Hristos N. Triantafillou
63a27bbf99
Expose Wander option values to the Lua API ( #7916 )
2024-05-03 09:40:30 +00:00
psi29a
a57c350c08
Merge branch 'paint_svg' into 'master'
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Change SVG icons color in the editor
See merge request OpenMW/openmw!4060
2024-04-30 08:19:51 +00:00
psi29a
e00f643d08
Merge branch 'one-am-sunday-night-shadows-mr' into 'master'
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Use CLAMP_TO_EDGE for shadows
See merge request OpenMW/openmw!4065
2024-04-30 08:18:46 +00:00
psi29a
bb89717886
Merge branch 'droppinglikeflies' into 'master'
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Fix Drop behavior for creatures that don't have an inventory
See merge request OpenMW/openmw!4063
2024-04-30 08:18:22 +00:00
psi29a
fa5c8f4a13
Merge branch 'fix_cell_preloading' into 'master'
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Fix exterior cell preloading (#7954 )
Closes #7954
See merge request OpenMW/openmw!4064
2024-04-30 08:17:24 +00:00
AnyOldName3
ee3d012a6a
Use CLAMP_TO_EDGE for shadows
...
Partially mitigates https://gitlab.com/OpenMW/openmw/-/issues/7944
The border was necessary in the olden days when the FFP might have shadows, but they require shaders now.
2024-04-29 01:21:29 +01:00
elsid
404940b6e0
Make sure proper number of cells is preloaded
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Limit the number of exterior cells around a cell to be preloded based on current
and max cache size not just max cache size. Avoid doing break from inner loop
only.
Log when truncation happens but only once during process lifetime to warn a user.
2024-04-29 02:03:32 +02:00
elsid
2220868fa9
Preload surrounding exterior cells for the teleport door destination
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When player teleports to the exterior cell, multiple cells are loaded not only
the target so better to have them preloaded too.
2024-04-29 01:02:49 +02:00
Alexei Kotov
cc4b2e5c58
Fix Drop behavior for creatures that don't have an inventory
2024-04-28 20:07:37 +03:00
psi29a
5b25435260
Merge branch 'fix_osg_stats_report' into 'master'
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Report osg stats for frames with loading screens (#7737 )
Closes #7737
See merge request OpenMW/openmw!4053
2024-04-28 14:16:41 +00:00
psi29a
1e1fd28136
Merge branch 'fix_anim_state' into 'master'
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Fix AnimState initialization
See merge request OpenMW/openmw!4061
2024-04-28 13:14:44 +00:00
psi29a
24fca82f2c
Merge branch 'faction_relations' into 'master'
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Take in account faction reaction changes
See merge request OpenMW/openmw!4015
2024-04-28 13:05:13 +00:00
psi29a
e4fd852df6
Merge branch 'ba2' into 'master'
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BA2 support fixes
See merge request OpenMW/openmw!4055
2024-04-28 07:40:40 +00:00
psi29a
1eb6b322a7
Merge branch 'morefunfallout4discoveries' into 'master'
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Fix reading BSLightingShaderProperty backlight power in NIF Bethesda stream version 132
See merge request OpenMW/openmw!4058
2024-04-28 07:39:51 +00:00
Alexei Kotov
a5d936993f
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00
jvoisin
3e63b507d4
Merge branch 'fix_physics_crash' into 'master'
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Fix crash in physics worker on removing object (#7950 )
Closes #7950
See merge request OpenMW/openmw!4057
2024-04-28 00:25:43 +00:00
jvoisin
b770577623
Merge branch 'sayyestoshadowmapoverlap' into 'master'
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Remove allow shadow map overlap setting (#7939 )
Closes #7939
See merge request OpenMW/openmw!4056
2024-04-28 00:19:27 +00:00
elsid
9d2f132aa7
Fix AnimState initialization
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Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
elsid
41d5d3bf09
Report osg stats for all frames showing loading screens
2024-04-27 12:37:39 +02:00
Andrei Kortunov
98abfcfe00
Use grayscale images for disabled icons
2024-04-27 11:25:56 +04:00
Andrei Kortunov
070327a259
Change SVG color in the editor
2024-04-27 09:57:47 +04:00
Alexei Kotov
52bc744642
Fix reading backlight power in NIF stream version 132
2024-04-26 17:32:07 +03:00
elsid
5261f0c5cf
Modify PhysicsTaskScheduler::mCollisionObjects under lock
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addCollisionObject is called from the main thread and removeCollisionObject is
usually called from the main thread and rarely from one of the physics worker
threads. This usually happens on cell unloading when object is already removed
from the scene but there is active simulation for it. Which possible because
it's a shared pointer.
