Max Yari
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13918e3b70
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AttackType -> ATTACK_TYPE
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2024-06-24 01:15:43 +02:00 |
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Max Yari
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88e4ec198d
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Changed value type in the docs
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2024-06-22 00:15:19 +02:00 |
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Max Yari
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b01b76b81e
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Introduced attacktype enum, fixed lua docs
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2024-06-21 23:18:48 +02:00 |
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Max Yari
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2ef0568dda
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Changed lua enum name, tweaked docs
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2024-06-21 23:18:48 +02:00 |
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Max Yari
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70c822d036
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Updated lua docs description
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2024-06-21 23:18:48 +02:00 |
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Alexei Kotov
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98447a1690
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Remove legacy ownership documentation
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2024-02-26 12:48:59 +03:00 |
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Petr Mikheev
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866f67ed19
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Change MWScript Lua bindings (#7142)
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2023-06-30 22:26:17 +02:00 |
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Zackhasacat
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f6fb05d1ca
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Add functionality for lua to view and modify ownership data for GameObjects
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2023-04-25 21:20:43 +00:00 |
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Krzysztof Antoniak
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ccdd381f96
|
Minor fixes to Lua documentation
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2023-02-28 22:04:53 -08:00 |
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Petr Mikheev
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8c7cad024b
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Access local mwscript variables in Lua scripts
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2023-01-07 22:10:10 +01:00 |
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Petr Mikheev
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1869aeae5c
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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uramer
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4a0b784699
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Use reasonable Luadoc comment headers
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2022-02-23 22:08:50 +01:00 |
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Petr Mikheev
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6c56436809
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Control AI packages from Lua
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2022-02-06 15:01:51 +01:00 |
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uramer
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c31dedb89c
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Implement Yaw, Pitch and Use (attack / cast spell) in Lua self.controls
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2022-02-01 18:47:20 +00:00 |
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Petr Mikheev
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0f7f5ce140
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Remove Lua command "self:setDirectControl"
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2021-08-03 14:36:51 +03:00 |
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Petr Mikheev
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4eb5841c60
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Update OpenMW Lua documentation
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2021-07-09 20:48:54 +02:00 |
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