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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-14 01:19:59 +00:00

Use more string_view and const string&

This commit is contained in:
Evil Eye 2022-08-27 13:07:59 +02:00
parent 1d177e2d71
commit 19bd2f3c3d
34 changed files with 119 additions and 120 deletions

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@ -214,7 +214,7 @@ namespace MWBase
/// update activated quick key state (if action executing was delayed for some reason)
virtual void updateActivatedQuickKey () = 0;
virtual std::string getSelectedSpell() = 0;
virtual const std::string& getSelectedSpell() = 0;
virtual void setSelectedSpell(const std::string& spellId, int successChancePercent) = 0;
virtual void setSelectedEnchantItem(const MWWorld::Ptr& item) = 0;
virtual const MWWorld::Ptr& getSelectedEnchantItem() const = 0;

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@ -224,7 +224,7 @@ namespace MWBase
virtual void advanceTime (double hours, bool incremental = false) = 0;
///< Advance in-game time.
virtual std::string getMonthName (int month = -1) const = 0;
virtual std::string_view getMonthName(int month = -1) const = 0;
///< Return name of month (-1: current month)
virtual MWWorld::TimeStamp getTimeStamp() const = 0;
@ -514,7 +514,7 @@ namespace MWBase
/// Find default position inside exterior cell specified by name
/// \return false if exterior with given name not exists, true otherwise
virtual bool findExteriorPosition(const std::string &name, ESM::Position &pos) = 0;
virtual bool findExteriorPosition(std::string_view name, ESM::Position& pos) = 0;
/// Find default position inside interior cell specified by name
/// \return false if interior with given name not exists, true otherwise
@ -566,8 +566,7 @@ namespace MWBase
/// Teleports \a ptr to the closest reference of \a id (e.g. DivineMarker, PrisonMarker, TempleMarker)
/// @note id must be lower case
virtual void teleportToClosestMarker (const MWWorld::Ptr& ptr,
const std::string& id) = 0;
virtual void teleportToClosestMarker(const MWWorld::Ptr& ptr, std::string_view id) = 0;
enum DetectionType
{

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@ -126,7 +126,7 @@ namespace MWGui
std::string cellname = transport[i].mCellName;
bool interior = true;
const osg::Vec2i cellIndex = MWWorld::positionToCellIndex(transport[i].mPos.pos[0], transport[i].mPos.pos[1]);
if (cellname == "")
if (cellname.empty())
{
MWWorld::CellStore* cell = MWBase::Environment::get().getWorld()->getExterior(cellIndex.x(), cellIndex.y());
cellname = MWBase::Environment::get().getWorld()->getCellName(cell);
@ -170,7 +170,7 @@ namespace MWGui
MWBase::Environment::get().getWindowManager()->fadeScreenOut(1);
ESM::Position pos = *_sender->getUserData<ESM::Position>();
std::string cellname = _sender->getUserString("Destination");
const std::string& cellname = _sender->getUserString("Destination");
bool interior = _sender->getUserString("interior") == "y";
if (mPtr.getCell()->isExterior())
{
@ -187,7 +187,7 @@ namespace MWGui
MWBase::Environment::get().getWindowManager()->fadeScreenOut(1);
// Teleports any followers, too.
MWWorld::ActionTeleport action(interior ? cellname : "", pos, true);
MWWorld::ActionTeleport action(interior ? cellname : std::string_view{}, pos, true);
action.execute(player);
MWBase::Environment::get().getWindowManager()->fadeScreenOut(0);

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@ -153,7 +153,7 @@ namespace MWGui
onHourSliderChangedPosition(mHourSlider, 0);
mHourSlider->setScrollPosition (0);
std::string month = MWBase::Environment::get().getWorld ()->getMonthName();
std::string_view month = MWBase::Environment::get().getWorld ()->getMonthName();
int hour = static_cast<int>(MWBase::Environment::get().getWorld()->getTimeStamp().getHour());
bool pm = hour >= 12;
if (hour >= 13) hour -= 12;
@ -161,7 +161,7 @@ namespace MWGui
ESM::EpochTimeStamp currentDate = MWBase::Environment::get().getWorld()->getEpochTimeStamp();
std::string daysPassed = Misc::StringUtils::format("(#{sDay} %i)", MWBase::Environment::get().getWorld()->getTimeStamp().getDay());
std::string formattedHour(pm ? "#{sSaveMenuHelp05}" : "#{sSaveMenuHelp04}");
std::string_view formattedHour(pm ? "#{sSaveMenuHelp05}" : "#{sSaveMenuHelp04}");
std::string dateTimeText = Misc::StringUtils::format("%i %s %s %i %s", currentDate.mDay, month, daysPassed, hour, formattedHour);
mDateTimeText->setCaptionWithReplacing (dateTimeText);
}
@ -195,7 +195,7 @@ namespace MWGui
MWWorld::Ptr player = world->getPlayerPtr();
if (mSleeping && player.getCell()->isExterior())
{
std::string regionstr = player.getCell()->getCell()->mRegion;
const std::string& regionstr = player.getCell()->getCell()->mRegion;
if (!regionstr.empty())
{
const ESM::Region *region = world->getStore().get<ESM::Region>().find (regionstr);

