Cody Glassman
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ac4787aeec
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shade refactor
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2023-02-25 11:03:39 -08:00 |
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clang-format-bot
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ddb0522bbf
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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Project579
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a13709c510
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Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.
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2022-09-11 14:41:20 +02:00 |
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Project579
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e5c417c968
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Make sure all paths are passed as std::filesystem::path instead of std::string where possible.
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2022-09-11 14:41:15 +02:00 |
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Petr Mikheev
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709d186b8d
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Put tests output files to a separate dir
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2022-05-30 01:34:23 +02:00 |
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jvoisin
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cb226e00f9
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Remove some more of boost::
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2022-05-25 21:16:26 +02:00 |
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madsbuvi
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dc3045c970
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mono-only version of the shader linking system introduced in the stereo MR
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2022-04-26 19:54:24 +02:00 |
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Mads Buvik Sandvei
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d5450a7d88
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Correctly resetting line numbering during shader processing.
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2020-10-03 14:22:34 +02:00 |
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elsid
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1f3dfaedcc
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Add tests for ShaderManager
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2020-05-02 17:59:49 +02:00 |
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