Alexei Kotov
|
71f6341f30
|
Only play critical hit sound for health damage (#8207)
|
2024-10-27 08:17:33 +03:00 |
|
elsid
|
d2ab366233
|
Use normalized path in PhysicsSystem
|
2024-10-18 13:45:29 +02:00 |
|
elsid
|
9e36b3fc0b
|
Use normalized path for models settings
|
2024-08-30 20:50:59 +02:00 |
|
Alexei Kotov
|
951c440c8b
|
Don't apply normal weapon resistance twice for NPCs (#8124)
|
2024-08-23 13:41:14 +03:00 |
|
Evil Eye
|
ff72a26ef2
|
Don't use getRefIdString to get a fallback object name for non-string ids
|
2024-06-30 11:27:39 +02:00 |
|
Alexei Kotov
|
ae7861abe4
|
Move paralysis god mode checks to CreatureStats
|
2024-05-23 11:48:59 +03:00 |
|
Alexei Kotov
|
7d979a2dfc
|
Place ESM4 static collections to the scene
|
2024-05-09 17:26:27 +03:00 |
|
Mads Buvik Sandvei
|
320d8ef014
|
Spellcast related Lua API + spellcasting/activespell refactor
|
2024-03-25 13:50:23 +00:00 |
|
Evil Eye
|
958f70736f
|
Implement auto calculated potion values
|
2024-03-02 12:45:48 +01:00 |
|
psi29a
|
e6f64f5e71
|
Merge branch 'fullhelp' into 'master'
Move full help text after everything else (#7623)
Closes #7623
See merge request OpenMW/openmw!3907
|
2024-02-29 18:23:20 +00:00 |
|
Alexei Kotov
|
65aa222efa
|
Move full help text after everything else (#7623)
|
2024-02-24 23:05:27 +03:00 |
|
Evil Eye
|
7d7e8939ab
|
Use ESM::decompose to handle WPDTstruct
|
2024-02-24 16:55:58 +01:00 |
|
psi29a
|
9e1cdaceff
|
Merge branch 'markers' into 'master'
Fix ESM4 marker model hiding hack
See merge request OpenMW/openmw!3853
|
2024-02-13 09:13:56 +00:00 |
|
psi29a
|
a060a7297c
|
Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
|
2024-02-12 14:10:51 +00:00 |
|
Alexei Kotov
|
887d09e051
|
Fix ESM4 marker model hiding hack
|
2024-02-11 04:02:01 +03:00 |
|
Alexei Kotov
|
0178c5aaef
|
Remove Open action fallback for Tribunal NPC companions
|
2024-02-08 12:38:20 +03:00 |
|
Alexei Kotov
|
c5564323e4
|
Correct activation behavior for actors in combat (#7794)
Stop battle music upon death animation end
|
2024-02-08 11:47:35 +03:00 |
|
Mads Buvik Sandvei
|
011d9d6493
|
Dehardcode skill and level progression
|
2024-01-30 21:25:36 +01:00 |
|
Evil Eye
|
4ef68a8938
|
Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view
|
2024-01-27 16:26:31 +01:00 |
|
Evil Eye
|
f62e4f5707
|
Merge branch 'more_move' into 'master'
Use std::move() in /apps/openmw
See merge request OpenMW/openmw!3805
|
2024-01-26 16:21:00 +00:00 |
|
Andrei Kortunov
|
9e55425b71
|
Use std::move() in /apps/openmw
|
2024-01-25 09:03:30 +04:00 |
|
psi29a
|
cdf2459ed8
|
Merge branch 'constpreload' into 'master'
Make cell models preloading a const operation
See merge request OpenMW/openmw!3777
|
2024-01-24 21:35:05 +00:00 |
|
Evil Eye
|
6ff14e19d1
|
Make cell models preloading a const operation
|
2024-01-14 16:41:55 +01:00 |
|
Alexei Kotov
|
1a629cbf07
|
Play shield hit sound for the shield that was hit (#7774)
|
2024-01-14 10:33:21 +03:00 |
|
elsid
|
ad0ad625e5
|
Use single global static variable in Npc::getSoundIdFromSndGen for all parts
To eliminate checks for local static variable initialization.
