Petr Mikheev
f1beaa7b8c
Put ESMStore to Environment
2023-04-20 21:45:49 +02:00
psi29a
cace3e6566
Merge branch 'fix_teleporting' into 'master'
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Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`
See merge request OpenMW/openmw!2937
2023-04-20 11:28:02 +00:00
Petr Mikheev
75e47f859c
Restore logic that was accidentally removed in !2852 . Because of it onUpdate
handler in local Lua scripts doesn't work.
2023-04-18 23:31:44 +02:00
Petr Mikheev
60a8d08e66
Refactor teleporting in Lua; fix a bug in worldmodel.cpp
2023-04-17 19:07:30 +02:00
Petr Mikheev
8d1e52ed51
Extract engine handlers processing from LuaManager to a new class EngineEvents
2023-03-26 03:38:40 +02:00
Petr Mikheev
7ef759c78b
Refactor mwlua/eventqueue and extract some code out of LuaManager
2023-03-26 03:38:40 +02:00
Petr Mikheev
4fd07cb58d
Implement MWWorld::Class::isItem(ptr) and remove a hacky MWLua::WorldView::isItem.
2023-03-26 03:38:40 +02:00
Petr Mikheev
0b385d5db9
Create MWWorld::SafePtr
2023-03-13 23:44:00 +01:00
Petr Mikheev
71ba7b88e2
Move asyncpackage from apps/openmw/mwlua to components/lua
2023-02-14 20:03:32 +01:00
psi29a
68b3b90255
Merge branch 'ui_content_leak' into 'master'
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Move implementation of UI Content to Lua (#7155 )
See merge request OpenMW/openmw!2661
2023-02-01 22:51:47 +00:00
uramer
fb0646dda1
Remove Ui Content counter in Lua profiler
2023-01-31 19:52:28 +01:00
Petr Mikheev
c4e8d38e30
Do several passes of garbage collecting in LuaManager::clear()
2023-01-31 11:08:01 +00:00
Petr Mikheev
c294898246
Lua commands to create/move/remove objects; consistent handling of disabled objects ( #6726 , #6893 )
2023-01-22 00:08:21 +01:00
Petr Mikheev
d9e9db0983
Additional information in Lua profiler
2023-01-13 21:14:23 +01:00
Petr Mikheev
b248c3e173
Allow passing initData
to the :addSript call ( #7091 )
2022-12-31 22:08:17 +01:00
Petr Mikheev
310acaeee9
Don't pass MWLua::WorldView to MWLua::Action
2022-12-28 22:06:49 +01:00
Petr Mikheev
b8fb013edf
Merge MWLua::ObjectRegistry and MWWorld::WorldModel
2022-12-28 12:45:11 +01:00
psi29a
1d55be8214
Merge branch 'lua_profiler' into 'master'
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Lua profiler
See merge request OpenMW/openmw!2523
2022-12-07 10:53:47 +00:00
Petr Mikheev
7c36a7eb49
Run Lua GC in every frame
2022-12-03 17:09:11 +01:00
Petr Mikheev
55db95d4cf
Update Lua profiler; add ability to run OpenMW with old LuaJit that doesn't allow custom allocator (Lua profiler will be disabled in this case)
2022-12-03 16:58:03 +01:00
Petr Mikheev
02a9069a0e
Lua Profiler
2022-11-30 00:06:14 +01:00
Petr Mikheev
6fa65e4729
Track memory and CPU usage per script in LuaUtil::LuaState
2022-11-30 00:06:14 +01:00
Petr Mikheev
7a354d8c78
Remove from MWWorld::World a few functions that already exist in MWWorld::Cells and MWWorld::Scene
2022-11-13 12:37:37 +01:00
Petr Mikheev
395f7f0e9a
Fix #7039 : freeze after throwing an error in a queued Lua callback
2022-10-10 23:32:17 +02:00
Petr Mikheev
3697c9266b
Separate l10n manager from lua
2022-10-07 17:19:04 +02:00
elsid
4de8ea30c8
Report used memory by Lua interpreter
2022-09-30 02:15:21 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Project579
e5c417c968
Make sure all paths are passed as std::filesystem::path instead of std::string where possible.
2022-09-11 14:41:15 +02:00
elsid
552301c8fb
Cleanup openmw lua includes
2022-08-17 23:47:30 +02:00
Andrei Kortunov
cb64f49ba1
Allow to configure locales via settings menu
2022-07-27 13:03:34 +04:00
Andrei Kortunov
ccbb5e03fb
Use YAML files to translate MyGUI's localization tags
2022-07-12 08:20:40 +04:00
elsid
20c15b30de
Move getLuaType out of MWWorld::PtrBase
...
This function is used only for Lua related code and don't need to be present
everywhere ptr.hpp is included.
2022-07-05 00:53:19 +02:00
uramer
3761e7b24e
Pass a 0-count object to onConsume instead of the record id
2022-06-18 11:13:54 +02:00
Petr Mikheev
c548708a27
Remove Lua package openmw.settings
2022-06-12 00:06:39 +02:00
psi29a
9c1970dce4
Merge branch 'lua_esm' into 'master'
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Advanced Lua scripts configuration in omwaddon
See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
Petr Mikheev
1240b60a24
Console command reloadlua
also reloads l10n used by Lua scripts
2022-06-06 23:56:08 +02:00
Petr Mikheev
a70d5831c5
Lua scripts configuration in omwaddon
2022-06-05 01:36:39 +02:00
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
2022-05-31 08:45:27 +00:00
uramer
70eacbbefc
onObjectActive and onItemActive Lua engine handlers
2022-05-20 19:27:21 +00:00
psi29a
d3f331793e
Merge branch 'sol' into 'master'
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Update sol. Replace combined sol.hpp with loose files.
See merge request OpenMW/openmw!1851
2022-05-18 07:57:32 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
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Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
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Post Processing
See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
Petr Mikheev
d16fa553c8
Fix LuaUtil::Callback
2022-05-15 21:34:48 +02:00
cody glassman
04843fed6d
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00
Petr Mikheev
0643685ea5
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause ( #6745 )
2022-05-13 19:14:34 +02:00
Petr Mikheev
eae1e87081
[Lua] Update openmw.storage
2022-04-23 18:55:12 +02:00
Petr Mikheev
88d09c336c
Lua console
2022-04-21 21:57:07 +02:00
Petr Mikheev
51845e9553
Rendering raycasts in Lua
2022-04-11 23:36:54 +02:00
Petr Mikheev
a65f8ebbc6
Reorganize delayed Lua actions
2022-04-11 22:19:51 +02:00
Benjamin Winger
21ffbcc4b4
Lua i18n updates
2022-04-10 07:57:02 +00:00