uramer
9fa0faf944
Refactor sensor manager to match controller manager gyro API
2022-01-18 21:11:25 +01:00
uramer
55f95f1ea3
Enable controller gyro and capture the values
2022-01-18 20:23:16 +01:00
Petr Mikheev
9d0e427ec1
Merge branch 'dispose_lua_ui_correctly' into 'master'
...
Dispose Lua UI elements correctly
See merge request OpenMW/openmw!1561
2022-01-18 08:12:56 +00:00
uramer
cc528d2e08
Dispose Lua UI elements correctly
2022-01-18 08:12:56 +00:00
psi29a
4e93716584
Merge branch 'always_bigobj' into 'master'
...
Always use /bigobj, clean up scattered uses into one
See merge request OpenMW/openmw!1476
2022-01-17 08:05:19 +00:00
uramer
886dee57ee
Always use /bigobj, clean up scattered uses into one
2022-01-17 08:05:19 +00:00
wareya
20cbf941fb
re-introduce short circuiting, but only under certain circumstances
2022-01-16 17:58:04 -05:00
wareya
784b1888a9
Merge branch 'upstream' into movement_tweaks
2022-01-16 17:19:20 -05:00
psi29a
fd7e0b74cc
Merge branch '6303-jail-stuck-attack' into 'master'
...
#6303 Made player stop attacking and sheathe weapon when going to jail
See merge request OpenMW/openmw!1551
2022-01-16 10:15:47 +00:00
Artem Nykolenko
a5cdc889a2
#6303 Made player stop attacking and sheathe weapon when going to jail
2022-01-16 10:15:47 +00:00
uramer
c07fb75bf7
Merge branch 'lua_settings' into 'master'
...
Permanent storage for Lua
See merge request OpenMW/openmw!1489
2022-01-15 21:52:09 +00:00
jvoisin
2142e4b241
Merge branch 'scale_your_guar' into 'master'
...
Make scaleObject a no-op when not changing scale
Closes #6551
See merge request OpenMW/openmw!1559
2022-01-15 17:17:18 +00:00
Petr Mikheev
4677912997
Remove incorrect destructor that was added in !1557 .
2022-01-15 13:59:22 +01:00
Evil Eye
5fcb2cabc8
Make scaleObject a no-op when not changing scale
2022-01-15 13:04:15 +01:00
Petr Mikheev
1b7e923b2c
Lua fixes
2022-01-15 12:01:30 +00:00
Petr Mikheev
a182fdeea1
Permanent storage for Lua data
2022-01-11 11:21:03 +01:00
psi29a
781b014183
Merge branch 'toggable_daynightswitch' into 'master'
...
Toggable day night switch (#5928 )
Closes #5928
See merge request OpenMW/openmw!1549
2022-01-11 09:34:19 +00:00
Cody Glassman
8ec0a52605
Toggable day night switch ( #5928 )
2022-01-11 09:34:19 +00:00
Petr Mikheev
2d1b100239
Change terminology of gameSecond/gameHour to simulationTime/gameTime
2022-01-10 21:03:35 +01:00
psi29a
a1f8db7600
Merge branch 'bright_spells' into 'master'
...
Replicate Morrowind spell lighting (#4949 )
Closes #4949
See merge request OpenMW/openmw!1544
2022-01-09 11:07:14 +00:00
cody glassman
8216410e7d
add white ambient to spell VFX as in Morrowind
2022-01-08 16:19:42 -08:00
cody glassman
e32d3d11ce
ensure readbuffer is bound before using glReadPixels
2022-01-08 16:12:24 -08:00
Cody Glassman
cdae1c4c97
Heavily mitigate jittery objects far from origin
2022-01-06 22:01:28 +00:00
psi29a
d8d7a3b372
Merge branch 'softparticles_patch' into 'master'
...
Shadervisitor adjustments and Mac OS fix for soft particles
See merge request OpenMW/openmw!1380
2022-01-06 13:13:52 +00:00
Evil Eye
cd6edb961a
Remove dead code
2022-01-05 17:22:22 +01:00
psi29a
e0612db01c
Merge branch 'viewport_update' into 'master'
...
Use updated resolutions when setting projection matrix
See merge request OpenMW/openmw!1533
2022-01-05 10:43:30 +00:00
Cody Glassman
a7166aa05c
Use updated resolutions when setting projection matrix
2022-01-05 10:43:30 +00:00
psi29a
24b9c91ef8
Merge branch 'fix_copy_init' into 'master'
...
