Petr Mikheev
1240b60a24
Console command reloadlua
also reloads l10n used by Lua scripts
2022-06-06 23:56:08 +02:00
psi29a
e6fcb8bd2d
Merge branch 'issue/6756' into 'master'
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Create platform component for platform specific things
See merge request OpenMW/openmw!1960
2022-06-06 19:11:18 +00:00
psi29a
8bce0a1bcf
Merge branch 'classy' into 'master'
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Replace empty NPC class with fallback
Closes #6799
See merge request OpenMW/openmw!1982
2022-06-06 18:18:20 +00:00
ζeh Matt
d5ec959449
Create platform component for platform specific things
2022-06-06 20:45:51 +03:00
psi29a
787f8fb627
Merge branch 'launcher' into 'master'
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Launcher consistency fixes
See merge request OpenMW/openmw!1983
2022-06-06 16:51:19 +00:00
psi29a
5aeee0a520
Merge branch 'threading_gone_wrong' into 'master'
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[Postprocessing] Fix race condition when techniques are dirtied
See merge request OpenMW/openmw!1979
2022-06-06 16:32:35 +00:00
Petr Mikheev
f48646b3e6
Merge branch 'addrepairluabinds' into 'master'
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Lua API for Repair records
See merge request OpenMW/openmw!1958
2022-06-06 16:24:54 +00:00
Kindi
aa2e724342
Lua API for Repair records
2022-06-06 16:24:54 +00:00
Alexei Kotov
d840f4e995
Launcher: Stop making redundant setting changes
2022-06-06 12:42:05 +03:00
Evil Eye
f41e46db64
Replace empty NPC class with fallback
2022-06-06 10:59:26 +02:00
elsid
f8eafe0dfd
Fix checking whether content file is master file
2022-06-06 00:57:44 +02:00
glassmancody.info
acc209c294
fix threading issue when dispatching frame dependent data
2022-06-05 15:46:25 -07:00
psi29a
c7449dc272
Merge branch 'bullet_includes' into 'master'
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Clean up bullet includes
See merge request OpenMW/openmw!1974
2022-06-05 10:17:57 +00:00
psi29a
58fd560ce9
Merge branch 'esm_readers_cache' into 'master'
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Limit the number of simultaneously open not actively used content files (#6756 )
Closes #6756
See merge request OpenMW/openmw!1966
2022-06-04 19:11:27 +00:00
psi29a
22ad2615e3
Merge branch 'mygui_includes' into 'master'
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Clean up MyGUI includes
See merge request OpenMW/openmw!1972
2022-06-04 19:07:28 +00:00
jvoisin
72a6d1f69f
Clean up bullet includes
2022-06-04 20:15:10 +02:00
Cody Glassman
ce49aa1202
Attach lights at origin when missing AttachLight node
2022-06-04 13:35:27 +00:00
jvoisin
0cc304e659
Clean up MyGUI includes
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This should improve incremental compilation.
2022-06-04 15:26:36 +02:00
elsid
3affe9913f
Limit the number of simultaneously open not actively used content files
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Use LRU cache for ESMReaders. When cache capacity is reached close least
recently used ESMReader. Remember the file name if a reader was open. Once the
reader requested again open the file if there is stored name for it. Put
released ESMReader to the back of the free items list. Close ESMReader's from
the front of the free items list.
Cached item can be used only by one client at the same time. If the same item is
requested twice exception is thrown. This should never happen in practice. If
this happens need to fix the client logic.
It's allowed to go over the capacity limit when requesting different readers.
Ideally this should never happen but there will be system error anyway
signalizing about too many open files. Need to fix client logic in this case.
All places that were using a vector of ESMReaders now using the cache. Cache is
local for each use case and there is no need for a thread safety.
