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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 09:35:28 +00:00

648 Commits

Author SHA1 Message Date
scrawl
a39c129954 Clamp individual light attenuation at 1 2013-03-29 19:53:52 +01:00
scrawl
7ad1e962e0 Merge branch 'master' into graphics 2013-03-29 19:39:18 +01:00
Marc Zinnschlag
573368849b Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
	apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
Marek Kochanowicz
623f9c2a58 A new icon for misc iteams. I really hope that scales will do. 2013-03-27 19:52:12 +01:00
Marek Kochanowicz
cf0c55b37f New random-item. Looks a lot better. 2013-03-26 10:28:43 +01:00
Marek Kochanowicz
37a1fb6b7c Adding ingredient.svg icon. I need to work on random-item and scrap container icon. 2013-03-26 09:41:26 +01:00
Marek Kochanowicz
b7f95cd271 Random item (dice). Container.svg needs to be scraped, I'm afraid. 2013-03-24 10:19:46 +01:00
Marek Kochanowicz
3b5e202b13 Update the status icons. X as removed.svg and backgrounds for status icons stolen from oxygen emblems :P It gives clear look for it. 2013-03-23 19:53:10 +01:00
Marek Kochanowicz
e97319c0bb Drawer as container icon looks actually quite good IMHO. 2013-03-23 19:32:37 +01:00
Marek Kochanowicz
cb58ee126e Drawer as container icon. Look a little better the old crappy chest but changes are needed. 2013-03-23 19:29:52 +01:00
Marek Kochanowicz
59233e54b2 changing potion.svg according to pvdk sugestions 2013-03-23 18:18:19 +01:00
Marek Kochanowicz
43e863b020 Forgot to place the icons in the middle of the page. 2013-03-23 16:22:17 +01:00
Marek Kochanowicz
001b56714a Adding new status icons svg files. Qt svg does not allow blur to be used so I think that we should make png files of it but first information on the actual resolution needed is required... 2013-03-23 16:16:23 +01:00
scrawl
7beda509fe Lighting should be done in view space instead of object space, so that attenuation also works correctly for scaled objects 2013-03-23 09:53:38 +01:00
scrawl
a2ca679beb Added PC repair feature 2013-03-23 08:16:46 +01:00
Marek Kochanowicz
df8600e636 New anvil icon (repair.svg), edited weapon.svg (added new gradient on dagger blade) and light source.svg (clear to see what happend). container icon is still work in progress. 2013-03-22 18:06:11 +01:00
scrawl
20774f8f81 Added merchant repair feature 2013-03-22 14:13:10 +01:00
Marek Kochanowicz
e46097cd2e Icons. Currently activator, apparatus, book, container (work in progress), light source, potion, static, weapon. 2013-03-21 20:18:18 +01:00
scrawl
11aed7474e Shadow cast on water 2013-03-20 18:34:54 +01:00
scrawl
4cbb202306 Several tooltip fixes 2013-03-20 03:31:01 +01:00
scrawl
6c1ff8caca Merge branch 'master' into next
Conflicts:
	apps/openmw/mwworld/weather.cpp
	components/fileorderlist/model/datafilesmodel.cpp
2013-03-20 02:29:03 +01:00
scrawl
1666bc7740 Armor rating 2013-03-16 22:53:33 +01:00
scrawl
c0b0227e8a enchanting 2013-03-16 19:00:14 +01:00
scrawl
83932ebfe8 HLSL shader fix 2013-03-16 14:36:37 +01:00
scrawl
fdcbdbf35d Rewrote layout tooltips to use the new box layout system, fixes word wrapping delay 2013-03-13 19:44:34 +01:00
pvdk
30f3fbac3c Fixed paths to OpenMW icons 2013-03-12 21:21:08 +01:00
scrawl
4c588cbab6 Levelup dialog is now dynamic; added level descriptions 2013-03-12 17:18:47 +01:00
pvdk
31ba332647 Moved Windows icon to files/launcher 2013-03-12 04:05:14 +01:00
pvdk
75f86f3a85 Some changes to the stylesheet and other small GUI improvements 2013-03-12 01:03:15 +01:00
Pieter van der Kloet
64c5af314d Removed grayish pixel from the clear button, looks weird with dark colors 2013-03-11 01:53:54 +01:00
Pieter van der Kloet
b4d408af5d Added actions to datafiles.ui and implemented them in the launcher 2013-03-11 01:48:01 +01:00
Pieter van der Kloet
5e13614e08 Improved appearance of combobox and when using dark color themes 2013-03-11 01:34:12 +01:00
Sandy Carter
391bad2ccb put .desktop file in the right directory 2013-03-09 14:43:44 -05:00
Marc Zinnschlag
2a9d15cd9f Merge remote-tracking branch 'scrawl/master' 2013-03-07 16:42:07 +01:00
scrawl
0ee0dbdb97 Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
Pieter van der Kloet
9145fb210b Merge remote-tracking branch 'upstream/master' into opencsui 2013-03-07 03:02:03 +01:00
Pieter van der Kloet
7504ae675b Implemented a file dialog for the editor using launcher .ui 2013-03-07 03:00:59 +01:00
scrawl
7f8d659f3c Fix transparency sorting 2013-03-05 17:09:20 +01:00
scrawl
ff30bef3b2 Mipmap fix 2013-03-05 14:27:05 +01:00
scrawl
2486ec6cb9 Material fixes (vertex colors, alpha) 2013-03-05 13:51:48 +01:00
Marc Zinnschlag
8a887a0aef Merge remote-tracking branch 'potatoesmaster/tradewindow' 2013-03-04 19:42:51 +01:00
Marc Zinnschlag
ac810faa7e Merge remote-tracking branch 'scrawl/master' 2013-03-04 19:36:58 +01:00
scrawl
9f0bd95ef1 Added BM trees to transparency overrides 2013-03-04 17:57:35 +01:00
scrawl
cab5315a8e Disable mipmaps generation 2013-03-04 16:28:20 +01:00
Emanuel Guevel
215d45aaf7 Make trade window's "max sale" button clickable
The HBox widget above it was stealing the input events.
2013-03-04 12:24:42 +01:00
scrawl
f1d35b73b8 Cleanup 2013-03-03 19:52:20 +01:00
scrawl
c9fefc7f5d Simpler, more lightweight underwater effect, changed colors to match vanilla better 2013-03-03 19:28:11 +01:00
scrawl
5341bf9504 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 2013-03-03 15:51:58 +01:00
scrawl
ac0a23a68d Fix initialization problem 2013-03-03 14:53:47 +01:00
scrawl
cf87708c1f Magic effect icons for spells 2013-03-03 12:01:19 +01:00