Fix unnecessary-copy-initialization
See merge request OpenMW/openmw!1531
2022-01-05 09:05:57 +00:00
psi29a
5eba352c98
Merge branch 'correct_depth_function' into 'master'
...
Use correct depth functions (#6537 )
Closes #6537
See merge request OpenMW/openmw!1534
2022-01-05 08:38:05 +00:00
psi29a
d8cc08a7a0
Merge branch 'ripple_fix' into 'master'
...
Fix persistent ripples (#6531 )
Closes #6531
See merge request OpenMW/openmw!1535
2022-01-05 08:37:27 +00:00
glassmancody.info
909aa43ba1
update sky particle node correctly
2022-01-04 14:10:39 -08:00
jvoisin
27af776735
Fix unnecessary float-to-double promotion
2022-01-04 22:01:52 +00:00
glassmancody.info
2c52695361
fix regression where LEQUAL was used instead of LESS for depth function
2022-01-04 12:23:37 -08:00
jvoisin
421e6629ad
Fix unnecessary-copy-initialization
...
> warning: the variable 'key' is copy-constructed from a const reference but is
only used as const reference; consider making it a const reference
[performance-unnecessary-copy-initialization]
Found by clang-tidy.
2022-01-04 20:42:09 +01:00
psi29a
0766e1310b
Merge branch 'lunacy' into 'master'
...
Don't touch base stats when turning into a werewolf
Closes #6333
See merge request OpenMW/openmw!1511
2022-01-04 10:27:48 +00:00
psi29a
e16245278e
Merge branch 'lit_ur' into 'master'
...
Fix Dagoth Ur's Fire Shield not being visible
See merge request OpenMW/openmw!1514
2022-01-04 10:22:45 +00:00
psi29a
0dc4a668c3
Merge branch 'moralizing' into 'master'
...
Fix demoralize and rally being swapped
Closes #6532
See merge request OpenMW/openmw!1524
2022-01-04 08:49:10 +00:00
Evil Eye
aab0473c28
Only prevent recasting by the actor who cast the spell
2022-01-03 21:05:14 +01:00
Evil Eye
97ab7cf457
Fix demoralize and rally being swapped
2022-01-03 19:17:56 +01:00
Petr Mikheev
0f246e7365
Use a separate instance of Lua i18n for every context
2022-01-02 09:58:51 +01:00
Frederic Chardon
63bf4bf868
Solve 2 bugs in projectile movement simulation:
...
- properly initialize mSimulationPosition in the constructor. Unlucky thread scheduling can cause processHits to be called before the first simulation run, causing the projectile to vanish to whatever value the variable happens to contains.
- don't continue moving the projectile after a hit. The position would continue to be updated to some senseless value.
2021-12-29 15:20:44 +01:00
Evil Eye
dc946d0a47
Fix Dagoth Ur's Fire Shield not being visible
2021-12-27 22:30:25 +01:00
Evil Eye
debdcf2953
Don't touch base stats when turning into a werewolf
2021-12-27 00:47:33 +01:00
Evil Eye
c166341ec0
Merge branch 'gh_sync' into 'master'
...
Resovles #6519 Do not display effects duration for ingredient
See merge request OpenMW/openmw!1506
2021-12-26 19:50:20 +00:00
psi29a
81c9ef947f
Resovles #6519 Do not display effects duration for ingredient
2021-12-26 19:50:19 +00:00
psi29a
01ac96e900
Merge branch 'stats_gave_me_a_headache' into 'master'
...
Make Set- and ModStat behave as they should
Closes #2036
See merge request OpenMW/openmw!1410
2021-12-26 19:47:09 +00:00
Evil Eye
ac747f02f3
Don't teleport NPCs to unknown cells
2021-12-26 15:27:25 +00:00
psi29a
5c67c5316d
Merge branch 'issue_6501' into 'master'
...
Fix Stuttering in the dialogue menu #6501
See merge request OpenMW/openmw!1492
2021-12-25 16:00:15 +00:00
Evil Eye
c1f59b1221
Automatically drop workaround when the format is next updated
2021-12-24 23:17:50 +01:00
myrix
88fc038ceb
with mutable, without World and ESMStore interface change
2021-12-24 12:04:26 +03:00