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@ -242,7 +242,7 @@ namespace MWGui
/// update activated quick key state (if action executing was delayed for some reason)
void updateActivatedQuickKey () override;
std::string getSelectedSpell() override { return mSelectedSpell; }
const std::string& getSelectedSpell() override { return mSelectedSpell; }
void setSelectedSpell(const std::string& spellId, int successChancePercent) override;
void setSelectedEnchantItem(const MWWorld::Ptr& item) override;
const MWWorld::Ptr& getSelectedEnchantItem() const override;

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@ -299,7 +299,7 @@ namespace MWMechanics
const CreatureStats& stats = actor.getClass().getCreatureStats(actor);
const MWWorld::Store<ESM::GameSetting>& gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
std::string selectedSpellId = stats.getSpells().getSelectedSpell();
const std::string& selectedSpellId = stats.getSpells().getSelectedSpell();
MWWorld::Ptr selectedEnchItem;
MWWorld::Ptr activeWeapon, activeAmmo;

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@ -1383,7 +1383,7 @@ bool CharacterController::updateWeaponState()
// For the player, set the spell we want to cast
// This has to be done at the start of the casting animation,
// *not* when selecting a spell in the GUI (otherwise you could change the spell mid-animation)
std::string selectedSpell = MWBase::Environment::get().getWindowManager()->getSelectedSpell();
const std::string& selectedSpell = MWBase::Environment::get().getWindowManager()->getSelectedSpell();
stats.getSpells().setSelectedSpell(selectedSpell);
}
std::string spellid = stats.getSpells().getSelectedSpell();

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@ -533,7 +533,7 @@ namespace MWMechanics
std::map<std::string, int>::const_iterator playerFactionIt = playerStats.getFactionRanks().begin();
for (; playerFactionIt != playerStats.getFactionRanks().end(); ++playerFactionIt)
{
std::string itFaction = playerFactionIt->first;
const std::string& itFaction = playerFactionIt->first;
// Ignore the faction, if a player was expelled from it.
if (playerStats.getExpelled(itFaction))
@ -839,12 +839,8 @@ namespace MWMechanics
for (const ESM::GameSetting &currentSetting : gameSettings)
{
std::string currentGMSTID = currentSetting.mId;
Misc::StringUtils::lowerCaseInPlace(currentGMSTID);
// Don't bother checking this GMST if it's not a sMagicBound* one.
const std::string& toFind = "smagicbound";
if (currentGMSTID.compare(0, toFind.length(), toFind) != 0)
if (!Misc::StringUtils::ciStartsWith(currentSetting.mId, "smagicbound"))
continue;
// All sMagicBound* GMST's should be of type string
@ -970,7 +966,7 @@ namespace MWMechanics
return false;
const OwnerMap& owners = it->second;
const std::string ownerid = ptr.getCellRef().getRefId();
const std::string& ownerid = ptr.getCellRef().getRefId();
OwnerMap::const_iterator ownerFound = owners.find(std::make_pair(Misc::StringUtils::lowerCase(ownerid), false));
if (ownerFound != owners.end())
return true;

