scrawl
e19ab77d00
Store camera first person state in savegame ( Fixes #2255 )
2015-01-07 02:34:24 +01:00
scrawl
c6c7d102d0
Revert "components/nif/base.hpp now uses the templated get() function"
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This reverts commit ad609bff7822abffc76de9ae01b50cb9df97b093.
Revert "Made incorrect nif get error message more informative."
This reverts commit 9909c4abadbe4c0aedc24a50155908c5e7e39b13.
Revert "Build the nif file tester by default"
This reverts commit c1315ed90c87a457f17e6076c149465da3fa6c3a.
Revert "Converted most nifstream "get multiple" functions to the templated version"
This reverts commit 2619d57bb6afc5c31bf1a90b8c033d66f29a9a58.
Revert "Add a templated option for getting vectors to NIFStream"
This reverts commit f318ee0b8c68a46d53a0fdd216ae8d6b371eedc2.
Revert "Made NIFStream getters templated"
This reverts commit 4edc4142f3b4f1cde4d99392045d5d25858e6bf7.
2015-01-06 23:36:15 +01:00
scrawl
992b87ea44
Reset existing summons when the spell is re-casted ( Fixes #2135 )
2015-01-06 16:11:10 +01:00
scrawl
f267497c03
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
2015-01-06 16:11:05 +01:00
Marc Zinnschlag
31f6ccdf4d
Merge remote-tracking branch 'internecine/bug2031'
2015-01-06 09:43:59 +01:00
Internecine
e1fdcb608e
Fixed incorrect index
2015-01-06 15:00:24 +13:00
scrawl
464f8abb3f
List exterior cell names in tab completion ( Fixes #2252 )
2015-01-06 01:10:09 +01:00
scrawl
afc961d19c
Workaround for random AABB assertion due to zero-sized particles ( Fixes #1663 )
2015-01-05 20:32:26 +01:00
scrawl
708dbc2518
Crime fix
2015-01-05 20:31:50 +01:00
scrawl
c343a5c803
stopCombat fix
2015-01-05 20:31:50 +01:00
Marc Zinnschlag
365bb3d3f0
Merge remote-tracking branch 'scrawl/unused'
2015-01-05 20:05:23 +01:00
scrawl
e6be979350
Fix default position for spell window
2015-01-05 18:57:23 +01:00
scrawl
c1955ef7fa
Fix enchanting dialog effect labels showing a duration for constant effects
2015-01-05 18:57:08 +01:00
scrawl
d919a0186e
Comment out unused opSkipOnZero
2015-01-05 18:54:52 +01:00
scrawl
5e7e40aac9
Fix being able to switch weapons while knocked out
2015-01-04 19:54:49 +01:00
scrawl
de12c96a46
Fix crash on exit if the window wasn't created ( Fixes #2249 )
2015-01-04 19:23:31 +01:00
scrawl
bc686c93b5
Potential fix for thrown weapons being regarded as broken
2015-01-04 19:20:30 +01:00
scrawl
398fe6e780
Thrown weapon fix ( Fixes #2248 )
2015-01-04 19:20:24 +01:00
scrawl
d56906acf7
Fix the creature position glitch
2015-01-03 19:10:15 +01:00
scrawl
6f747df713
Remove an unused constructor
2015-01-03 19:10:15 +01:00
scrawl
593ca6bd48
Fix for framerate-dependent maximum stepping distance (Bug #1638 )
2015-01-03 19:10:15 +01:00
scrawl
4a734f5cd3
Fall back to top-level directory when looking for resources ( Fixes #2169 )
2015-01-03 19:10:15 +01:00
Marc Zinnschlag
ac7c2a1473
some cleanup
2015-01-03 13:59:59 +01:00
Marc Zinnschlag
bbbf431ae3
double bug in script name handling workaround ( Fixes #1730 )
2015-01-03 13:54:46 +01:00
Marc Zinnschlag
9f6a2d00e8
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
2015-01-02 18:17:25 +01:00
Marc Zinnschlag
bdc28c0523
Merge remote-tracking branch 'maqifrnswa/feature1325'
2015-01-02 18:14:42 +01:00
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
2015-01-02 18:08:47 +01:00
Scott Howard
f24c1845b6
remove pop-up message on load failure
2015-01-02 10:42:09 -05:00
Thoronador
773669952b
remove initializing constructors from "dumb structs"
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As suggested by Marc Zinnschlag:
https://github.com/OpenMW/openmw/pull/423#issuecomment-68526701
2015-01-02 16:30:14 +01:00
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
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(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
Arthur Moore
ad609bff78
components/nif/base.hpp now uses the templated get() function
2015-01-02 01:19:34 -05:00
Arthur Moore
9909c4abad
Made incorrect nif get error message more informative.
2015-01-02 01:16:47 -05:00
Scott Howard
dece4e2640
remove unneeded includes
2015-01-01 22:54:32 -05:00
Scott Howard
03b39435f8
place user settings window at same location as mouse pointer
2015-01-01 22:50:35 -05:00
Arthur Moore
c1315ed90c
Build the nif file tester by default
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It's extremely useful in determining if a nif file is bad without having to load up openmw or opencs.
Also updated the nif testing script to run at a low priority.
2015-01-01 22:49:33 -05:00
Arthur Moore
2619d57bb6
Converted most nifstream "get multiple" functions to the templated version
2015-01-01 22:49:05 -05:00
Arthur Moore
f318ee0b8c
Add a templated option for getting vectors to NIFStream
2015-01-01 22:45:55 -05:00
Scott Howard
ce7cef924e
when loading a file fails, pop-up critical window and highlight error text
2015-01-01 22:27:08 -05:00
Arthur Moore
4edc4142f3
Made NIFStream getters templated
2015-01-01 21:39:44 -05:00
Thoronador
44e01d0eaa
remove redundant initialization statement
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See https://github.com/OpenMW/openmw/pull/423#discussion_r22403388
2015-01-02 02:23:10 +01:00
Thoronador
3b00a24f3f
fix some uninitialized stuff in ShaderBasedRenderManager
2015-01-02 01:35:16 +01:00
Thoronador
9cc219ff76
fix uninitialized members in Pathgrid::Point
2015-01-02 01:22:53 +01:00
Thoronador
87fac78823
fix uninitialized members in Cell and structures
2015-01-02 01:01:37 +01:00
Thoronador
526fb1b37b
fix uninitialized value in BillboardObject
2015-01-02 00:45:50 +01:00
Thoronador
91ff536460
fix uninit, #2
2015-01-02 00:26:45 +01:00
Thoronador
17fb7aa598
uninitialized stuff
2015-01-01 23:18:30 +01:00
scrawl
97fc51ceb7
Merge commit 'pull/origin/422'
2015-01-01 23:03:38 +01:00
scrawl
326d0d3ebf
Add default values for fNPCHealthBarTime and fNPCHealthBarFade ( Fixes #2243 )
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These GMSTs are missing in unpatched versions of the game.
2015-01-01 22:55:43 +01:00
scrawl
92e4a0669c
Fix for AiWander state loading
2015-01-01 18:58:17 +01:00
scrawl
559ddbb480
Quick fix for Ai fast-forward crash in exteriors ( Fixes #2241 )
2015-01-01 18:18:46 +01:00