Aesylwinn
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bded4f86f0
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Remove connection number check
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2016-05-27 13:13:49 -04:00 |
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scrawl
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d487007167
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Remove debug code
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2016-05-27 17:43:36 +02:00 |
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scrawl
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e396e6f2ea
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Adjust the eye level for line of sight checks (Fixes #3407)
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2016-05-27 17:42:17 +02:00 |
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Aesylwinn
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ded8862e9d
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Insert nested rows after selected row, or at start if none selected.
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2016-05-26 22:44:02 -04:00 |
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Aesylwinn
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d0ef95a1e1
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Make adjustments to pathgrid modification code.
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2016-05-26 22:13:47 -04:00 |
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Aesylwinn
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564d0db68c
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Move pathgrid abstraction handling to save code.
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2016-05-26 22:11:27 -04:00 |
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Aesylwinn
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239727531f
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Revert "Fix data corruption issues."
This reverts commit 6199663bd84c50366ba046545fe4f2de0b093b0a.
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2016-05-25 22:53:17 -04:00 |
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Aesylwinn
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9a567b3712
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Revert "Fix editor undo for nested data."
This reverts commit 774e1497b6b058cc103af6426b883d94860e48e0.
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2016-05-25 22:52:41 -04:00 |
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Aesylwinn
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ec90da731c
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Redo slight change to pathgrid editing controls, lost in revert
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2016-05-25 22:52:02 -04:00 |
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Aesylwinn
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bb81e89c08
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Revert "Cleanup and slight change to pathgrid editing controls."
This reverts commit cc4655e9c7f2b54edd58a179513bd7b8f9957b91.
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2016-05-25 22:48:43 -04:00 |
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scrawl
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a2153a6213
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Remove outdated comment
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2016-05-25 21:41:05 +02:00 |
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scrawl
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5d4f58c828
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Fix being unable to activate objects when scripts are disabled
The if statement was a leftover of the previous activate implementation and is no longer needed.
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2016-05-25 21:37:56 +02:00 |
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Aesylwinn
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cc4655e9c7
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Cleanup and slight change to pathgrid editing controls.
Now that there is a drag indicator, it is easy to tell if an
operation is active or not.
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2016-05-24 18:19:05 -04:00 |
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Aesylwinn
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5eaaed05fc
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Improve mouse pick culling.
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2016-05-24 17:31:00 -04:00 |
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scrawl
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3f1df4caa6
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Don't auto-equip ammunition (Fixes #3401)
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2016-05-24 13:21:43 +02:00 |
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Aesylwinn
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18897348d7
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Fix weapon values not being properly set in editor.
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2016-05-24 01:12:46 -04:00 |
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Aesylwinn
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774e1497b6
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Fix editor undo for nested data.
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2016-05-23 15:51:36 -04:00 |
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Aesylwinn
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6199663bd8
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Fix data corruption issues.
- Point connection count not being set
- Nested undo not restoring table (for pathgrid scene editing, editor
nested undo is still broken)
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2016-05-21 18:59:43 -04:00 |
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Aesylwinn
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799ed300ea
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Use cell coordinates class, fix undo description.
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2016-05-21 14:36:07 -04:00 |
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scrawl
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703dba902b
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Set the shader path in OpenCS
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2016-05-20 00:40:59 +02:00 |
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Aesylwinn
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b86250036c
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Add ability to add pathgrids.
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2016-05-19 18:33:15 -04:00 |
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scrawl
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44dd67ee0f
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Fix a potential crash for lights without a model that have "off by default" flag set
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2016-05-19 22:35:25 +02:00 |
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scrawl
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a9561f738a
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Move RemoveParticlesVisitor to animation.cpp
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2016-05-19 22:35:17 +02:00 |
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scrawl
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0efbdb25ee
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Improve const-correctness in Animation
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2016-05-19 22:30:14 +02:00 |
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scrawl
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3749821809
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Choose a random death animation for actors that start the game as dead (Fixes #3397)
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2016-05-19 21:40:05 +02:00 |
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Aesylwinn
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1781aaaa27
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Drag indicator.
