Marc Zinnschlag
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30f114873d
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added debug profile record
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2014-08-03 10:12:03 +02:00 |
|
Marc Zinnschlag
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c9cd7fb6b7
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Merge branch 'scripts'
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2014-07-28 09:02:24 +02:00 |
|
Marc Zinnschlag
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aa8c0bccb4
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added new argument type: z (optional, any)
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2014-07-23 09:44:29 +02:00 |
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scrawl
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2a510573b8
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Remove unused implementation file
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2014-07-17 16:16:14 +02:00 |
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scrawl
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e25fa6c157
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Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
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2014-06-29 02:42:36 +02:00 |
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scrawl
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a54ac579a5
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Savegame: Store AiSequence
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2014-06-13 02:26:52 +02:00 |
|
scrawl
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e266aff561
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Savegame: store projectiles
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2014-05-17 05:24:32 +02:00 |
|
scrawl
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b3735981d6
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Remove unused file_finder
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2014-05-15 21:36:24 +02:00 |
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scrawl
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a76e391ad0
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Savegame: store door movement state (Closes #747)
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2014-05-15 09:54:10 +02:00 |
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scrawl
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471bbd0021
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Savegame: store levelled creature state and move to actorIds
(Closes #1332)
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2014-05-15 09:54:04 +02:00 |
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scrawl
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9052cc4a57
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Savegame: store ActiveSpells
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2014-05-14 23:54:15 +02:00 |
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scrawl
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6cc691115b
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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scrawl
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a4a9794417
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Savegame: store fog of war (Closes #1177)
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2014-05-11 02:07:58 +02:00 |
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scrawl
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8560b43464
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Move to esm component
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2014-05-02 12:48:07 +02:00 |
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scrawl
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262e959699
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Remove unused slice_array
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2014-04-20 19:28:39 +02:00 |
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Marc Zinnschlag
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1b6b4e3442
|
Merge remote-tracking branch 'slothlife/weather_save'
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2014-03-23 08:36:45 +01:00 |
|
slothlife
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6eab9c5179
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Move weather state save/load to a new class
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2014-03-21 01:19:40 -05:00 |
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Marc Zinnschlag
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2de862126a
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
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scrawl
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d0f98103e4
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Terrain: re-added "distant land=off" path
Still a hack, but the overhead of building and traversing the quad tree appears negligible.
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2014-03-06 03:04:23 +01:00 |
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scrawl
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97c3efb3ba
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Terrain: decoupled Chunk from QuadTreeNode.
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2014-03-05 21:46:37 +01:00 |
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scrawl
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64c9932597
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Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function)
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2014-03-05 21:46:36 +01:00 |
|
Marc Zinnschlag
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9788bbcab9
|
partially store creature state in saved game files (only attributes and dynamics for now)
|
2014-02-16 15:56:36 +01:00 |
|
Marc Zinnschlag
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b0532e0c85
|
store NPC state in saved game files
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2014-02-16 15:51:45 +01:00 |
|
Marc Zinnschlag
|
9f721fd144
|
store list of known topics in saved game files
|
2014-02-16 12:54:27 +01:00 |
|
Marc Zinnschlag
|
451e1f413b
|
instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly
|
2014-02-14 11:15:16 +01:00 |
|
Marc Zinnschlag
|
d6e212a02b
|
Merge branch 'master' into script
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2014-02-13 15:02:02 +01:00 |
|
Marc Zinnschlag
|
3147aebf75
|
factored out declaration parser
|
2014-02-10 13:01:52 +01:00 |
|
pvdk
|
f263acdac6
|
Merge remote-tracking branch 'upstream/master' into versioninfo
|
2014-02-03 02:27:24 +01:00 |
|
Marc Zinnschlag
|
5b04c10e1d
|
added creature/NPC state to saved games (only container/inventory for now)
|
2014-02-01 17:36:23 +01:00 |
|
Marc Zinnschlag
|
dd674566a2
|
store content of containers in saved game files
|
2014-01-31 13:25:32 +01:00 |
|
Marc Zinnschlag
|
900532a6ca
|
store additional state of lights in saved game files
|
2014-01-30 12:37:33 +01:00 |
|
scrawl
|
e0de76a6f7
|
Save/load global map
|
2014-01-25 19:06:14 +01:00 |
|
Marc Zinnschlag
|
22cb4784b5
|
store cell state in saved game files (no references yet)
|
2014-01-23 11:29:40 +01:00 |
|
pvdk
|
c95b8bcb39
|
Moved the generated version header stuff into components
|
2014-01-22 17:33:55 +01:00 |
|
Marc Zinnschlag
|
8c5f313546
|
added savedgame-specifc record structs for objects state
|
2014-01-14 15:29:55 +01:00 |
|
scrawl
|
62774fcc4a
|
Merge branch 'master' into HEAD
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
|
2014-01-06 00:23:17 +01:00 |
|
Marc Zinnschlag
|
3590fa40bd
|
store global script state in saved game files
|
2013-12-15 16:16:50 +01:00 |
|
scrawl
|
530d06ab54
|
Remove unused code
|
2013-12-14 05:07:08 +01:00 |
|
scrawl
|
51a9f0111c
|
Implement NiAlphaController and NiMaterialColorController
|
2013-12-08 16:38:13 +01:00 |
|
Marc Zinnschlag
|
eec9821cd8
|
added records for storing journals in saved game files
|
2013-11-30 14:41:12 +01:00 |
|
Marc Zinnschlag
|
dc75627d53
|
added secondary saved game header record
|
2013-11-19 10:51:30 +01:00 |
|
Marc Zinnschlag
|
418ccf705d
|
Merge branch 'openmw-27'
Conflicts:
apps/launcher/graphicspage.hpp
components/CMakeLists.txt
|
2013-11-06 10:21:25 +01:00 |
|
scrawl
|
636d399c7f
|
Refactored Ogre initialisation into a component
|
2013-10-30 14:04:33 +01:00 |
|
graffy76
|
f9591ddda6
|
Reimplemented constentselector view class
|
2013-10-22 21:52:35 -05:00 |
|
graffy76
|
217a4d75b4
|
Implemented profile function in launcher datafiles page
Implemented dependency sorting to ensure dependent files appear latest
in the list.
|
2013-10-06 21:13:47 -05:00 |
|
graffy76
|
00c78a4aa1
|
Implementing ContentSelector class in DataFilesPage
Moved AdjusterWidget / FileWidget to ContentSelectorView
|
2013-10-01 21:29:45 -05:00 |
|
graffy76
|
cfdc19c427
|
Renamed esxSelector to contentSelector
Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
|
2013-09-21 23:06:29 -05:00 |
|
graffy76
|
7b7dfa122d
|
Merge branch 'master' into esxSelector
|
2013-09-19 16:24:28 -05:00 |
|
graffy76
|
0eb06ada39
|
Implemneting drag and drop
|
2013-09-18 02:36:23 -05:00 |
|
graffy76
|
a6e7cf9a8c
|
Implementing drag and drop
|
2013-09-07 15:57:40 -05:00 |
|