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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 21:40:03 +00:00

19953 Commits

Author SHA1 Message Date
psi29a
f87b9e7bcb Merge branch 'postprocesshud' into 'master'
Improve post-process HUD search field usability (#7198)

Closes #7198

See merge request OpenMW/openmw!2717
2023-02-11 10:50:04 +00:00
psi29a
8040d7a72a Merge branch 'hopechess' into 'master'
Unequip the weapon only after finishing the attack (bug #4610)

Closes #4610

See merge request OpenMW/openmw!2719
2023-02-11 10:49:08 +00:00
Alexei Kotov
0485b23b5f Reimplement region for TES3 cells 2023-02-11 09:36:15 +03:00
Alexei Kotov
0f7822fff8 Unequip the weapon only after finishing the attack (bug #4610) 2023-02-11 09:00:20 +03:00
Alexei Kotov
1df5fd341b Don't override post-processing HUD search field focus 2023-02-11 03:04:39 +03:00
Alexei Kotov
3b8001d55d Make post-processing HUD search case-insensitive 2023-02-11 02:56:15 +03:00
psi29a
a31d381611 Merge branch 'esm_format_version' into 'master'
Name all custom ESM format versions and add tests

See merge request OpenMW/openmw!2712
2023-02-10 20:43:06 +00:00
elsid
080700f8fe
Name all custom ESM format versions and add tests 2023-02-10 19:54:15 +01:00
psi29a
5eba755174 Merge branch 'forwardtothepast' into 'master'
Support /-separated big effect icon paths

See merge request OpenMW/openmw!2711
2023-02-10 17:44:26 +00:00
psi29a
886600a1dd Merge branch 'consoledisposal' into 'master'
Check if the console's selected object is available (bug #5870)

Closes #5870

See merge request OpenMW/openmw!2713
2023-02-10 17:26:54 +00:00
psi29a
d3874644c1 Merge branch 'oripaging' into 'master'
Try printing template textures if instance textures are unavailable for any reason

See merge request OpenMW/openmw!2709
2023-02-10 16:53:02 +00:00
Alexei Kotov
7b62d47abc Support /-separated big effect icon paths 2023-02-10 18:34:20 +03:00
Andrei Kortunov
5836bd8d87 Remove redundant include 2023-02-10 19:24:12 +04:00
Alexei Kotov
e96448d66f Use model template as a fallback in BetaComment 2023-02-10 17:24:02 +03:00
Alexei Kotov
f356d0a2fc Check if the console's selected object is available (bug #5870) 2023-02-10 16:08:38 +03:00
psi29a
b385f27f86 Merge branch 'console_history' into 'master'
Remembering console commands between sessions

Closes #7125

See merge request OpenMW/openmw!2603
2023-02-10 11:54:45 +00:00
Kindi
044d82a842 Remembering console commands between sessions 2023-02-10 11:54:45 +00:00
psi29a
f14031b30b Merge branch 'ori' into 'master'
Print bound textures in BetaComment (feature #7194)

See merge request OpenMW/openmw!2705
2023-02-10 07:45:57 +00:00
Alexei Kotov
192f79841b Print bound textures in BC (feature #7194) 2023-02-10 03:05:33 +03:00
Alexei Kotov
5340c2c816 Fix Lua ingredient bindings 2023-02-10 02:50:13 +03:00
elsid
d20b05c7fb
Support reading specific nif files from archive by niftest 2023-02-08 22:59:33 +01:00
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
It becomes quite extensive and not very useful when loading oblivion content
files.
2023-02-08 22:59:29 +01:00
elsid
ac5f22445e
Support compressed BSA archives by niftest 2023-02-08 22:07:37 +01:00
elsid
1a2c56fefb
Fix checking for file extension in niftest 2023-02-08 21:54:25 +01:00
elsid
36b33cc1a5
Support absence of player and other actors in physics system 2023-02-08 20:19:59 +01:00
psi29a
944931c9bf Merge branch 'load_esm4_lights' into 'master'
Adds ESM4 light into ESM4 Cells

