scrawl
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94cdc1efd2
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Enable mipmap generator for 1.9+
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2013-12-31 00:54:40 +01:00 |
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scrawl
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11aed7474e
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Shadow cast on water
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2013-03-20 18:34:54 +01:00 |
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scrawl
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ff30bef3b2
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Mipmap fix
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2013-03-05 14:27:05 +01:00 |
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scrawl
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c9fefc7f5d
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Simpler, more lightweight underwater effect, changed colors to match vanilla better
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2013-03-03 19:28:11 +01:00 |
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scrawl
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0d6a3367d3
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Water shader no longer depends on object shaders being enabled
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2013-02-24 10:28:50 +01:00 |
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scrawl
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3772cd9257
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Refraction can be disabled separately now
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2013-02-05 14:29:46 +01:00 |
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scrawl
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15e51b76de
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Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
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2013-02-03 15:46:23 +01:00 |
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scrawl
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a461b282c1
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water ripples (experimental)
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2013-02-01 23:43:23 +01:00 |
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scrawl
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55769aaf91
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Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled
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2013-01-10 01:46:00 +01:00 |
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scrawl
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21728020f6
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fixed the water on local map
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2012-07-20 14:45:42 +02:00 |
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scrawl
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e077814a8c
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water
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2012-07-19 22:23:07 +02:00 |
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scrawl
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739455e6f8
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new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
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2012-07-19 16:23:30 +02:00 |
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scrawl
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9bd888d9a1
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transparency
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2012-07-05 00:39:25 +02:00 |
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