Evil Eye
ef4e5b45e3
Don't add custom anim source if it's a default animation but keep the skeleton
2024-01-01 15:06:32 +01:00
Evil Eye
03c791e61a
Move animation handling to NpcAnimation
2024-01-01 13:58:55 +01:00
Evil Eye
84c15344ee
Address feedback
2024-01-01 13:07:43 +01:00
Evil Eye
5bd5c84018
Replace missing NPC races and default animations
2024-01-01 13:07:43 +01:00
Alexei Kotov
78459314bf
Merge branch 'impartialplayerbelike' into 'master'
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Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us
Closes #7645
See merge request OpenMW/openmw!3650
2023-12-31 17:33:08 +00:00
jvoisin
31ac993374
Merge branch 'allthatglitters' into 'master'
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Use NAM9 for stack count
Closes #2566
See merge request OpenMW/openmw!3698
2023-12-31 17:12:46 +00:00
Evil Eye
e63933efa6
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
jvoisin
6180ad0e51
Merge branch 'sunlighting' into 'master'
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Fix interior sun direction (bug #7585 )
Closes #7585
See merge request OpenMW/openmw!3699
2023-12-31 17:12:32 +00:00
Evil Eye
c97d0b5252
Merge branch 'weather' into 'master'
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Make rain and snow ripple settings global rather than per-weather (#7748 )
See merge request OpenMW/openmw!3706
2023-12-31 11:01:14 +00:00
Alexei Kotov
7e162a0d7c
Merge branch 'lua_real_frame_time' into 'master'
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Pass real frame duration to onFrame
See merge request OpenMW/openmw!3621
2023-12-31 01:21:41 +00:00
psi29a
7647af6e4e
Merge branch 'friendlyhit' into 'master'
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Correct friendly fire reaction for different damage sources (bug #7646 )
Closes #7646
See merge request OpenMW/openmw!3694
2023-12-30 09:43:19 +00:00
Alexei Kotov
640fa53bb8
Make rain and snow ripple settings global rather than per-weather ( #7748 )
2023-12-30 04:24:18 +03:00
psi29a
e9f3e5c6d1
Merge branch 'lua_actions_electric_boogaloo' into 'master'
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Lua actions take 3
See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9
Lua actions take 3
2023-12-29 18:56:59 +00:00
Evil Eye
3f6c3e24f4
Merge branch 'autoequipcrash' into 'master'
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Avoid crashes upon Weapon::canBeEquipped attack check for the inventory doll (#7744 )
Closes #7744
See merge request OpenMW/openmw!3697
2023-12-29 14:30:49 +00:00
psi29a
2fde1ef3d8
Merge branch 'bodypartanimation' into 'master'
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NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822 )
Closes #4822
See merge request OpenMW/openmw!3653
2023-12-29 13:09:56 +00:00
Alexei Kotov
abbbd8cf69
Fix interior sun direction (bug #7585 )
2023-12-29 02:21:39 +03:00
AnyOldName3
647bd2b572
Merge branch 'revert-78a8f9d6' into 'master'
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Revert "Merge branch 'skating-olympics' into 'master'"
See merge request OpenMW/openmw!3696
2023-12-28 00:59:07 +00:00
jvoisin
dcb403c114
Merge branch 'training' into 'master'
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Use modified value for governing attribute training limit (#7742 )
Closes #7742
See merge request OpenMW/openmw!3692
2023-12-27 22:49:23 +00:00
Alexei Kotov
30cff6f6ee
Avoid crashes upon Weapon::canBeEquipped attack check for the inventory doll
2023-12-28 01:49:18 +03:00
Mads Buvik Sandvei
9d3ede7575
Revert "Merge branch 'skating-olympics' into 'master'"
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This reverts merge request !3631
2023-12-27 19:11:49 +00:00
Alexei Kotov
f1782ad8df
Merge branch 'rm_unused_vfs' into 'master'
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Remove unused vfs argument from correctMeshPath
See merge request OpenMW/openmw!3691
2023-12-27 17:23:16 +00:00
Alexei Kotov
ca5e7d1ccb
Merge branch 'fix_fallout3' into 'master'
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Make traits and base data optional for ESM4 NPC
See merge request OpenMW/openmw!3682
2023-12-27 17:10:13 +00:00
Alexei Kotov
d5428b23d8
Disable voiced responses to magical friendly hits (bug #7646 )
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Disable ranged friendly fire
2023-12-27 20:05:08 +03:00
Alexei Kotov
94c052dfef
Classify the damage passed to Class::onHit
2023-12-27 20:05:08 +03:00
Evil Eye
c6e5a28241
Merge branch 'crime_disposition' into 'master'
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Implement crime disposition modifier
Closes #4683
See merge request OpenMW/openmw!3448
2023-12-27 11:53:56 +00:00
elsid
13c8e04b27
Make traits and base data optional for ESM4 NPC
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Fallout 3 is not fully supported and it causes failures to load NPCs. Log errors
and make sure there is no nullptr dereference.
