scrawl
|
1200ff9186
|
RigGeometry: fix incorrect bounding box in the first frame
The default computeBound() was overriding the manually set bounding box.
|
2015-11-09 18:31:41 +01:00 |
|
scrawl
|
64abdbabe3
|
Small refactor of controllers handling, print warning messages for unhandled controllers
|
2015-11-09 17:42:35 +01:00 |
|
scrawl
|
35f5be680b
|
Support for NiVisController on trishape nodes
|
2015-11-09 17:42:35 +01:00 |
|
Marc Zinnschlag
|
af5a1bc16b
|
Merge remote-tracking branch 'origin/master'
|
2015-11-09 09:07:37 +01:00 |
|
Marc Zinnschlag
|
b61b732207
|
fixed an interference with script warning mode and error downgrading (Fixes #2990)
|
2015-11-09 09:07:18 +01:00 |
|
scrawl
|
79b3f1e6a8
|
Small cleanup
|
2015-11-08 18:30:22 +01:00 |
|
scrawl
|
59aee04ddb
|
Implement ScalingLayer, for layouting of widgets in screen-relative coordinates
|
2015-11-08 18:30:21 +01:00 |
|
scrawl
|
57b9eafa0f
|
osgMyGUI: implement AdditiveLayer
|
2015-11-07 17:45:22 +01:00 |
|
scrawl
|
51f3a8fec6
|
osgMyGUI: move Platform methods to the .cpp file
|
2015-11-07 17:39:31 +01:00 |
|
scrawl
|
7ff168b787
|
osgMyGUI: add support for layers to insert custom rendering state
|
2015-11-07 17:33:32 +01:00 |
|
scrawl
|
0210b87ffc
|
Revert "Fix LightSource crash"
This reverts commit f336c6db87be04903c0a92ab0c749bfe290bb5f0.
Root cause should be fixed in next commit.
|
2015-11-06 23:14:27 +01:00 |
|
scrawl
|
72252d4f32
|
Terrain: restore IncrementalCompileOperation
|
2015-11-06 20:22:07 +01:00 |
|
scrawl
|
7ca8e45d5d
|
Terrain: remove debug code
|
2015-11-06 20:21:39 +01:00 |
|
scrawl
|
ef18f4217f
|
Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance
Improves performance because the number of splatting layers per chunk is reduced, and finer grained frustum culling can be done.
|
2015-11-06 20:14:57 +01:00 |
|
scrawl
|
95cf13e3f2
|
Terrain: make the blendmapSize and layerTileSize in FixedFunctionTechnique configurable
|
2015-11-06 15:23:37 +01:00 |
|
Marc Zinnschlag
|
e081eb2c34
|
Merge remote-tracking branch 'origin/master'
|
2015-11-05 07:56:57 +01:00 |
|
Marc Zinnschlag
|
7239481672
|
Merge remote-tracking branch 'scrawl/scrawl-patch-2'
|
2015-11-05 07:53:08 +01:00 |
|
scrawl
|
c996702b56
|
Fix some uninitialised variables found by static analysis
|
2015-11-04 20:34:50 +01:00 |
|
scrawl
|
f7d0d06134
|
Compiler: remove unused mNameStartingWithDigit
|
2015-11-04 20:31:23 +01:00 |
|
scrawl
|
c23609e22b
|
Cache the light list in LightListCallback
When multiple cameras are rendering, the later cameras can reuse the light lists from the first camera.
|
2015-11-04 00:19:15 +01:00 |
|
scrawl
|
fd1ccd21ff
|
Disable freezeOnCull for weather particles
|
2015-11-02 23:49:22 +01:00 |
|
scrawl
|
5ca0ae5232
|
Don't add the same AlphaFader to multiple nodes
|
2015-11-02 23:38:34 +01:00 |
|
scrawl
|
f336c6db87
|
Fix LightSource crash
|
2015-10-29 00:51:35 +01:00 |
|
scrawl
|
49df6b7450
|
LightManager: fix incorrect view matrix for RELATIVE_RF cameras
|
2015-10-23 21:25:56 +02:00 |
|
scrawl
|
6dff11f847
|
Duplicate code fix
|
2015-10-23 18:16:26 +02:00 |
|
scrawl
|
8552a9d82c
|
Add multiple camera support to LightManager
|
2015-10-23 01:58:22 +02:00 |
|
scrawl
|
2ee6b41887
|
Handle NiAlphaProperty on a drawable basis
Removes the RenderBin nesting complication. Also results in leaner StateSets, so the cull phase should be a bit faster.
