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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-06 09:39:49 +00:00

4194 Commits

Author SHA1 Message Date
Chris Robinson
90cb9ee0ac Don't set a vertical velocity when on the ground 2013-02-23 16:30:11 -08:00
lazydev
a5ff8181b7 fix for https://bugs.openmw.org/issues/569 2013-02-24 03:35:43 +04:00
Chris Robinson
8e59ea4941 Use a separate method to handle animation events 2013-02-23 14:39:01 -08:00
Pieter van der Kloet
150d4a7a72 Added support for multiple ini files 2013-02-23 23:18:42 +01:00
Chris Robinson
d77d035d3a Handle the "sound" events in runAnimation 2013-02-23 14:15:11 -08:00
Chris Robinson
df8889dcc4 Limit maximum frame time to 200ms
This effectively slows game time when it drops below 5 fps. Something like this
is desirable when dealing with time-based animations, which can jump forward
after a lengthy cell transition.
2013-02-23 13:15:37 -08:00
Marc Zinnschlag
9a03b17b2d Merge branch 'localworkaround' 2013-02-23 20:50:22 +01:00
Marc Zinnschlag
a95431c387 fix 2013-02-23 20:20:40 +01:00
Marc Zinnschlag
9e8d0128e0 Merge remote-tracking branch 'blunted2night/size_t-warnings_v2' 2013-02-23 20:06:27 +01:00
Nathan Jeffords
44b1c66c4b fixed various warnings about converting size_t to int 2013-02-23 10:23:38 -08:00
Chris Robinson
d208422ca7 Add a method to update an Animation's Ptr object 2013-02-23 10:12:36 -08:00
Marc Zinnschlag
d98ec67671 Merge remote-tracking branch 'graffy76/recentfiles' 2013-02-23 18:53:33 +01:00
Chris Robinson
a2eaec7878 Avoiding holding the InventoryStore in the NpcAnimation class 2013-02-23 08:03:52 -08:00
Chris Robinson
0d0e75fe0b Don't set animation sources for models that don't have a skeleton 2013-02-23 07:36:11 -08:00
graffy76
89dace3cc3 Fix for operations widget - hides when no operations are running. 2013-02-23 09:07:13 -06:00
Chris Robinson
0148db8ccf Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/npcanimation.hpp
2013-02-23 05:59:35 -08:00
Marc Zinnschlag
3472a6f180 workaround for infinite recursion during local variable access 2013-02-23 14:40:56 +01:00
scrawl
4b51184ec4 Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-02-23 14:37:28 +01:00
Chris Robinson
e6da9dfae5 Specify the animation key to stop playing at 2013-02-23 05:15:10 -08:00
Marc Zinnschlag
59748a7647 Merge remote-tracking branch 'greye/cross-cell' 2013-02-23 13:55:31 +01:00
Sergey Shambir
a3adcf752d TradeWindow: fixed coding style
Mentioned here: https://github.com/zinnschlag/openmw/pull/554
2013-02-23 13:51:21 +01:00
greye
ac7095537f remove insertMesh() call on object cell change 2013-02-23 16:50:37 +04:00
greye
d983ed5c78 fix invalid SceneNode pointer on cell change 2013-02-23 16:45:55 +04:00
greye
9659b4a95e update NpcAnimation inventory reference on cell change 2013-02-23 16:45:55 +04:00
Marc Zinnschlag
868916a9a2 added add-on global variables in the same way add-on GMSTs were added 2013-02-23 12:51:45 +01:00
Marc Zinnschlag
6f5a772d02 fixed another case handling problem 2013-02-23 12:35:05 +01:00
Chris Robinson
b8f5813609 Set all animation sources at once 2013-02-23 03:34:03 -08:00
Marc Zinnschlag
c9ca565462 removed a redundant function call 2013-02-23 12:05:09 +01:00
Chris Robinson
f841576bba Don't override animations played with playgroup 2013-02-23 01:54:46 -08:00
scrawl
7e816c826b Fix lights without a mesh 2013-02-23 09:17:12 +01:00
scrawl
01102f9c73 Don't emit if there wasn't enough movement 2013-02-23 05:53:20 +01:00
graffy76
6f89d453a5 Operations widget height fix and abort button feature. Successfully
tested resizing of Operations QDockWidget for multiple concurrent
operations.
2013-02-22 21:53:32 -06:00
scrawl
5b099393fa Fix time factor 2013-02-23 04:43:51 +01:00
scrawl
db9e49968e Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-02-23 04:13:51 +01:00
scrawl
f17ea109ca Fix light positions 2013-02-23 04:06:05 +01:00
Chris Robinson
b12c6a4c16 Fix character preview 2013-02-22 11:16:00 -08:00
Chris Robinson
ecbf1568a1 Fix NPC part attachment 2013-02-22 10:15:29 -08:00
Chris Robinson
9dee2a72cd Use a separate method to calculate animation velocity 2013-02-22 09:22:06 -08:00
Chris Robinson
3c0b29de45 Merge remote-tracking branch 'zini/master' into animation2 2013-02-22 01:34:22 -08:00
Chris Robinson
84227caa0c Cleanup Npc::getSpeed a little 2013-02-22 01:30:06 -08:00
Chris Robinson
7ec73c29f2 Do not return the player's Animation object for non-players 2013-02-22 01:27:26 -08:00
Chris Robinson
9c3af5f344 Do not interpret noclip mode as flying 2013-02-22 01:26:30 -08:00
lazydev
71e5369f04 Loading translation data for all the plugin files, not only for the first one 2013-02-22 02:18:54 +04:00
Chris Robinson
7fcca180b6 Implement rudimentary jumping 2013-02-20 20:08:04 -08:00
Pieter van der Kloet
63a13cf9ca Whoops, removed an include 2013-02-20 19:29:12 +01:00
Pieter van der Kloet
18d01cd65a Implemented a first-run dialog to import Morrowind.ini settings 2013-02-20 19:27:04 +01:00
Chris Robinson
bbde0146a7 Merge remote-tracking branch 'zini/master' into animation2 2013-02-20 08:27:40 -08:00
Chris Robinson
4eb8ea0c95 Fix stepping and vertical force accumulation 2013-02-20 07:51:36 -08:00
Chris Robinson
b14def7c09 Set the character as being on the ground when colliding with a shallow enough slope 2013-02-20 05:24:38 -08:00
Chris Robinson
fe6fa9ebe7 Simplify newtrace a bit 2013-02-20 04:14:52 -08:00