florent.teppe
3f678c3b0a
Dest Door and teleport use ESM::RefId
...
This changes a lot of files as a consequence.
Still buggy, moving to exterior doesn't bring to the right place yet
coc "seyda neen" doesn't work. SO I broke somehting when fetching a cell from a name
2023-04-03 14:16:03 +02:00
florent.teppe
3780033837
Reverts Cell name to a string
2023-01-21 18:39:42 +01:00
florent.teppe
2c30575b3b
CellName is now a RefId, makes more sense that way.
2022-12-27 19:16:21 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Evil Eye
19bd2f3c3d
Use more string_view and const string&
2022-08-27 13:07:59 +02:00
Evil Eye
dfc72e9b7e
Make StayOutside only block teleportation from exteriors to interiors
2021-10-06 18:25:28 +02:00
Andrei Kortunov
8ca3c3b123
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
Charles Calhoun
14aacb81c5
Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation.
2020-10-03 20:05:17 +00:00
NeveHanter
8568cd049f
Removed "less" character from the documentation by the requested opportunity.
2016-12-26 21:46:43 +01:00
NeveHanter
ff4aba2a6e
Moved duplicated code to common ActionTeleport static method and reordered travel price calculations
2016-12-23 21:27:29 +01:00
scrawl
d1b6289cad
Don't teleport followers when using teleportation spells
2015-05-22 19:57:02 +02:00
scrawl
b4fbaf1169
Fix potential infinite recursion in ActionTeleport ( Fixes #1840 )
2014-08-26 02:09:23 +02:00
Marc Zinnschlag
78fe6fdce5
Issue #351 : Refactoring Action class
2012-07-27 12:00:10 +02:00
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
Marc Zinnschlag
bdd5e2f064
modified teleport action to support exteriors; coordinates are wrong here too
2010-08-20 14:56:26 +02:00
Marc Zinnschlag
002345270b
implemented teleport doors (only for the player for now)
2010-08-03 18:44:52 +02:00