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13 lines
254 B
C++
13 lines
254 B
C++
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#ifndef OPENMW_COMPONENTS_SCENEUTIL_SERIALIZE_H
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#define OPENMW_COMPONENTS_SCENEUTIL_SERIALIZE_H
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namespace SceneUtil
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{
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/// Register osg node serializers for certain SceneUtil classes if not already done so
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void registerSerializers();
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}
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#endif
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