|
||||
|
||||
osg::ref_ptr<osg::Vec3Array> geometryVertices = nullptr;
|
||||
|
||||
const bool useGeometryEmitter = mFlags & Nif::NiNode::BSPArrayController_AtVertex;
|
||||
const bool useGeometryEmitter = mFlags & Nif::NiParticleSystemController::BSPArrayController_AtVertex;
|
||||
|
||||
if (useGeometryEmitter || !mTargets.empty())
|
||||
{
|
||||
@ -445,7 +445,7 @@ void Emitter::emitParticles(double dt)
|
||||
|
||||
osg::NodePath path = visitor.mFoundPath;
|
||||
path.erase(path.begin());
|
||||
if (!useGeometryEmitter && (mFlags & Nif::NiNode::BSPArrayController_AtNode) && path.size())
|
||||
if (!useGeometryEmitter && (mFlags & Nif::NiParticleSystemController::BSPArrayController_AtNode) && path.size())
|
||||
{
|
||||
osg::Matrix current;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user