2022-06-03 01:29:03 +02:00
psi29a
e78d36ff50
Merge branch 'no_input' into 'master'
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[Postprocessing] Take away mouse input from headers, remove unnecessary dirty
See merge request OpenMW/openmw!1965
2022-06-02 08:57:48 +00:00
psi29a
160cbb51d2
Merge branch 'nobody-cared-who-he-was-until-he-didnt-put-on-the-mask' into 'master'
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Apply Mask_RenderToTexture to local map RTT node
Closes #6784
See merge request OpenMW/openmw!1962
2022-06-02 07:14:30 +00:00
glassmancody.info
a3d95785d7
remove unecassary dirty, don't allow dividers to have mouse input
2022-06-01 22:03:58 -07:00
Mads Buvik Sandvei
6bb296723e
Apply Mask_RenderToTexture to local map RTT node
2022-06-01 21:28:15 +02:00
beelzebielsk
fb5eb542ff
Lua api for potion records
2022-06-01 13:19:03 +00:00
uramer
bca05d018e
Merge branch 'fix_tests' into 'master'
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Fix #6771
Closes #6771
See merge request OpenMW/openmw!1925
2022-05-31 08:54:33 +00:00
Petr Mikheev
11f21c39ec
Merge branch 'addmiscluabinds' into 'master'
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Lua API for Miscellaneous records
See merge request OpenMW/openmw!1954
2022-05-31 08:54:08 +00:00
Kindi
638ad15af8
Lua API for Miscellaneous records
2022-05-31 08:54:07 +00:00
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
2022-05-31 08:45:27 +00:00
AnyOldName3
feb5d5bbc2
Merge branch 'main_noboost' into 'master'
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Remove boost:: from openmw/main.cpp
See merge request OpenMW/openmw!1943
2022-05-30 20:22:38 +00:00
psi29a
f7b9ab583e
Merge branch 'nostring_sprintf' into 'master'
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Don't pass a std::string to C's sprintf
Closes #6762
See merge request OpenMW/openmw!1950
2022-05-30 09:57:50 +00:00
Petr Mikheev
709d186b8d
Put tests output files to a separate dir
2022-05-30 01:34:23 +02:00
Petr Mikheev
ab1be50b86
Merge branch 'addapparatusluabinds' into 'master'
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Lua API for Apparatus records
See merge request OpenMW/openmw!1942
2022-05-29 23:03:37 +00:00
Kindi
3d0adf259b
Lua API for Apparatus records
2022-05-29 23:03:36 +00:00
jvoisin
a6d46ecc75
Don't pass a std::string to C's sprintf
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This should fix #6762
2022-05-29 23:27:50 +02:00
psi29a
af82140dda
Merge branch 'filter_physics_actors' into 'master'
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Do not perform physics simulation for actors outside processing range
See merge request OpenMW/openmw!1934
2022-05-29 19:19:35 +00:00
Evil Eye
c231c3e360
Replace new with make_unique in essimporter
2022-05-29 13:25:59 +02:00
Evil Eye
db1a372e5b
Replace new with make_unique in opencs
2022-05-29 13:25:17 +02:00
Evil Eye
3c83117e99
Replace new with make_unique in openmw
2022-05-29 13:24:48 +02:00
jvoisin
d903e4b1b2
Remove boost:: from openmw/main.cpp
2022-05-28 22:51:32 +02:00
psi29a
f84be8c3f9
Merge branch 'lua-api-containers' into 'master'
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Add bindings for container record
See merge request OpenMW/openmw!1932
2022-05-28 08:03:13 +00:00
elsid
bf76faeb2d
Increment iterator before fast forward
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When player is located in the exterior cell AiTravel::fastForward may move
another actor into a cell outside active grid. This will remove the actor from
MWMechanics::Actors::mActors which invalidates current iterator in the
Actors::fastForwardAi loop.
2022-05-27 13:35:21 +02:00
psi29a
9d232a72d3
Merge branch 'position_to_index' into 'master'
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Use free function instead of virtual MWBase::World::positionToIndex (#5336 )
See merge request OpenMW/openmw!1922
2022-05-26 20:38:38 +00:00
elsid
ac5844cad2
Do not perform physics simulation for actors outside processing range
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Actors with disabled collisions still have physics simulations. Assuming they
should not be processed at all instead of disabling collision add a new flag to
make them inactive.
2022-05-26 10:36:03 +02:00
adam
e2528a1562
Add docs and automagical declaration
2022-05-26 07:20:50 +00:00
adam
dddc1dc2bb
Add bindings for capacity and encumbrance
2022-05-26 06:41:53 +00:00
psi29a
d74ee0f3fe
Merge branch 'postprocess_hud' into 'master'
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[Postprocessing] Improve HUD
See merge request OpenMW/openmw!1933
2022-05-26 06:24:36 +00:00
psi29a
389e1bd92c
Merge branch 'noboost_more_more_more' into 'master'
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Remove some more of boost::
See merge request OpenMW/openmw!1930
2022-05-26 06:19:40 +00:00
psi29a
31c0c0cb58
Merge branch 'fix_initial_landing' into 'master'
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Do not play landing animation for actors entering to scene without a reason (#6346 + #6513 )
Closes #6513 and #6346
See merge request OpenMW/openmw!1926
2022-05-26 06:15:59 +00:00
cody glassman
11845e7d9b
improve layout of postprocessor hud
2022-05-25 19:07:01 -07:00
adam
aa56e40bc3
Add bindings for container record
2022-05-26 01:11:22 +00:00