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@ -428,7 +428,7 @@ void applyMagicEffect(const MWWorld::Ptr& target, const MWWorld::Ptr& caster, co
invalid = true;
else if (world->isTeleportingEnabled())
{
auto marker = (effect.mEffectId == ESM::MagicEffect::DivineIntervention) ? "divinemarker" : "templemarker";
std::string_view marker = (effect.mEffectId == ESM::MagicEffect::DivineIntervention) ? "divinemarker" : "templemarker";
world->teleportToClosestMarker(target, marker);
if(!caster.isEmpty())
{
@ -464,7 +464,10 @@ void applyMagicEffect(const MWWorld::Ptr& target, const MWWorld::Ptr& caster, co
world->getPlayer().getMarkedPosition(markedCell, markedPosition);
if (markedCell)
{
MWWorld::ActionTeleport action(markedCell->isExterior() ? "" : markedCell->getCell()->mName, markedPosition, false);
std::string_view dest;
if (!markedCell->isExterior())
dest = markedCell->getCell()->mName;
MWWorld::ActionTeleport action(dest, markedPosition, false);
action.execute(target);
if(!caster.isEmpty())
{

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@ -106,7 +106,7 @@ namespace MWMechanics
mSelectedSpell = spellId;
}
const std::string Spells::getSelectedSpell() const
const std::string& Spells::getSelectedSpell() const
{
return mSelectedSpell;
}

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@ -87,7 +87,7 @@ namespace MWMechanics
void setSelectedSpell (const std::string& spellId);
///< This function does not verify, if the spell is available.
const std::string getSelectedSpell() const;
const std::string& getSelectedSpell() const;
///< May return an empty string.
bool hasCommonDisease() const;

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@ -27,9 +27,9 @@ namespace MWMechanics
|| (effectId >= ESM::MagicEffect::SummonFabricant && effectId <= ESM::MagicEffect::SummonCreature05));
}
std::string getSummonedCreature(int effectId)
std::string_view getSummonedCreature(int effectId)
{
static const std::map<int, std::string> summonMap
static const std::map<int, std::string_view> summonMap
{
{ESM::MagicEffect::SummonAncestralGhost, "sMagicAncestralGhostID"},
{ESM::MagicEffect::SummonBonelord, "sMagicBonelordID"},
@ -58,12 +58,12 @@ namespace MWMechanics
auto it = summonMap.find(effectId);
if (it != summonMap.end())
return MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find(it->second)->mValue.getString();
return std::string();
return {};
}
int summonCreature(int effectId, const MWWorld::Ptr& summoner)
{
std::string creatureID = getSummonedCreature(effectId);
std::string_view creatureID = getSummonedCreature(effectId);
int creatureActorId = -1;
if (!creatureID.empty())
{

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@ -1,7 +1,7 @@
#ifndef OPENMW_MECHANICS_SUMMONING_H
#define OPENMW_MECHANICS_SUMMONING_H
#include <string>
#include <string_view>
#include <utility>
#include <components/esm3/magiceffects.hpp>
@ -15,7 +15,7 @@ namespace MWMechanics
{
bool isSummoningEffect(int effectId);
std::string getSummonedCreature(int effectId);
std::string_view getSummonedCreature(int effectId);
void purgeSummonEffect(const MWWorld::Ptr& summoner, const std::pair<int, int>& summon);

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@ -87,7 +87,7 @@ namespace MWScript
void execute (Interpreter::Runtime& runtime) override
{
std::string cell{runtime.getStringLiteral(runtime[0].mInteger)};
std::string_view cell = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
ESM::Position pos;
@ -96,7 +96,7 @@ namespace MWScript
if (world->findExteriorPosition(cell, pos))
{
MWWorld::ActionTeleport("", pos, false).execute(playerPtr);
MWWorld::ActionTeleport({}, pos, false).execute(playerPtr);
world->adjustPosition(playerPtr, false);
}
else
@ -130,7 +130,7 @@ namespace MWScript
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
MWWorld::ActionTeleport("", pos, false).execute(playerPtr);
MWWorld::ActionTeleport({}, pos, false).execute(playerPtr);
world->adjustPosition(playerPtr, false);
}
};

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@ -114,7 +114,7 @@ namespace MWScript
void execute (Interpreter::Runtime& runtime) override
{
std::string cell = ::Misc::StringUtils::lowerCase(runtime.getStringLiteral(runtime[0].mInteger));
std::string_view cell = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
// "Will match complete or partial cells, so ShowMap, "Vivec" will show cells Vivec and Vivec, Fred's House as well."
@ -127,9 +127,7 @@ namespace MWScript
for (auto it = cells.extBegin(); it != cells.extEnd(); ++it)
{
std::string name = it->mName;
::Misc::StringUtils::lowerCaseInPlace(name);
if (name.length() >= cell.length() && name.substr(0, cell.length()) == cell)
if (Misc::StringUtils::ciStartsWith(it->mName, cell))
winMgr->addVisitedLocation(it->mName, it->getGridX(), it->getGridY());
}
}
@ -144,11 +142,10 @@ namespace MWScript
const MWWorld::Store<ESM::Cell> &cells =
MWBase::Environment::get().getWorld ()->getStore().get<ESM::Cell>();
MWWorld::Store<ESM::Cell>::iterator it = cells.extBegin();
for (; it != cells.extEnd(); ++it)
for (auto it = cells.extBegin(); it != cells.extEnd(); ++it)
{
std::string name = it->mName;
if (name != "")
const std::string& name = it->mName;
if (!name.empty())
MWBase::Environment::get().getWindowManager()->addVisitedLocation (
name,
it->getGridX(),

