emoose
|
e8e3c211a4
|
Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation
|
2012-11-05 19:56:20 +00:00 |
|
scrawl
|
eef750e6b0
|
race selection preview
|
2012-09-13 19:03:31 +02:00 |
|
greye
|
e6c3e0744e
|
tvm update and fix
|
2012-08-19 10:37:51 +04:00 |
|
greye
|
5b2b378f25
|
tvm script instruction
|
2012-08-18 18:05:10 +04:00 |
|
greye
|
b6954a4e8d
|
use the same height on non-1st person modes
|
2012-08-17 22:08:16 +04:00 |
|
greye
|
0e6e141fd4
|
camera control related script instructions
|
2012-08-17 15:20:57 +04:00 |
|
greye
|
60fb1e8df6
|
fix sky in preview mode movement
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
6961830efb
|
using real player eye direction when moving
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
a453a7f035
|
camera adjustment, fix view mode on start
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
575244bd35
|
fix SkaManager issue
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
392e6efcb5
|
initial player rendering
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
6f87c0c36d
|
preview mode, advanced vanity support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
fe1a9ac3c5
|
poor camera with some fixes
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
db94018865
|
far better camera movement
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
a7aeda9a3b
|
initial vanity mode support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
c46eeaa100
|
initial 3d-person camera support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
355ca649c2
|
camera flip control rewritten
|
2012-08-11 14:54:33 +04:00 |
|
greye
|
45306e4bc3
|
fixed rotation adjustment
|
2012-08-11 13:23:54 +04:00 |
|
greye
|
5018db3332
|
removed some redundant code, added some comments
|
2012-08-11 12:13:16 +04:00 |
|
greye
|
b5bc7bc424
|
SoundManager dependency on camera pos/dir
|
2012-08-09 17:01:03 +04:00 |
|
greye
|
a2d87d5f5b
|
added camera flip control, fixed input rotation axis
|
2012-08-09 10:24:18 +04:00 |
|
greye
|
ec9cf4d3c6
|
rotateObject() added, input system rewritten
|
2012-08-09 00:15:52 +04:00 |
|
Marc Zinnschlag
|
c85aaafac2
|
more include cleanup (most removing Ogre.h)
|
2012-07-03 15:32:38 +02:00 |
|
scrawl
|
36d26e0681
|
set the camera orientation after using teleport doors
|
2012-05-30 15:52:39 +02:00 |
|
Jason Hooks
|
a0947cd432
|
Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
|
2011-11-16 21:15:49 -05:00 |
|
Marc Zinnschlag
|
9c6bc4975c
|
attached camera to a scene node
|
2011-02-10 12:56:19 +01:00 |
|
Marc Zinnschlag
|
f01a3d5e35
|
split Player class into a MWWorld and a MWRender component
|
2011-01-08 15:11:37 +01:00 |
|