scrawl
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9dbd9af31c
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Adjust fix for Bug #2360 to repair affected savegames
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2015-02-08 21:26:58 +01:00 |
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scrawl
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b542143e3a
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Fix faction reputation case sensitivity issue (Fixes #2360)
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2015-02-08 21:04:01 +01:00 |
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scrawl
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ad8790fba0
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Fix setWaterLevel script instruction not affecting physics
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2015-02-08 15:50:40 +01:00 |
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scrawl
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01e32aef79
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Fix exception moving a disabled object between cells
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2015-02-08 14:34:31 +01:00 |
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MiroslavR
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2223a69ab8
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Fix getpcinjail returning 0 when the console is open
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2015-02-07 20:13:11 +01:00 |
|
Jordan Ayers
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23024d2beb
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Re-work the sun's trajectory.
OMW Bug #781
Have the sun travel 15 degrees south of vertical.
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2015-02-07 12:36:27 -06:00 |
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MiroslavR
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9bbe6f8c5e
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Remove todo
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2015-02-07 18:39:05 +01:00 |
|
MiroslavR
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1230cf49bf
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Properly center jail progress widget, fix a bug with it not disappearing if the console is open
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2015-02-07 18:38:41 +01:00 |
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Jordan Ayers
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2d17eaa5ea
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Fix argument name for setSunDirection.
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2015-02-06 22:26:58 -06:00 |
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MiroslavR
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1d9e973573
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Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714)
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2015-02-07 04:05:28 +01:00 |
|
Marc Zinnschlag
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6c4920c58e
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Merge remote-tracking branch 'scrawl/master'
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2015-02-06 09:23:45 +01:00 |
|
scrawl
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01b4177872
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Make sure birthsign spells are added when loading savegame
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2015-02-06 01:27:17 +01:00 |
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scrawl
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9ce3e4b4e1
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UI consistency fix in levelup dialog
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2015-02-06 01:27:17 +01:00 |
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scrawl
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61ec9196c8
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Cap the displayed attribute multiplier in levelup to attribute points left to 100
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2015-02-06 01:27:17 +01:00 |
|
scrawl
|
b5e0e45c78
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Fix iLevelUpTotal not being used in the levelUp logic
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2015-02-06 01:27:17 +01:00 |
|
scrawl
|
55cd9b526c
|
Skill progress bar changed to match MW
|
2015-02-06 01:27:17 +01:00 |
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scrawl
|
f0b1d889c0
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ESSImport: import player skill progress
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2015-02-06 01:27:17 +01:00 |
|
scrawl
|
ae77eacd7e
|
Skill progress refactoring
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2015-02-06 01:27:16 +01:00 |
|
scrawl
|
dd8aab2a7f
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Adjust help for --load-savegame again
|
2015-02-06 01:27:16 +01:00 |
|
scrawl
|
356d1c7657
|
ESSImport: convert stolen item tracker
|
2015-02-06 01:27:16 +01:00 |
|
scrawl
|
bea88c3643
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
2015-02-06 01:27:16 +01:00 |
|
scrawl
|
c1862cbfc2
|
Clarify documentation for --load-savegame
|
2015-02-05 04:18:43 +01:00 |
|
scrawl
|
8087a7d920
|
Add possibility to dress up corpses (Fixes #2221)
|
2015-02-05 04:18:43 +01:00 |
|
scrawl
|
aa6ebcd75c
|
Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
|
2015-02-05 04:18:43 +01:00 |
|
scrawl
|
955505c167
|
Remove unused function
|
2015-02-05 04:18:43 +01:00 |
|
scrawl
|
27dc49a135
|
Rewrite game settings manager
Removes the abhorrent dependency on Ogre for this code and improves the error handling.
|
2015-02-05 04:18:42 +01:00 |
|
scrawl
|
6ea59c93ab
|
Ignore the object scale in Move instruction (Fixes #2275)
|
2015-02-05 04:18:42 +01:00 |
|
scrawl
|
6d097fbfbd
|
Normalise spelling of "levelled" throughout the code
|
2015-02-05 04:18:42 +01:00 |
|
scrawl
|
0c6e2170db
|
Include cleanup
|
2015-02-05 04:18:42 +01:00 |
|
Jordan Ayers
|
1f036c0381
|
Patch for COC Spawn Issue.
OMW Bug #1079
Fall back to the first static's position, if there are no door markers.
|
2015-02-04 12:10:56 -06:00 |
|
scrawl
|
fbb8998184
|
Account for not yet listed cells in getInteriorPtrs
|
2015-02-04 16:41:14 +01:00 |
|
scrawl
|
14923f3e8b
|
Fix for broken unsetRefNum
|
2015-02-03 23:05:06 +01:00 |
|
MiroslavR
|
ee8f88fc42
|
Reset health modifier when actor dies (Fixes #2330)
|
2015-02-01 22:04:49 +01:00 |
|
Marc Zinnschlag
|
82ff737c31
|
Merge remote-tracking branch 'scrawl/master'
|
2015-02-01 12:10:28 +01:00 |
|
scrawl
|
7e33471edb
|
Fix code duplication
|
2015-01-31 22:40:43 +01:00 |
|
scrawl
|
c98b7db4c1
|
Fix swim height, use fSwimHeightScale GMST
|
2015-01-31 22:40:43 +01:00 |
|
scrawl
|
56799c79f4
|
Fix attachArrow exception when changing weapon (Fixes #2332)
|
2015-01-31 22:40:42 +01:00 |
|
scrawl
|
fec8cf91f5
|
Add exception handling to various uses of DataStream::read
|
2015-01-31 22:40:42 +01:00 |
|
scrawl
|
86165d38d2
|
Add exception handling in addObjectToScene
|
2015-01-31 22:40:42 +01:00 |
|
scrawl
|
73e57f53a8
|
Always print openmw version in the log
|
2015-01-31 22:40:42 +01:00 |
|
scrawl
|
cbe135c60f
|
Don't require magicka for casting spells in God Mode (Fixes #2331)
|
2015-01-31 22:40:42 +01:00 |
|
scrawl
|
7d76f1a113
|
PlaceAt count argument should spawn independent references (Fixes #2283)
|
2015-01-31 22:40:41 +01:00 |
|
scrawl
|
7542fb5cd9
|
Show map notes on door marker leading to the cell with the note (Fixes #2284)
|
2015-01-31 22:40:41 +01:00 |
|
scrawl
|
54e79c8c98
|
Use mouse pressed event for pin button instead of mouse click
|
2015-01-31 22:40:41 +01:00 |
|
scrawl
|
c093e284d9
|
Delegate cleanup
|
2015-01-31 22:40:41 +01:00 |
|
scrawl
|
bdcc3a4036
|
Add missing swish sound for thrown weapons
|
2015-01-31 22:40:40 +01:00 |
|
scrawl
|
326eaea8a6
|
Add missing sound for drawing throwing weapons (Fixes #2308)
|
2015-01-31 22:40:40 +01:00 |
|
scrawl
|
0497a40d09
|
Fix incorrect sound for thrown weapons
|
2015-01-31 22:40:40 +01:00 |
|
scrawl
|
2346c3528d
|
Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
|
2015-01-31 22:40:40 +01:00 |
|
scrawl
|
bd0a0e64a9
|
Fix overwriting script records not working
|
2015-01-31 22:40:40 +01:00 |
|