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@ -591,7 +591,7 @@ namespace MWScript
{
MWWorld::Ptr ptr = R()(runtime);
std::string creature{runtime.getStringLiteral(runtime[0].mInteger)};
std::string_view creature = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
std::string_view gem = runtime.getStringLiteral(runtime[0].mInteger);

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@ -757,7 +757,7 @@ namespace MWScript
{
MWWorld::ConstPtr ptr = R()(runtime, false);
std::string factionId;
std::string_view factionId;
if (arg0==1)
{
@ -790,7 +790,7 @@ namespace MWScript
Interpreter::Type_Integer value = runtime[0].mInteger;
runtime.pop();
std::string factionId;
std::string_view factionId;
if (arg0==1)
{
@ -822,7 +822,7 @@ namespace MWScript
Interpreter::Type_Integer value = runtime[0].mInteger;
runtime.pop();
std::string factionId;
std::string_view factionId;
if (arg0==1)
{

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@ -336,7 +336,7 @@ namespace MWSound
{
std::vector<std::string> filelist;
// Is there an ini setting for this filename or something?
std::string filename = "music/special/morrowind title.mp3";
std::string_view filename = "music/special/morrowind title.mp3";
if (mVFS->exists(filename))
{
filelist.emplace_back(filename);

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@ -53,9 +53,9 @@ namespace MWWorld
std::ostringstream stream;
int lineCount = 0;
const static int maxLines = 10;
for (auto & pair : takenMap)
for (const auto& pair : takenMap)
{
std::string itemName = pair.first;
const std::string& itemName = pair.first;
int itemCount = pair.second;
lineCount++;
if (lineCount == maxLines)

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@ -16,7 +16,7 @@
namespace MWWorld
{
ActionTeleport::ActionTeleport (const std::string& cellName,
ActionTeleport::ActionTeleport(std::string_view cellName,
const ESM::Position& position, bool teleportFollowers)
: Action (true), mCellName (cellName), mPosition (position), mTeleportFollowers(teleportFollowers)
{

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@ -3,6 +3,7 @@
#include <set>
#include <string>
#include <string_view>
#include <components/esm/defs.hpp>
@ -26,7 +27,7 @@ namespace MWWorld
/// If cellName is empty, an exterior cell is assumed.
/// @param teleportFollowers Whether to teleport any following actors of the target actor as well.
ActionTeleport (const std::string& cellName, const ESM::Position& position, bool teleportFollowers);
ActionTeleport(std::string_view cellName, const ESM::Position& position, bool teleportFollowers);
/// @param includeHostiles If true, include hostile followers (which won't actually be teleported) in the output,
/// e.g. so that the teleport action can calm them.

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@ -136,7 +136,7 @@ namespace MWWorld
}
}
void CellRef::setSoul(const std::string &soul)
void CellRef::setSoul(std::string_view soul)
{
if (soul != mCellRef.mSoul)
{

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@ -1,6 +1,8 @@
#ifndef OPENMW_MWWORLD_CELLREF_H
#define OPENMW_MWWORLD_CELLREF_H
#include <string_view>
#include <components/esm3/cellref.hpp>
namespace ESM
@ -87,7 +89,7 @@ namespace MWWorld
// ID of creature trapped in this soul gem
const std::string& getSoul() const { return mCellRef.mSoul; }
void setSoul(const std::string& soul);
void setSoul(std::string_view soul);
// The faction that owns this object (and will get angry if
// you take it and are not a faction member)

