Retrieved the Colours straight from Settings
Made tagname clearer in openmw_list.skin.xml
Fixed minor formatting issue in validate.cpp, textcolours.cpp
Updated skin variables to be const and string_view
Changed the values from int to float in settings.cfg. This is consistent with the older format.
The prefix is no longer referenced and hardcoded. There were four original values in the old color format, the parsing had to be modified to account for floats and four values.
Removed the color settings from Textcolours, they are unneccessary
Removed the Fallback workaround as a dedicated else condition was created with the new tag "fontcolouroptional". This code section has no involvement in Fallback
openmw_list.skin.xml was updated to reflect this new tag
settings.cfg was updated with the updated variable names
referencing settings.cfg and settings-default.cfg. These settings work similarly
to the color references found in openmw.cfg and Morrowind.ini.
Changes include:
Removal of deprecated settings:
color topic specific
color topic exhausted
Addition of six new color settings to settings.cfg and settings-default.cfg
Updated description in settings-default.cfg to reflect the new color format
Seems that changing the skin modifies some size properties so they had to be reset.
Needed to create a specific skin in order to prevent modifying unintended text.
The exhausted color is not referenced by the settings.cfg, the user will need to modify the color in the skin file.
Edit: Fixed the coding convention issues and converted the tabs into spaces in the .xml. Closed the previous merge request out of confusion, sorry new to Git.