mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-23 15:40:42 +00:00
Add exception handling in addObjectToScene
This commit is contained in:
parent
73e57f53a8
commit
86165d38d2
@ -544,9 +544,16 @@ namespace MWWorld
|
||||
|
||||
void Scene::addObjectToScene (const Ptr& ptr)
|
||||
{
|
||||
addObject(ptr, *mPhysics, mRendering);
|
||||
MWBase::Environment::get().getWorld()->rotateObject(ptr, 0, 0, 0, true);
|
||||
MWBase::Environment::get().getWorld()->scaleObject(ptr, ptr.getCellRef().getScale());
|
||||
try
|
||||
{
|
||||
addObject(ptr, *mPhysics, mRendering);
|
||||
MWBase::Environment::get().getWorld()->rotateObject(ptr, 0, 0, 0, true);
|
||||
MWBase::Environment::get().getWorld()->scaleObject(ptr, ptr.getCellRef().getScale());
|
||||
}
|
||||
catch (std::exception& e)
|
||||
{
|
||||
std::cerr << "error during rendering: " << e.what() << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void Scene::removeObjectFromScene (const Ptr& ptr)
|
||||
|
Loading…
x
Reference in New Issue
Block a user