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@ -93,7 +93,7 @@ void MWWorld::Cells::clear()
mIdCacheIndex = 0;
}
MWWorld::Ptr MWWorld::Cells::getPtrAndCache (const std::string& name, CellStore& cellStore)
MWWorld::Ptr MWWorld::Cells::getPtrAndCache(std::string_view name, CellStore& cellStore)
{
Ptr ptr = getPtr (name, cellStore);
@ -226,7 +226,7 @@ MWWorld::CellStore *MWWorld::Cells::getCell (const ESM::CellId& id)
return getInterior (id.mWorldspace);
}
MWWorld::Ptr MWWorld::Cells::getPtr (const std::string& name, CellStore& cell,
MWWorld::Ptr MWWorld::Cells::getPtr(std::string_view name, CellStore& cell,
bool searchInContainers)
{
if (cell.getState()==CellStore::State_Unloaded)
@ -342,7 +342,7 @@ MWWorld::Ptr MWWorld::Cells::getPtr(CellStore& cellStore, const std::string& id,
return cellStore.searchViaRefNum(refNum);
}
void MWWorld::Cells::getExteriorPtrs(const std::string &name, std::vector<MWWorld::Ptr> &out)
void MWWorld::Cells::getExteriorPtrs(std::string_view name, std::vector<MWWorld::Ptr>& out)
{
const MWWorld::Store<ESM::Cell> &cells = mStore.get<ESM::Cell>();
for (MWWorld::Store<ESM::Cell>::iterator iter = cells.extBegin(); iter != cells.extEnd(); ++iter)

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@ -42,7 +42,7 @@ namespace MWWorld
CellStore *getCellStore (const ESM::Cell *cell);
Ptr getPtrAndCache (const std::string& name, CellStore& cellStore);
Ptr getPtrAndCache(std::string_view name, CellStore& cellStore);
Ptr getPtr(CellStore& cellStore, const std::string& id, const ESM::RefNum& refNum);
@ -60,7 +60,7 @@ namespace MWWorld
CellStore *getCell (const ESM::CellId& id);
Ptr getPtr (const std::string& name, CellStore& cellStore, bool searchInContainers = false);
Ptr getPtr(std::string_view name, CellStore& cellStore, bool searchInContainers = false);
///< \param searchInContainers Only affect loaded cells.
/// @note name must be lower case
@ -75,7 +75,7 @@ namespace MWWorld
/// Get all Ptrs referencing \a name in exterior cells
/// @note Due to the current implementation of getPtr this only supports one Ptr per cell.
/// @note name must be lower case
void getExteriorPtrs (const std::string& name, std::vector<MWWorld::Ptr>& out);
void getExteriorPtrs(std::string_view name, std::vector<MWWorld::Ptr>& out);
/// Get all Ptrs referencing \a name in interior cells
/// @note Due to the current implementation of getPtr this only supports one Ptr per cell.

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@ -36,7 +36,7 @@
namespace
{
template<typename T>
MWWorld::Ptr searchInContainerList (MWWorld::CellRefList<T>& containerList, const std::string& id)
MWWorld::Ptr searchInContainerList(MWWorld::CellRefList<T>& containerList, std::string_view id)
{
for (typename MWWorld::CellRefList<T>::List::iterator iter (containerList.mList.begin());
iter!=containerList.mList.end(); ++iter)
@ -420,7 +420,7 @@ namespace MWWorld
return mHasState;
}
bool CellStore::hasId (const std::string& id) const
bool CellStore::hasId(std::string_view id) const
{
if (mState==State_Unloaded)
return false;
@ -435,10 +435,10 @@ namespace MWWorld
struct SearchVisitor
{
PtrType mFound;
const std::string *mIdToFind;
std::string_view mIdToFind;
bool operator()(const PtrType& ptr)
{
if (ptr.getCellRef().getRefId() == *mIdToFind)
if (ptr.getCellRef().getRefId() == mIdToFind)
{
mFound = ptr;
return false;
@ -447,18 +447,18 @@ namespace MWWorld
}
};
Ptr CellStore::search (const std::string& id)
Ptr CellStore::search(std::string_view id)
{
SearchVisitor<MWWorld::Ptr> searchVisitor;
searchVisitor.mIdToFind = &id;
searchVisitor.mIdToFind = id;
forEach(searchVisitor);
return searchVisitor.mFound;
}
ConstPtr CellStore::searchConst (const std::string& id) const
ConstPtr CellStore::searchConst(std::string_view id) const
{
SearchVisitor<MWWorld::ConstPtr> searchVisitor;
searchVisitor.mIdToFind = &id;
searchVisitor.mIdToFind = id;
forEachConst(searchVisitor);
return searchVisitor.mFound;
}
@ -676,7 +676,7 @@ namespace MWWorld
return (mCell->mData.mFlags & ESM::Cell::QuasiEx) != 0;
}
Ptr CellStore::searchInContainer (const std::string& id)
Ptr CellStore::searchInContainer(std::string_view id)
{
bool oldState = mHasState;

