scrawl
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004f0d37d5
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Fix the projectile launch position for spells cast from objects (Fixes #3235)
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2016-03-05 15:56:54 +01:00 |
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scrawl
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910e41e3c4
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Allow an Object to be specified as ignore parameter for castRay
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2016-03-05 15:56:19 +01:00 |
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scrawl
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76b47c6d5d
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PlaceAt: don't correct spawn points for non-actors
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2016-03-04 12:25:22 +01:00 |
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scrawl
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16dca126dd
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PlaceAt: don't use actor's X/Y rotation
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2016-03-04 12:22:13 +01:00 |
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scrawl
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3d6323f13a
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Force-enable hasWater() for exterior cells (Fixes #3222)
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2016-03-02 17:02:30 +01:00 |
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scrawl
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67c8faec75
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Infinite loop fix
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2016-03-02 13:20:23 +01:00 |
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scrawl
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08f06c6c2d
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Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223).
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2016-03-01 16:58:39 +01:00 |
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scrawl
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2821f46a18
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Corpse clearing fix
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2016-03-01 11:31:08 +01:00 |
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scrawl
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87871d7d54
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Don't add RotateController to an uncontrolled node
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2016-02-29 20:23:19 +01:00 |
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scrawl
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36bb255bc0
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Use safePlaceObject in spawnRandomCreature
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2016-02-29 17:30:38 +01:00 |
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scrawl
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7485abe5c3
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Use safePlaceObject for summoned creature spawning
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2016-02-29 17:27:07 +01:00 |
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scrawl
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be62ae758a
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Fall back to sides first
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2016-02-29 17:26:52 +01:00 |
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scrawl
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6df71f6250
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Factor out safePlaceObject function
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2016-02-29 17:19:22 +01:00 |
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scrawl
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11f00e3aa9
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Rename safePlaceObject to placeObject
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2016-02-29 17:05:18 +01:00 |
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scrawl
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be2f20f564
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PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925)
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2016-02-29 16:54:00 +01:00 |
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scrawl
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04d51d5871
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Always update the ingredient icons (Fixes #3220)
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2016-02-29 13:25:09 +01:00 |
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scrawl
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27577ce765
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Add ESM::Land::DEFAULT_HEIGHT
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2016-02-28 16:49:18 +01:00 |
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scrawl
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fc3de3302e
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Create a collision shape for the default terrain
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2016-02-28 16:47:41 +01:00 |
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scrawl
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84e9d346ef
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Remove duplicate include
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2016-02-28 16:47:33 +01:00 |
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Marc Zinnschlag
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ebaeabc962
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Merge remote-tracking branch 'scrawl/respawn'
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2016-02-28 10:19:14 +01:00 |
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scrawl
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3a2dccad4b
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Implement 'Show' script instruction
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2016-02-27 13:40:53 +01:00 |
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scrawl
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f2f601b958
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Implement corpse clearing (Fixes #2363)
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2016-02-27 13:20:50 +01:00 |
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scrawl
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c3ef387208
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Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467)
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2016-02-27 12:53:07 +01:00 |
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Marc Zinnschlag
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290da132b1
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Merge remote-tracking branch 'scrawl/activate'
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2016-02-26 16:03:50 +01:00 |
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scrawl
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a97eae864d
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Fix the ObstacleCheck time step (Fixes #3211)
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2016-02-26 13:15:41 +01:00 |
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scrawl
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f99cd15f00
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Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
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2016-02-26 13:08:35 +01:00 |
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scrawl
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d05603c7fe
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Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
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2016-02-22 19:42:54 +01:00 |
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scrawl
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5cdee454ef
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Fix degree/radians mixup (Fixes #3213)
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2016-02-22 19:13:56 +01:00 |
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scrawl
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90a99991d1
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Use empty() instead of !size()
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2016-02-22 19:06:12 +01:00 |
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scrawl
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8bd16e4d5a
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Don't compute the world matrix multiple times
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2016-02-22 18:58:19 +01:00 |
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scrawl
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c5d3e6c993
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Disable preloading of levelled lists
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2016-02-22 14:31:02 +01:00 |
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scrawl
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8f81df2bd3
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Cleanup
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2016-02-20 20:34:56 +01:00 |
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scrawl
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0db7163363
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Add specular mapping for terrain
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2016-02-20 19:55:08 +01:00 |
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scrawl
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f01e8a6950
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Add specular mapping for objects
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2016-02-20 19:55:08 +01:00 |
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scrawl
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5cf2441b10
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ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
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2016-02-20 18:00:43 +01:00 |
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scrawl
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6a0ac824bd
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Fix terrain error in OpenCS
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2016-02-19 15:00:58 +01:00 |
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scrawl
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17c4dfdb62
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Use the lowest unused texture unit for the enchanted item glow texture
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2016-02-18 23:10:58 +01:00 |
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scrawl
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5e12a1b4ef
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Add enchanted item glow to the shader
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2016-02-18 23:05:44 +01:00 |
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scrawl
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268594dcf1
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Recreate shader in NpcAnimation::setAlpha
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2016-02-18 22:48:53 +01:00 |
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scrawl
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1232607385
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Remove pointless widget names in settings layout file
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2016-02-18 19:41:06 +01:00 |
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scrawl
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a73512afb7
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Add shader settings to settings.cfg
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2016-02-18 19:38:34 +01:00 |
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scrawl
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3969675afa
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Remove unused settings
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2016-02-18 19:38:34 +01:00 |
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scrawl
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553408949a
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Fix character preview
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2016-02-18 19:37:57 +01:00 |
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scrawl
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bd279c63f7
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Fix fog on water
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2016-02-18 19:37:57 +01:00 |
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scrawl
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9376811213
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Vertex lighting shader
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2016-02-18 19:37:57 +01:00 |
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scrawl
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044e0a829a
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Add fog
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2016-02-18 19:37:57 +01:00 |
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scrawl
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41e1fd407d
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Disable shaders for the sky
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2016-02-18 19:37:56 +01:00 |
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scrawl
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a9ad1b09e2
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Introduce ShaderManager & ShaderVisitor
Actual shaders still to be written.
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2016-02-18 19:37:56 +01:00 |
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scrawl
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e05d975020
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Change the way that texture filtering settings are applied at runtime
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2016-02-18 19:37:55 +01:00 |
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scrawl
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7f89bb273a
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Add 'reflect actors' setting for the water shader, default off
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2016-02-18 19:36:17 +01:00 |
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