|
2024-01-09 10:25:22 +01:00 |
|
Andrei Kortunov
|
fb16871c80
|
Avoid redundant string copies
|
2024-01-02 18:30:35 +04:00 |
|
Evil Eye
|
e63933efa6
|
Use NAM9 for stack count
|
2023-12-31 17:12:46 +00:00 |
|
psi29a
|
7647af6e4e
|
Merge branch 'friendlyhit' into 'master'
Correct friendly fire reaction for different damage sources (bug #7646)
Closes #7646
See merge request OpenMW/openmw!3694
|
2023-12-30 09:43:19 +00:00 |
|
Alexei Kotov
|
30cff6f6ee
|
Avoid crashes upon Weapon::canBeEquipped attack check for the inventory doll
|
2023-12-28 01:49:18 +03:00 |
|
Alexei Kotov
|
f1782ad8df
|
Merge branch 'rm_unused_vfs' into 'master'
Remove unused vfs argument from correctMeshPath
See merge request OpenMW/openmw!3691
|
2023-12-27 17:23:16 +00:00 |
|
Alexei Kotov
|
d5428b23d8
|
Disable voiced responses to magical friendly hits (bug #7646)
Disable ranged friendly fire
|
2023-12-27 20:05:08 +03:00 |
|
Alexei Kotov
|
94c052dfef
|
Classify the damage passed to Class::onHit
|
2023-12-27 20:05:08 +03:00 |
|
elsid
|
13c8e04b27
|
Make traits and base data optional for ESM4 NPC
Fallout 3 is not fully supported and it causes failures to load NPCs. Log errors
and make sure there is no nullptr dereference.
|
2023-12-27 10:07:48 +01:00 |
|
Alexei Kotov
|
1834597361
|
Move friendly fire logic to onHit
|
2023-12-27 01:03:23 +03:00 |
|
elsid
|
81a483fc7f
|
Remove unused vfs argument from correctMeshPath
|
2023-12-26 14:14:52 +01:00 |
|
Evil Eye
|
37415b0382
|
Don't use getExact to read structs
|
2023-12-17 15:16:32 +01:00 |
|
Evil Eye
|
a9e6e63c4e
|
Remove fixed size reads
|
2023-12-17 13:00:14 +01:00 |
|
Evil Eye
|
4062f0225b
|
Use the right getContainerStore
|
2023-12-09 16:13:56 +01:00 |
|
Evil Eye
|
194bcb0187
|
Drop support for save game format 0 (pre 0.37)
|
2023-12-01 16:37:29 +01:00 |
|
Evil Eye
|
81b8328bdd
|
Include UString
|
2023-11-23 19:52:18 +01:00 |
|
Evil Eye
|
da9b0c5119
|
Use MyGUI::UString's new string_view support
|
2023-11-22 22:02:06 +01:00 |
|
Zackhasacat
|
13deb0fba8
|
Merge branch 'imod' into 'master'
Fill out item modification records and add them to the scene
See merge request OpenMW/openmw!3540
|
2023-11-17 18:22:17 +00:00 |
|
Alexei Kotov
|
410fc17159
|
Merge branch 'fo4_abc' into 'master'
Use correct template flags for FO4 NPCs
See merge request OpenMW/openmw!3544
|
2023-11-03 01:30:08 +00:00 |
|
jvoisin
|
d3ccc246c5
|
Apply 1 suggestion(s) to 1 file(s)
|
2023-11-01 12:03:49 +00:00 |
|
Petr Mikheev
|
6c01ce2672
|
Use correct template flags for FONV and FO4 NPCs
|
2023-10-31 23:48:29 +01:00 |
|
Alexei Kotov
|
03c3818229
|
Place ESM4::ItemMod into the scene
|
2023-10-31 00:54:44 +03:00 |
|
Alexei Kotov
|
2d38ca4c35
|
Improve invisibility breaking consistency (bug #7660)
- Break on recharge attempts
- Break on repair attempts
- Break on potion creation attempts
- Don't break on failed ingredient consuming
|
2023-10-30 15:30:01 +03:00 |
|
Alexei Kotov
|
84cad3de01
|
Don't show tooltips for unnamed ESM4Named
|
2023-10-27 22:53:40 +03:00 |
|
Alexei Kotov
|
3f4591eb3b
|
Add movable static and ESM4 land texture stores
|
2023-10-27 22:53:40 +03:00 |
|
Alexei Kotov
|
ee5ca066fd
|
Allow talking with fleeing creatures (bug #7631)
|
2023-10-22 16:18:52 +03:00 |
|