|
2015-10-19 15:46:53 +02:00 |
|
Marc Zinnschlag
|
8eb6d337d5
|
deal with script execution from within a script (Fixes #2964)
|
2015-10-09 12:14:56 +02:00 |
|
Emmanuel Anne
|
b911abd7d8
|
add a few more possible arguments to choice
this fixes some travel dialogs for "Antares Big Mod"
|
2015-10-07 12:28:35 +02:00 |
|
Marc Zinnschlag
|
435e52306a
|
adjusted a workaround for names starting with digits that interfered with some numerical expressions written without spaces
|
2015-09-26 11:34:46 +02:00 |
|
Marc Zinnschlag
|
ae54f34f25
|
removed a redundant else and made unary + work also in the console
|
2015-09-26 11:30:35 +02:00 |
|
Marc Zinnschlag
|
2158bfe285
|
Merge remote-tracking branch 'zelurker/scripts_unary_plus'
|
2015-09-26 11:25:40 +02:00 |
|
scrawl
|
8e69c80bf6
|
Add framenumber checks in various cull callbacks, so we don't update more than once per frame when multiple cameras are used
|
2015-09-26 01:21:33 +02:00 |
|
Emmanuel Anne
|
dace7ab706
|
scripts: recognize '+' also as a unary operator
it fixes the armor sorter in "Blades safe house.esp"
|
2015-09-25 14:22:57 +02:00 |
|
Alexander "Ace" Olofsson
|
7d4125d97f
|
Fixes for building with unity build
|
2015-09-24 15:21:42 +02:00 |
|
scrawl
|
f7e5a40143
|
Fix typo
|
2015-09-21 17:58:57 +02:00 |
|
scrawl
|
a47617c21f
|
Fix tab indentations in apps/ and components/
|
2015-09-16 20:45:37 +02:00 |
|
Marc Zinnschlag
|
4d94f38f4b
|
replaced context-sensitive implementation of allowing digits at the beginning of names with a more general implementation (Fixes #1730)
|
2015-09-15 14:57:07 +02:00 |
|
cc9cii
|
192f01e3ac
|
Set default creature scale to 1. Partially resolves bug #2880. (no creature verifier yet)
|
2015-09-12 10:17:14 +10:00 |
|
cc9cii
|
45aee1b508
|
Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879.
|
2015-09-12 10:15:32 +10:00 |
|
scrawl
|
5252dbcf1f
|
Add some comments to ESM::Land
|
2015-09-11 21:09:54 +02:00 |
|
Marc Zinnschlag
|
a445683312
|
Merge branch 'mergetool'
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/tools/tools.cpp
|
2015-09-11 13:22:15 +02:00 |
|
scrawl
|
76fb68a9c0
|
Handle particle systems that don't have emitters
Fixes a crash in the Magic Diversity mod.
|
2015-09-07 22:07:09 +02:00 |
|
Marc Zinnschlag
|
a8dc1c1198
|
merge land tables
|
2015-09-03 16:15:00 +02:00 |
|
Marc Zinnschlag
|
69b9eadb52
|
refactored loading of land data
|
2015-08-31 16:13:26 +02:00 |
|
Marc Zinnschlag
|
febf611c82
|
made return type of ESMTerrain::Storage::getLand const
|
2015-08-31 14:17:11 +02:00 |
|
Marc Zinnschlag
|
b0641934d4
|
added copy constructor and assignment operator for Land record struct
|
2015-08-31 11:06:32 +02:00 |
|
Marc Zinnschlag
|
7a96a04b75
|
Merge remote-tracking branch 'origin/master'
|
2015-08-31 09:22:19 +02:00 |
|
scrawl
|
e9acd135a6
|
Update todo comment
|
2015-08-30 20:43:39 +02:00 |
|
scrawl
|
cda8a88f0d
|
Use DEEP_COPY_PRIMITIVES to work around problem in osg::Geometry copy constructor (Bug #2754)
|
2015-08-30 20:00:37 +02:00 |
|