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2016-05-18 12:17:26 -04:00 |
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Aesylwinn
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e8e915bcde
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Share selection functionality with instance editing mode.
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2016-05-18 10:46:25 -04:00 |
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Aesylwinn
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ae0d2c3b9c
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Refactor edit mode. Remove essentially duplicate function.
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2016-05-17 21:24:16 -04:00 |
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Aesylwinn
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13c2161b27
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Fix memory leak, remove empty if statement, change dynamic_cast
to static_cast
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2016-05-17 16:14:23 -04:00 |
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Aesylwinn
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5a7ebab694
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Fix forward declaration.
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2016-05-16 23:06:36 -04:00 |
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Aesylwinn
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9d02286592
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Remove unused forward declaration.
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2016-05-16 22:17:03 -04:00 |
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Aesylwinn
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a3363bc098
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Fix and simplify pathgrid update handling, only recreate geometry
once per frame, and a few naming changes.
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2016-05-16 21:06:55 -04:00 |
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Aesylwinn
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d2d22e2f23
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Clamp node positions in exterior cells.
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2016-05-16 19:03:40 -04:00 |
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Aesylwinn
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cd3b96b3e8
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Change interaction mask back to original and place required masks in
PathgridMode.
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2016-05-16 17:59:52 -04:00 |
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Aesylwinn
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aea2380c2b
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Add raytrace to dragCompleted. Implement node drag connection,
node and edge removal, and some fixes.
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2016-05-16 17:25:02 -04:00 |
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Aesylwinn
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6fbc10dbba
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Add ability to get cell, pathgrid, and ability to add nodes.
Also missing include.
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2016-05-16 17:20:07 -04:00 |
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Aesylwinn
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9f7c8d559c
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Add focus requirement for context menu.
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2016-05-16 17:16:15 -04:00 |
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Aesylwinn
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f0bbe2c633
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Add context menu for pathgrid editor.
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2016-05-16 17:06:40 -04:00 |
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Aesylwinn
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8b6cb73369
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Add ability to invert selection.
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2016-05-16 17:03:00 -04:00 |
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Aesylwinn
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55656d68ef
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Cleanup, put duplicated code in function
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2016-05-16 17:00:58 -04:00 |
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Aesylwinn
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da6a742beb
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Add control description to tooltip.
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2016-05-16 16:50:02 -04:00 |
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scrawl
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b0180cb6b4
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Fix current region check (Bug #3391)
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2016-05-16 02:05:02 +02:00 |
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scrawl
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3b31e8f66e
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Do not set AiPackageDone flag for non-Aipackages (Fixes #3392)
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2016-05-14 19:19:37 +02:00 |
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Aesylwinn
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f8b43b2a64
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Rename cryptic variables.
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2016-05-13 12:55:35 -04:00 |
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Aesylwinn
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32ba5bf8b8
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Initial pathgrid editting, support for selection and movement.
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2016-05-12 19:35:49 -04:00 |
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Aesylwinn
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9645d0cc8a
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Pass more mouse pick information in scene view editor.
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2016-05-12 18:21:43 -04:00 |
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scrawl
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fcbcc004a3
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Don't use unordered_map
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2016-05-11 02:35:17 +02:00 |
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scrawl
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78bac93021
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Merge pull request #940 from kpp/find_ffmpeg
Find ffmpeg
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2016-05-10 17:41:30 +02:00 |
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scrawl
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59cfcb38e2
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Scale the sunlight specular color by weather's GlareView value (Fixes #3375)
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2016-05-10 17:39:57 +02:00 |
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Roman Proskuryakov
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da59ef0f67
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Rewrites FindFFmpeg using LibFindMacros handling components properly
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2016-05-10 12:43:54 +03:00 |
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