2023-12-27 10:07:48 +01:00
jvoisin
291d19af48
Merge branch 'rm_ref_ptr' into 'master'
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Avoid using osg::ref_ptr when reference is enough
See merge request OpenMW/openmw!3690
2023-12-27 08:03:16 +00:00
Alexei Kotov
1834597361
Move friendly fire logic to onHit
2023-12-27 01:03:23 +03:00
Alexei Kotov
1b594d874e
Use modified value for governing attribute training limit ( #7742 )
2023-12-26 21:53:49 +03:00
Cody Glassman
8f85c9194d
lua - add bindings to get frame duration
2023-12-26 09:15:55 -08:00
elsid
81a483fc7f
Remove unused vfs argument from correctMeshPath
2023-12-26 14:14:52 +01:00
elsid
145f7b5672
Avoid using osg::ref_ptr when reference is enough
2023-12-26 11:35:03 +01:00
psi29a
ff514df5a1
Merge branch 'distortion' into 'master'
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Distortion
See merge request OpenMW/openmw!3536
2023-12-26 10:31:51 +00:00
Andrei Kortunov
ffffb427f5
Implement crime disposition modifier (bug 4683)
2023-12-26 14:04:23 +04:00
jvoisin
b39a6ae9cd
Merge branch 'smoothbraincriminal' into 'master'
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End pursue package if the target doesn't have a bounty
See merge request OpenMW/openmw!3677
2023-12-26 09:59:24 +00:00
Evil Eye
af40d7ce80
End pursue package if the target doens't have a bounty
2023-12-23 15:50:36 +01:00
Alexei Kotov
099c39ae87
Use fallback weather ripple settings (bug #7292 )
2023-12-23 11:46:08 +03:00
elsid
4067e10f3f
Use gamepad cursor speed setting
2023-12-22 19:24:02 +01:00
AnyOldName3
8cafcf702f
Merge branch 'sdl_errors' into 'master'
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Handle and log some controller related SDL errors (#7728 )
Closes #7728
See merge request OpenMW/openmw!3669
2023-12-22 14:57:21 +00:00
Alexei Kotov
f11c66794b
Merge branch 'advancedalchemy' into 'master'
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Make ingredient order affect effect order
Closes #7676
See merge request OpenMW/openmw!3667
2023-12-22 08:25:24 +00:00
jvoisin
2873f971a6
Merge branch 'downsized' into 'master'
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Remove explicitly sized reads
See merge request OpenMW/openmw!3663
2023-12-21 22:50:10 +00:00
Cody Glassman
187f63d3d3
support postprocess distortion
2023-12-21 10:56:38 -08:00
Alexei Kotov
51cb3b08cb
Merge branch 'followthecrab' into 'master'
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Stop combat when stacking a new AI package
Closes #7661
See merge request OpenMW/openmw!3665
2023-12-21 07:08:36 +00:00
elsid
78a0e0eb3b
Handle and log some controller related SDL errors
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SDL_GameControllerNameForIndex may return nullptr indicating an error which
causes a crash when passed to log.
2023-12-21 02:19:24 +01:00
Evil Eye
532a330aac
mac plz
2023-12-20 13:58:43 +01:00
Evil Eye
1223d12b29
Make ingredient order affect effect order
2023-12-20 11:56:12 +01:00
Alexei Kotov
78a8f9d692
Merge branch 'skating-olympics' into 'master'
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De-jank stationary animations
Closes #3330
See merge request OpenMW/openmw!3631
2023-12-20 12:35:41 +03:00
Evil Eye
8a1ca870eb
Stop infighting when gaining new allies
2023-12-19 21:23:10 +01:00
Mads Buvik Sandvei
00b1cd8c08
Replace movement() with eraseMovementIf()
2023-12-18 22:50:45 +01:00