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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/components
scrawl ef18f4217f Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance
Improves performance because the number of splatting layers per chunk is reduced, and finer grained frustum culling can be done.
2015-11-06 20:14:57 +01:00
..
bsa
compiler Merge remote-tracking branch 'scrawl/scrawl-patch-2' 2015-11-05 07:53:08 +01:00
config
contentselector
esm Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
esmterrain Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance 2015-11-06 20:14:57 +01:00
files Fixes for building with unity build 2015-09-24 15:21:42 +02:00
fontloader
interpreter deal with script execution from within a script (Fixes #2964) 2015-10-09 12:14:56 +02:00
loadinglistener
misc
myguiplatform
nif
nifbullet
nifosg Handle NiAlphaProperty on a drawable basis 2015-10-19 15:46:53 +02:00
process
resource Improve some error messages 2015-08-21 00:31:43 +02:00
sceneutil Fix some uninitialised variables found by static analysis 2015-11-04 20:34:50 +01:00
sdlutil Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
settings
terrain Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance 2015-11-06 20:14:57 +01:00
to_utf8
translation
version
vfs Fixes for building with unity build 2015-09-24 15:21:42 +02:00
widgets
CMakeLists.txt Fixes for building with unity build 2015-09-24 15:21:42 +02:00
doc.hpp