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@ -4,6 +4,7 @@
#include <algorithm>
#include <stdexcept>
#include <string>
#include <string_view>
#include <typeinfo>
#include <map>
#include <memory>
@ -224,17 +225,17 @@ namespace MWWorld
bool hasState() const;
///< Does this cell have state that needs to be stored in a saved game file?
bool hasId (const std::string& id) const;
bool hasId(std::string_view id) const;
///< May return true for deleted IDs when in preload state. Will return false, if cell is
/// unloaded.
/// @note Will not account for moved references which may exist in Loaded state. Use search() instead if the cell is loaded.
Ptr search (const std::string& id);
Ptr search(std::string_view id);
///< Will return an empty Ptr if cell is not loaded. Does not check references in
/// containers.
/// @note Triggers CellStore hasState flag.
ConstPtr searchConst (const std::string& id) const;
ConstPtr searchConst(std::string_view id) const;
///< Will return an empty Ptr if cell is not loaded. Does not check references in
/// containers.
/// @note Does not trigger CellStore hasState flag.
@ -372,7 +373,7 @@ namespace MWWorld
bool isQuasiExterior() const;
Ptr searchInContainer (const std::string& id);
Ptr searchInContainer(std::string_view id);
void loadState (const ESM::CellState& state);

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@ -56,15 +56,13 @@ namespace
}
template<typename T>
MWWorld::Ptr searchId (MWWorld::CellRefList<T>& list, const std::string& id,
MWWorld::ContainerStore *store)
MWWorld::Ptr searchId(MWWorld::CellRefList<T>& list, std::string_view id, MWWorld::ContainerStore* store)
{
store->resolve();
std::string id2 = Misc::StringUtils::lowerCase (id);
for (MWWorld::LiveCellRef<T>& liveCellRef : list.mList)
{
if (Misc::StringUtils::ciEqual(liveCellRef.mBase->mId, id2) && liveCellRef.mData.getCount())
if (Misc::StringUtils::ciEqual(liveCellRef.mBase->mId, id) && liveCellRef.mData.getCount())
{
MWWorld::Ptr ptr(&liveCellRef, nullptr);
ptr.setContainerStore (store);
@ -760,7 +758,7 @@ MWWorld::Ptr MWWorld::ContainerStore::findReplacement(const std::string& id)
return item;
}
MWWorld::Ptr MWWorld::ContainerStore::search (const std::string& id)
MWWorld::Ptr MWWorld::ContainerStore::search(std::string_view id)
{
resolve();
{

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@ -240,7 +240,7 @@ namespace MWWorld
Ptr findReplacement(const std::string& id);
///< Returns replacement for object with given id. Prefer used items (with low durability left).
Ptr search (const std::string& id);
Ptr search(std::string_view id);
virtual void writeState (ESM::InventoryState& state) const;

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@ -139,16 +139,16 @@ namespace MWWorld
globalVariables["year"].setInteger(mYear);
}
std::string DateTimeManager::getMonthName(int month) const
std::string_view DateTimeManager::getMonthName(int month) const
{
if (month == -1)
month = mMonth;
const int months = 12;
if (month < 0 || month >= months)
return std::string();
return {};
static const char *monthNames[months] =
static const std::string_view monthNames[months] =
{
"sMonthMorningstar", "sMonthSunsdawn", "sMonthFirstseed", "sMonthRainshand",
"sMonthSecondseed", "sMonthMidyear", "sMonthSunsheight", "sMonthLastseed",

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@ -1,7 +1,7 @@
#ifndef GAME_MWWORLD_DATETIMEMANAGER_H
#define GAME_MWWORLD_DATETIMEMANAGER_H
#include <string>
#include <string_view>
namespace ESM
{
@ -27,7 +27,7 @@ namespace MWWorld
void setMonth(int month);
public:
std::string getMonthName(int month) const;
std::string_view getMonthName(int month) const;
TimeStamp getTimeStamp() const;
ESM::EpochTimeStamp getEpochTimeStamp() const;
float getTimeScaleFactor() const;

