scrawl
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7b33f6f2ac
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Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this.
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2014-01-08 17:19:43 +01:00 |
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scrawl
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3c0080d2c1
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
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scrawl
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29c823b9d4
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Implement awareness check function. Use this for combat AI and GetDetected instruction.
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2014-01-07 00:51:09 +01:00 |
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Marc Zinnschlag
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8190fdb16c
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Merge remote-tracking branch 'scrawl/master'
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2013-11-19 16:56:18 +01:00 |
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scrawl
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e8dcd74741
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Recharge enchanted items in player's inventory over time
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2013-11-19 16:42:24 +01:00 |
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Marc Zinnschlag
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11e254aac8
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Merge remote-tracking branch 'gus/AICombat'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
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2013-11-19 09:10:48 +01:00 |
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gus
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dff3cf162d
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ToggleAI script instruction
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2013-11-18 23:03:44 +01:00 |
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scrawl
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0dc2e829dd
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
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Torben Carrington
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c8c1ddd927
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
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Chris Robinson
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274f3c7b77
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Force character state to update after switching view modes
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2013-04-25 07:08:11 -07:00 |
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scrawl
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95e1cdc07d
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Move getArmorRating to MWWorld::Class.
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2013-03-17 22:29:12 +01:00 |
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scrawl
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1666bc7740
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Armor rating
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2013-03-16 22:53:33 +01:00 |
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Chris Robinson
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48271e49ec
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Properly update the Ptr object in the mechanics manager when moving across cells
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2013-02-25 09:57:34 -08:00 |
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Chris Robinson
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fdabef65a1
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Use a method to update an object's cell in the mechanics manager
This prevents destroying and recreating the object's character controller (and
messing up the current animation) when moving between cells.
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2013-01-29 00:19:24 -08:00 |
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Chris Robinson
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8d98f3649c
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Use a separate class to handle activator mechanics
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2013-01-28 23:39:11 -08:00 |
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Chris Robinson
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d2f5a886c7
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Handle playgroup and skipanim through mwmechanics
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2013-01-16 17:53:18 -08:00 |
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Chris Robinson
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c1b32d6006
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Remove outdated comments
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2013-01-16 08:24:20 -08:00 |
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Chris Robinson
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3c02e1ccc9
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Run physics right after updating the actors
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2013-01-16 08:22:38 -08:00 |
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Marc Zinnschlag
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0ab4068fbd
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Merge remote-tracking branch 'scrawl/persuasion' into next
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2012-11-10 14:59:52 +01:00 |
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Marc Zinnschlag
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d15eb6cd17
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Merge remote-tracking branch 'greye/player-model' into next
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2012-11-10 12:36:01 +01:00 |
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greye
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b1ef0026a9
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race selection/inventory preview character model update
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2012-11-10 11:41:12 +04:00 |
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scrawl
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33b4b29fbc
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persuasion mechanics, added reputation
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2012-11-10 00:29:36 +01:00 |
|
scrawl
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ace9ee9c83
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persuasion dialog
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2012-11-09 20:18:38 +01:00 |
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scrawl
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d53a7ade1e
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method names, disposition uint->int
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2012-11-09 14:42:09 +01:00 |
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scrawl
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b2afb1fd5c
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Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
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2012-11-08 23:16:40 +01:00 |
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gugus
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f72f898bd9
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implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
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2012-11-05 11:07:43 +01:00 |
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Marc Zinnschlag
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453f347ee8
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Issue #68: added getdeadcount script function
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2012-10-27 11:33:18 +02:00 |
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Marc Zinnschlag
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f2e25b8a47
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Issue #68: Keep dead actors out of the actor list for the current scene
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2012-10-20 10:49:48 +02:00 |
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scrawl
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872fcf3e3d
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sleeping restoration of health, magicka, and fatigue
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2012-09-21 17:53:16 +02:00 |
|
Marc Zinnschlag
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b68f9d6a28
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Issue #107: MechanicsManager is accessed only through the interface class from now on
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2012-08-11 17:30:55 +02:00 |
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