mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-10 03:39:55 +00:00
fix object pickup when player is very close to object
This commit is contained in:
parent
8f6d10f229
commit
43b1f896f4
@ -57,8 +57,6 @@ namespace MWWorld
|
||||
Ray centerRay = mRender.getCamera()->getCameraToViewportRay(
|
||||
mRender.getViewport()->getWidth()/2,
|
||||
mRender.getViewport()->getHeight()/2);
|
||||
//let's avoid the capsule shape of the player.
|
||||
centerRay.setOrigin(centerRay.getOrigin() + 20*centerRay.getDirection());
|
||||
btVector3 from(centerRay.getOrigin().x,-centerRay.getOrigin().z,centerRay.getOrigin().y);
|
||||
btVector3 to(centerRay.getPoint(500).x,-centerRay.getPoint(500).z,centerRay.getPoint(500).y);
|
||||
|
||||
@ -71,11 +69,8 @@ namespace MWWorld
|
||||
Ray centerRay = mRender.getCamera()->getCameraToViewportRay(
|
||||
mRender.getViewport()->getWidth()/2,
|
||||
mRender.getViewport()->getHeight()/2);
|
||||
//let's avoid the capsule shape of the player.
|
||||
centerRay.setOrigin(centerRay.getOrigin() + 20*centerRay.getDirection());
|
||||
btVector3 from(centerRay.getOrigin().x,-centerRay.getOrigin().z,centerRay.getOrigin().y);
|
||||
btVector3 to(centerRay.getPoint(500).x,-centerRay.getPoint(500).z,centerRay.getPoint(500).y);
|
||||
return from * (1-extent) + to * extent;
|
||||
btVector3 result(centerRay.getPoint(500*extent).x,-centerRay.getPoint(500*extent).z,centerRay.getPoint(500*extent).y);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool PhysicsSystem::castRay(const Vector3& from, const Vector3& to)
|
||||
|
@ -749,6 +749,17 @@ namespace MWWorld
|
||||
// figure out which object we want to test against
|
||||
std::vector < std::pair < float, std::string > > results = mPhysics->getFacedObjects();
|
||||
|
||||
// ignore the player
|
||||
for (std::vector < std::pair < float, std::string > >::iterator it = results.begin();
|
||||
it != results.end(); ++it)
|
||||
{
|
||||
if ( (*it).second == mPlayer->getPlayer().getRefData().getHandle() )
|
||||
{
|
||||
results.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (results.size() == 0)
|
||||
{
|
||||
mNumFacing = 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user