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@ -231,8 +231,7 @@ namespace
}
catch (const std::exception& e)
{
std::string error ("failed to render '" + ptr.getCellRef().getRefId() + "': ");
Log(Debug::Error) << error + e.what();
Log(Debug::Error) << "failed to render '" << ptr.getCellRef().getRefId() << "': " << e.what();
}
}

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@ -1,5 +1,7 @@
#include "worldimp.hpp"
#include <charconv>
#include <osg/Group>
#include <osg/ComputeBoundsVisitor>
#include <osg/Timer>
@ -665,7 +667,7 @@ namespace MWWorld
return mGlobalVariables.getType (name);
}
std::string World::getMonthName (int month) const
std::string_view World::getMonthName(int month) const
{
return mCurrentDate->getMonthName(month);
}
@ -1418,7 +1420,10 @@ namespace MWWorld
esmPos.pos[0] = traced.x();
esmPos.pos[1] = traced.y();
esmPos.pos[2] = traced.z();
MWWorld::ActionTeleport(actor.getCell()->isExterior() ? "" : actor.getCell()->getCell()->mName, esmPos, false).execute(actor);
std::string_view cell;
if (!actor.getCell()->isExterior())
cell = actor.getCell()->getCell()->mName;
MWWorld::ActionTeleport(cell, esmPos, false).execute(actor);
}
}
@ -1860,7 +1865,7 @@ namespace MWWorld
void World::preloadSpells()
{
std::string selectedSpell = MWBase::Environment::get().getWindowManager()->getSelectedSpell();
const std::string& selectedSpell = MWBase::Environment::get().getWindowManager()->getSelectedSpell();
if (!selectedSpell.empty())
{
const ESM::Spell* spell = mStore.get<ESM::Spell>().search(selectedSpell);
@ -2839,29 +2844,29 @@ namespace MWWorld
return false;
}
bool World::findExteriorPosition(const std::string &name, ESM::Position &pos)
bool World::findExteriorPosition(std::string_view name, ESM::Position& pos)
{
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
const ESM::Cell *ext = getExterior(name);
if (!ext && name.find(',') != std::string::npos) {
try {
int x = std::stoi(name.substr(0, name.find(',')));
int y = std::stoi(name.substr(name.find(',')+1));
ext = getExterior(x, y)->getCell();
}
catch (const std::invalid_argument&)
if (!ext)
{
size_t comma = name.find(',');
if (comma != std::string::npos)
{
// This exception can be ignored, as this means that name probably refers to a interior cell instead of comma separated coordinates
}
catch (const std::out_of_range&)
{
throw std::runtime_error("Cell coordinates out of range.");
int x, y;
std::from_chars_result xResult = std::from_chars(name.data(), name.data() + comma, x);
std::from_chars_result yResult = std::from_chars(name.data() + comma + 1, name.data() + name.size(), y);
if (xResult.ec == std::errc::result_out_of_range || yResult.ec == std::errc::result_out_of_range)
throw std::runtime_error("Cell coordinates out of range.");
else if (xResult.ec == std::errc{} && yResult.ec == std::errc{})
ext = getExterior(x, y)->getCell();
// ignore std::errc::invalid_argument, as this means that name probably refers to a interior cell instead of comma separated coordinates
}
}
if (ext) {
if (ext)
{
int x = ext->getGridX();
int y = ext->getGridY();
indexToPosition(x, y, pos.pos[0], pos.pos[1], true);
@ -2977,7 +2982,7 @@ namespace MWWorld
MWWorld::SpellCastState result = MWWorld::SpellCastState::Success;
bool isPlayer = (actor == getPlayerPtr());
std::string selectedSpell = stats.getSpells().getSelectedSpell();
const std::string& selectedSpell = stats.getSpells().getSelectedSpell();
if (!selectedSpell.empty())
{
@ -3108,7 +3113,7 @@ namespace MWWorld
}
}
std::string selectedSpell = stats.getSpells().getSelectedSpell();
const std::string& selectedSpell = stats.getSpells().getSelectedSpell();
MWMechanics::CastSpell cast(actor, target, false, manualSpell);
cast.mHitPosition = hitPosition;
@ -3268,7 +3273,7 @@ namespace MWWorld
}
else
{
std::string dest = ref.mRef.getDestCell();
const std::string& dest = ref.mRef.getDestCell();
if ( !checkedCells.count(dest) && !currentCells.count(dest) )
nextCells.insert(dest);
}
@ -3282,7 +3287,7 @@ namespace MWWorld
return false;
}
MWWorld::ConstPtr World::getClosestMarker( const MWWorld::Ptr &ptr, const std::string &id )
MWWorld::ConstPtr World::getClosestMarker(const MWWorld::ConstPtr& ptr, std::string_view id)
{
if ( ptr.getCell()->isExterior() ) {
return getClosestMarkerFromExteriorPosition(mPlayer->getLastKnownExteriorPosition(), id);
@ -3323,7 +3328,7 @@ namespace MWWorld
}
else
{
std::string dest = ref.mRef.getDestCell();
const std::string& dest = ref.mRef.getDestCell();
if ( !checkedCells.count(dest) && !currentCells.count(dest) )
nextCells.insert(dest);
}
@ -3333,7 +3338,7 @@ namespace MWWorld
return MWWorld::Ptr();
}
MWWorld::ConstPtr World::getClosestMarkerFromExteriorPosition( const osg::Vec3f& worldPos, const std::string &id ) {
MWWorld::ConstPtr World::getClosestMarkerFromExteriorPosition(const osg::Vec3f& worldPos, std::string_view id) {
MWWorld::ConstPtr closestMarker;
float closestDistance = std::numeric_limits<float>::max();
@ -3374,8 +3379,7 @@ namespace MWWorld
mCells.recharge(duration);
}
void World::teleportToClosestMarker (const MWWorld::Ptr& ptr,
const std::string& id)
void World::teleportToClosestMarker(const MWWorld::Ptr& ptr, std::string_view id)
{
MWWorld::ConstPtr closestMarker = getClosestMarker( ptr, id );
@ -3385,7 +3389,7 @@ namespace MWWorld
return;
}
std::string cellName;
std::string_view cellName;
if ( !closestMarker.mCell->isExterior() )
cellName = closestMarker.mCell->getCell()->mName;
@ -3584,7 +3588,7 @@ namespace MWWorld
Log(Debug::Warning) << "Failed to confiscate items: no closest prison marker found.";
return;
}
std::string prisonName = prisonMarker.getCellRef().getDestCell();
const std::string& prisonName = prisonMarker.getCellRef().getDestCell();
if ( prisonName.empty() )
{
Log(Debug::Warning) << "Failed to confiscate items: prison marker not linked to prison interior";
@ -3751,7 +3755,7 @@ namespace MWWorld
else
areaStatic = mStore.get<ESM::Static>().find ("VFX_DefaultArea");
std::string texture = effect->mParticle;
const std::string& texture = effect->mParticle;
if (effectInfo.mArea <= 0)
{