See merge request OpenMW/openmw!2692
2023-02-07 16:50:10 +00:00
florent.teppe
486d15b19e moved light common to its own file
moved esm4light to it's own file
2023-02-07 16:29:17 +01:00
elsid
4b8941677d
Do not write binary data to std::cout by esmtool 2023-02-07 10:40:31 +01:00
florent.teppe
dc961e3189 Adds the light into the scene.
Common struct for ESM3 and ESM4 light
2023-02-07 10:07:59 +01:00
elsid
f09789002a
Define hardcoded global variable names as constants 2023-02-07 00:47:34 +01:00
elsid
af003d94f8
Log error when failed to open stats file 2023-02-06 21:52:35 +01:00
psi29a
a0795ba7ae Merge branch 'launch_fix' into 'master'
Fix some non-ASCII path issues

Closes #6817

See merge request OpenMW/openmw!2686
2023-02-06 19:50:30 +00:00
psi29a
91a4c09fa6 Merge branch 'oldtelvanniheart' into 'master'
Use correct exterior cell when positioning

See merge request OpenMW/openmw!2688
2023-02-06 19:46:00 +00:00
florent.teppe
a71a86e64a Load light models in the engine. Doesn't emit light 2023-02-06 20:22:17 +01:00
psi29a
4f001d8736 Merge branch 'qt6' into 'master'
Add an initial Qt6 support

See merge request OpenMW/openmw!2684
2023-02-06 16:55:20 +00:00
Evil Eye
97c6d25d54 Use correct exterior cell when positioning 2023-02-06 16:36:45 +01:00
Andrei Kortunov
7e2aedf637 Add an initial Qt6 support 2023-02-06 18:38:59 +04:00
Andrei Kortunov
5836d27928 Fix ContentSelector usage with non-ASCII paths 2023-02-06 13:36:02 +04:00
psi29a
4032c447e9 Merge branch 'load-ESM4-Cell' into 'master'
Can load and coc into an interrior oblivion cell

See merge request OpenMW/openmw!2647
2023-02-06 08:56:23 +00:00
glassmancody.info
e778ffee9b po2 scaling for average luminance 2023-02-05 12:30:38 -08:00
psi29a
aee7716c3a Merge branch 'launcher_typed_settings' into 'master'
Typed launcher settings

See merge request OpenMW/openmw!2650
2023-02-04 23:41:59 +00:00
psi29a
8b0e55dd5f Merge branch 'remove-water-walking-teleport-underwater' into 'master'
teleporting to an underwater marked location will remove water walking spell effects from actor

Closes #7122

See merge request OpenMW/openmw!2656
2023-02-04 23:41:29 +00:00
psi29a
822c6ac6a7 Merge branch 'fix_warnings' into 'master'
Enable and fix new warnings

See merge request OpenMW/openmw!2679
2023-02-04 23:40:06 +00:00
florent.teppe
084207af64 Avoids a lot a special cases for ESM3 vs ESM4 cells. 2023-02-04 23:25:06 +01:00
James-Deciutiis
273a2ae323 teleporting to an underwater marked location will remove water walking spell effects from actor
fix formatting

addressing hasWaterWalking comment

refactor to address remaining comments

clean up formatter changes

adding suggested condition to if statement

move isWaterWalking check into if statement

refactor if block to see if actor needs to have water walking purged

added entry to changelog.md and authors.md

removing redundant check from if statement

Sort previous changelog entry
2023-02-04 11:30:37 -08:00
florent.teppe
f3d5f6345e Fixed large lambdas that affected readability. 2023-02-04 17:16:42 +01:00
florent.teppe
1caed2de2a Applies some review comments.
Proper visit for ESM::CellVariant

Fixed MWWorldCell constructor
2023-02-04 17:09:54 +01:00
unelsson
fe70285ac1 Fixes 2023-02-04 15:32:17 +02:00
elsid
f1dbd9b959
Fix -Wduplicated-branches warnings 2023-02-04 00:10:30 +01:00
elsid
c79c14da91
Fix -Wnon-virtual-dtor warnings 2023-02-03 23:00:09 +01:00