1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 03:40:14 +00:00

fix invalid SceneNode pointer on cell change

This commit is contained in:
greye 2013-02-22 11:14:14 +04:00
parent 9659b4a95e
commit d983ed5c78

View File

@ -746,7 +746,11 @@ namespace MWWorld
copyObjectToCell(ptr, newCell, pos);
else if (!mWorldScene->isCellActive(newCell))
{
MWWorld::Class::get(ptr).copyToCell(ptr, newCell);
MWWorld::Class::get(ptr)
.copyToCell(ptr, newCell)
.getRefData()
.setBaseNode(0);
mWorldScene->removeObjectFromScene(ptr);
mLocalScripts.remove(ptr);
removeContainerScripts (ptr);