There is getUserPointer function which only reads from the container but it's
called only when there is no active simulation so no lock is required.
2024-04-26 16:17:40 +02:00
Alexei Kotov
52d77e3a45
Version 8 texture BA2s found
2024-04-26 16:45:30 +03:00
elsid
acf1e51a28
Call getUserPointer only for not nullptr collision object
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nullptr can't have user pointer anyway so it saves a lookup in the
unordered_map.
2024-04-26 15:32:27 +02:00
Alexei Kotov
f0e4793321
Remove allow shadow map overlap setting ( #7939 )
2024-04-26 13:50:03 +03:00
Alexei Kotov
55642650ea
Merge branch 'bad_record_docs' into 'master'
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Correct record store documentation errors
See merge request OpenMW/openmw!4054
2024-04-26 09:49:23 +00:00
Alexei Kotov
61b6150c01
Properly detect the version for post-FO4 BA2 formats
2024-04-26 10:50:06 +03:00
Alexei Kotov
f796e051cb
Support zlib-compressed version 3 DDS BA2s
2024-04-26 10:45:03 +03:00
Alexei Kotov
b32385a0af
Fix BA2 signature check
2024-04-26 10:32:17 +03:00
Alexei Kotov
22fb3d7f83
Add support for Fallout 4 next-gen update BA2s
2024-04-26 10:30:42 +03:00
psi29a
ec8675ba6f
Merge branch 'scalable_launcher' into 'master'
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Improve launcher appearance
See merge request OpenMW/openmw!4051
2024-04-25 08:46:29 +00:00
psi29a
3980bb15cc
Merge branch 'lua_controller_cursor' into 'master'
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Add lua bindings for controller cursor mode
See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
psi29a
26f0e6b22c
Merge branch 'nifmisc' into 'master'
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Miscellaneous NIF loader corrections
See merge request OpenMW/openmw!4052
2024-04-25 08:45:36 +00:00
Alexei Kotov
7f13f6a4e9
Use osg::Fog::compare in NifOsg::Fog::compare
2024-04-25 03:09:04 +03:00
Zackhasacat
55f4f6a5bf
Update API_REVISION
2024-04-24 18:06:24 -05:00
Zackhasacat
575fb4e637
Correct docs
2024-04-24 17:53:26 -05:00
elsid
b4976354a5
Use correct frame and stats for lua worker
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When a loading screen appears during the frame processing, the frame number
returned by the viewer is incremented and the stats reporting goes into the
wrong frame. Pass frame number and stats object from the main thread to avoid
this.
2024-04-24 21:53:59 +02:00
psi29a
5f926bd129
Merge branch 'scalable_wizard' into 'master'
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Use scalable icons for wizard
See merge request OpenMW/openmw!4050
2024-04-24 13:20:36 +00:00
psi29a
a20f456a5c
Merge branch 'mudcrabcanhazsoulgem' into 'master'
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Allow running soulgem instructions on all actors (#7943 )
Closes #7943
See merge request OpenMW/openmw!4048
2024-04-24 13:20:09 +00:00
psi29a
a628c658a9
Merge branch 'lessgoofymaterialptr' into 'master'
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Simplify material file pointer acrobatics
See merge request OpenMW/openmw!4049
2024-04-24 08:39:52 +00:00
psi29a
99a0755094
Merge branch 'remove_natural_sort' into 'master'
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Remove dead code
See merge request OpenMW/openmw!4047
2024-04-24 08:38:26 +00:00
Andrei Kortunov
5e8dc9cc03
Fix stub icon color
2024-04-24 11:14:50 +04:00
Alexei Kotov
745be2e91b
Implement NifOsg::Fog::compare()
2024-04-24 01:45:09 +03:00
Alexei Kotov
a513049129
Adjust drawable property state changes
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Reset shininess and specular strength when specular lighting is supposed to be disabled
Don't add the material redundantly if a sorter is pushed
Don't discard non-default emissive and specular multipliers if there's no sorter or material
2024-04-24 00:40:54 +03:00
Alexei Kotov
713e741f9c
Share fog state attributes
2024-04-23 23:53:34 +03:00
Alexei Kotov
d7bd5e76ca
Move wrapping flag handling to relevant properties
2024-04-23 23:40:14 +03:00
psi29a
6d0df9f686
Merge branch 'window_clamp' into 'master'
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Do not take in account UI scaling factor twice
See merge request OpenMW/openmw!4046
2024-04-23 10:28:51 +00:00
Andrei Kortunov
d97838def1
Improve launcher appearance
2024-04-23 12:28:37 +04:00
Andrei Kortunov
0873eb6e62
Use scalable icons for wizard
2024-04-23 11:49:33 +04:00