Lukasz Gromanowski
101813fd0d
Fixes #417 : Apply weather instantly when teleporting
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Correction to previous commit - WeatherManager->update()
will always be called.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-31 21:18:10 +01:00
Lukasz Gromanowski
e9844e1b37
Fixes #417 : Apply weather instantly when teleporting
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Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-31 20:40:23 +01:00
scrawl
b02b966c44
Closes #994 : Don't cap skills to 100 when set via console (except for modX variants)
2013-12-31 19:11:16 +01:00
Marc Zinnschlag
c34b586b65
Merge remote-tracking branch 'ace/fix'
2013-12-31 18:37:12 +01:00
scrawl
3604b9d171
Closes #566 : In interior cells, update global map position marker using the first exterior teleport door
2013-12-31 18:35:46 +01:00
scrawl
be1938ee90
Closes #805 : Don't add entities that are supposed to be invisible to static geometry
2013-12-31 18:32:46 +01:00
Lukasz Gromanowski
1ce4663065
Updated compiler opcodes for COE, and setHello.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-31 18:13:38 +01:00
mrcheko
a8fb1ae51c
improved, added knockdown after falling
2013-12-31 17:55:04 +02:00
Alexander "Ace" Olofsson
8381cad5a4
Don't try to set a cursor before one exists
2013-12-31 14:13:42 +01:00
mrcheko
d6345bce91
added npc hit reactions
2013-12-31 13:24:20 +02:00
scrawl
94cdc1efd2
Enable mipmap generator for 1.9+
2013-12-31 00:54:40 +01:00
Lukasz Gromanowski
cb04f43384
Fixes for "Conditional jump or move depends on uninitialised value(s)"
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and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 23:08:53 +01:00
Lukasz Gromanowski
6107d5bad2
Updated ffmpeg decoder fix
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 22:16:06 +01:00
Lukasz Gromanowski
5c5f87445b
Fixes for "Conditional jump or move depends on uninitialised value(s)"
...
and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 21:47:06 +01:00
Marek Kochanowicz
cb723710fe
Corrected stupid typo.
2013-12-30 19:24:53 +01:00
scrawl
b8ac37347c
Code cleanup for Class::canBeEquipped
2013-12-30 19:04:35 +01:00
Marek Kochanowicz
79bc149c73
reverting refidata.hpp
2013-12-30 18:47:19 +01:00
Marek Kochanowicz
a7de04d0a4
reverting refiddata.cpp
2013-12-30 18:46:18 +01:00
Marek Kochanowicz
4a1987ddec
correcting
2013-12-30 18:41:16 +01:00
scrawl
79a440e94a
Many additions to 900bc06d2c236b:
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- Fix indentation
- Consider any kind of light, not just torch_infinite_time
- Hostile NPCs should also wear lights, if they have nothing else that could use the slot (or a twohanded weapon)
- Remove redundant code and don't add additional lights to the inventory
- World::isDark returns false for interiors which are unaffected by weather
2013-12-30 17:57:41 +01:00
Marek Kochanowicz
3758fe3834
reformatted
2013-12-30 13:23:16 +01:00
Marek Kochanowicz
c89608f390
Check for head and hair. Correct faction check.
2013-12-30 11:39:03 +01:00
Scott Howard
2f082ef796
remove unneeded libraries
2013-12-29 16:25:49 -05:00
Marek Kochanowicz
842e26b8e5
added comment
2013-12-29 21:53:33 +01:00
Marek Kochanowicz
13637e7166
Dynamic_casting, checking rank. Commented out faction check, since it will not work.
2013-12-29 21:45:09 +01:00
Marek Kochanowicz
e321d571e1
Added faction check.
2013-12-29 21:06:08 +01:00
Marek Kochanowicz
9df6d23afc
removing member size values, since this does not work properly.
2013-12-29 20:15:00 +01:00
Lukasz Gromanowski
c65f018760
Fixes #417 : Apply weather instantly when teleporting
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Corrected constant name.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-29 15:09:49 +01:00
Marc Zinnschlag
6de39a7329
Merge remote-tracking branch 'lgro/issue845_NPCs_hold_torches_whole_day'
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Conflicts:
apps/openmw/mwmechanics/character.cpp
2013-12-29 15:00:31 +01:00
Lukasz Gromanowski
faf8011c48
Fixes #417 : Apply weather instantly when teleporting
...
Removed changing speed of weather transition introduced in previous
commit. Instead try to detect player "teleporting" (ie. coc),
and then switch instantly to the next weather type.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-29 12:47:44 +01:00
scrawl
04f9f7af56
Closes #990 : Add option to unlock mouse cursor when in any menu
2013-12-29 00:58:48 +01:00
scrawl
17ff8165d2
Closes #1065 : Don't apply fall damage when landing in water
2013-12-29 00:36:36 +01:00
Marek Kochanowicz
bf0383fe05
Last fixes.
2013-12-28 18:07:01 +01:00
Marek Kochanowicz
147ee0ace3
small oops + added new variables to the constructor
2013-12-28 17:35:04 +01:00
scrawl
2a8ab932ef
Bug #951 : Only recalculate derived stats when attributes change
2013-12-28 17:19:35 +01:00
Marek Kochanowicz
b9d1047ad6
Small fix for lights.
2013-12-28 16:18:16 +01:00
Lukasz Gromanowski
100edda8c0
Fixes #417 : Apply weather instantly when teleporting
...
Change speed of weather transition from blight to other (twice fast as normal)
and from other to blight (four times faster than normal).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-28 16:15:34 +01:00
Marek Kochanowicz
be6e47bcb6
Corrections
2013-12-28 15:51:38 +01:00
Marek Kochanowicz
5406a70fdd
still working on npc check
2013-12-28 11:34:51 +01:00
Marek Kochanowicz
da3dda896a
Code compiles now
2013-12-27 22:57:36 +01:00
scrawl
596c9b80a9
Check if threads are joinable before joining (issue with boost 1.52)
2013-12-27 22:38:30 +01:00
Marek Kochanowicz
03235bf0a2
NPC. Still WIP.
2013-12-27 22:13:55 +01:00
scrawl
85ec80100c
Bug #1005 : Hide torches/shields during spellcasting and hand-to-hand combat
2013-12-27 22:00:16 +01:00
scrawl
7265b427fe
Bug #1013 : Rewrote fall height detection
2013-12-27 21:21:18 +01:00
scrawl
02277db685
Bug #1052 : Don't use set/getOnlyText which discards escape characters
2013-12-27 19:52:10 +01:00
scrawl
686d9efac3
Bug #1060 : Fix incorrect spell type checks
2013-12-27 18:58:35 +01:00
scrawl
27092a4494
flagAsModified should be private
2013-12-27 18:58:35 +01:00
scrawl
6400f23ab0
Use the material controller manager for effects with overridden texture
2013-12-27 14:54:36 +01:00
scrawl
d262d9e6b0
Bug #1054 : Set render queue group for effects
2013-12-27 14:51:59 +01:00
scrawl
1c60a781a5
Add header to CMakeLists
2013-12-27 14:42:22 +01:00