View File

@ -182,8 +182,8 @@ namespace MWWorld
float feetToGameUnits(float feet);
float getActivationDistancePlusTelekinesis();
MWWorld::ConstPtr getClosestMarker( const MWWorld::Ptr &ptr, const std::string &id );
MWWorld::ConstPtr getClosestMarkerFromExteriorPosition( const osg::Vec3f& worldPos, const std::string &id );
MWWorld::ConstPtr getClosestMarker(const MWWorld::ConstPtr& ptr, std::string_view id);
MWWorld::ConstPtr getClosestMarkerFromExteriorPosition(const osg::Vec3f& worldPos, std::string_view id);
public:
// FIXME
@ -320,7 +320,7 @@ namespace MWWorld
void advanceTime (double hours, bool incremental = false) override;
///< Advance in-game time.
std::string getMonthName (int month = -1) const override;
std::string_view getMonthName(int month = -1) const override;
///< Return name of month (-1: current month)
TimeStamp getTimeStamp() const override;
@ -612,7 +612,7 @@ namespace MWWorld
/// Find center of exterior cell above land surface
/// \return false if exterior with given name not exists, true otherwise
bool findExteriorPosition(const std::string &name, ESM::Position &pos) override;
bool findExteriorPosition(std::string_view name, ESM::Position& pos) override;
/// Find position in interior cell near door entrance
/// \return false if interior with given name not exists, true otherwise
@ -667,8 +667,7 @@ namespace MWWorld
/// Teleports \a ptr to the closest reference of \a id (e.g. DivineMarker, PrisonMarker, TempleMarker)
/// @note id must be lower case
void teleportToClosestMarker (const MWWorld::Ptr& ptr,
const std::string& id) override;
void teleportToClosestMarker(const MWWorld::Ptr& ptr, std::string_view id) override;
/// List all references (filtered by \a type) detected by \a ptr. The range
/// is determined by the current magnitude of the "Detect X" magic effect belonging to \a type.