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Commit Graph

1142 Commits

Author SHA1 Message Date
Evil Eye
194bcb0187 Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
Alexei Kotov
03c3818229 Place ESM4::ItemMod into the scene 2023-10-31 00:54:44 +03:00
Alexei Kotov
3f4591eb3b Add movable static and ESM4 land texture stores 2023-10-27 22:53:40 +03:00
Alexei Kotov
8c27dca1df ESM4: add a way to get the current form version
Differentiate between Fallout 4 and TES4 version 1.0 plugins
2023-09-25 21:26:51 +03:00
Alexei Kotov
7e360df6c0 Place ESM4::Flora instances to the scene 2023-09-24 10:25:44 +03:00
Petr Mikheev
32f3a16db3 Change FormId::toString to be consistent with RefId. Remove FormIdRefId. 2023-08-27 09:55:06 +02:00
Evil Eye
e660a9ca16 Assign StringRefIds to attributes 2023-08-20 10:28:46 +02:00
elsid
bda29819cf
Reduce include dependency for land records 2023-08-19 01:30:17 +02:00
elsid
53c3f95ac8
Avoid redundant copy for LandData underlying data 2023-08-19 01:30:17 +02:00
elsid
955790dc31
Split ESM::Land::loadData 2023-08-19 01:30:17 +02:00
elsid
e6f35373b5
Remove ESM::LandObject dependency on ESM::Land 2023-08-19 01:30:16 +02:00
elsid
8a88a2d61f
Make ESM::LandData::mLoadFlags private 2023-08-19 01:30:16 +02:00
elsid
9aa9ce48c9
Use proper naming style for ESM4::Land static variables 2023-08-19 01:30:16 +02:00
elsid
95a39b3281
Use sized types for land records members 2023-08-18 18:30:06 +02:00
Alexei Kotov
4b38db4a69 Only use loaded data for ESM4::Land
Prevents broken vertex colors in cells that lack vertex colors
2023-08-18 16:48:55 +03:00
psi29a
e21e3a0d46 Merge branch 'time' into 'master'
Pause/resume the game in Lua scripts

See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00
Zackhasacat
3e8a1cce7c Load ESM4 Terminal objects, add lua bindings for them 2023-08-15 06:23:38 +00:00
Petr Mikheev
87912065fd Rename MWLua::WorldView -> MWLua::ObjectLists 2023-08-08 22:57:28 +02:00
Petr Mikheev
957880d515 Add to ESMStore the records that are needed to render ESM4 actors; cleanup usage of records.hpp 2023-08-05 13:18:09 +02:00
Petr Mikheev
5d54ca6fdb Refactor components/esm4 2023-08-05 13:12:24 +02:00
psi29a
5160fbc2a0 Merge branch 'fixedtimestamp' into 'master'
Move TimeStamp to ESM3 and remove sized reads

See merge request OpenMW/openmw!3295
2023-08-02 08:11:33 +00:00
Evil Eye
79b3855c5b Move TimeStamp to ESM3 and remove sized reads 2023-07-30 11:37:32 +02:00
Andrei Kortunov
d8ec78d732 Fix some Coverity warnings 2023-07-28 20:58:18 +04:00
Petr Mikheev
9b511fdf7a Load ESM4 actors 2023-07-26 11:47:50 +02:00
Alexei Kotov
25f5c5651d Sort ESM3ExteriorCellRefIds earlier than StringRefIds
Causes inconsistency with the serialized type enumeration, but necessary for COC to work correctly
2023-07-16 17:47:40 +03:00
Evil Eye
7b909c8d24 Create getRefIds 2023-07-13 20:30:16 +02:00
Evil Eye
c59032fd66 Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found 2023-07-13 16:49:23 +02:00
psi29a
2f5bfb4df2 Merge branch 'fix-#7410' into 'master'
fix #7410

Closes #7410

See merge request OpenMW/openmw!3104
2023-06-04 11:28:26 +00:00
elsid
67e32abd4f
Add default initialization to ESM::Position members 2023-06-04 01:50:04 +02:00
florent.teppe
04e026c53f getRecNameString now constexpr
getTypeDescription uses a static constexpr variable so we don't return ref to temp memory.
2023-06-03 20:28:25 +02:00
psi29a
55cd30ea3b Merge branch 'string_ref_id_utf8' into 'master'
Support UTF-8 by StringRefId::toDebugString (#7407)

Closes #7407

See merge request OpenMW/openmw!3096
2023-06-03 08:17:19 +00:00
psi29a
0bb652d7ce Merge branch 'clickbait' into 'master'
Resolve Attribute GMSTs

See merge request OpenMW/openmw!3090
2023-06-02 07:30:40 +00:00
elsid
78b3f7288a
Support UTF-8 by StringRefId::toDebugString 2023-06-01 22:16:47 +02:00
Evil Eye
7b0680de5f Resolve attribute GMST members 2023-05-31 17:02:18 +02:00
Petr Mikheev
1b669db017 Load ESM4::Tree and ESM4::Furniture 2023-05-29 18:47:27 +02:00
florent.teppe
ad8cfde4e0 ESM::LandData no longer a virtual interface
instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63 fixes errors and warnings
Applies review comments

getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.

applied review comments

use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
d0211acf9e Fixes bug in terrain loading + collision heightmap works
although terrain rendering is 100% broken right now
2023-05-29 11:32:13 +02:00
florent.teppe
fffcf52316 land manager cache's key is an ExteriorCellLocation
ESM4::Land is now a ESM::LandData
2023-05-29 11:31:37 +02:00
florent.teppe
e0fa15b727 Abstracted Land data that can be used by esm3 and esm4. 2023-05-29 11:31:37 +02:00
Evil Eye
90a3a7b62f Add mWerewolfGMST 2023-05-28 15:28:34 +02:00
Evil Eye
a5e1c87fb8 Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons 2023-05-28 15:10:53 +02:00
unknown
14600de185 Remove sAttributeIds and sSkillIds 2023-05-27 21:54:13 +02:00
elsid
235eb65c97
Rename positionToCellIndex to match return type 2023-05-27 15:49:36 +02:00
Evil Eye
877f6747be Deduplicate specialization code 2023-05-26 12:16:47 +02:00
Pierre Mossler
e6838cddc7 missing include in attr.cpp 2023-05-25 10:49:27 +00:00
Mads Buvik Sandvei
b791ce9132 Remove redundant qualifiers 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
7ba43c9426 actor.ActiveEffects and actor.ActiveSpells 2023-05-23 18:11:44 +02:00
florent.teppe
a3bd6e7e47 ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2023-05-12 22:05:55 +02:00
florent.teppe
393357abc0 ESM::Cell::positionToCellIndex returns a ESM::ExteriorCellIndex
and takes a worldspace id as input
ESM::getCellSize takes a wordspace as input.
removed useless static in static inline funcs
2023-05-12 22:05:55 +02:00