2011-11-24 01:48:54 -05:00
|
|
|
#ifndef _GAME_RENDER_ACTORS_H
|
|
|
|
#define _GAME_RENDER_ACTORS_H
|
|
|
|
|
2013-01-05 21:12:08 -08:00
|
|
|
#include <openengine/ogre/renderer.hpp>
|
2011-12-09 03:02:09 -05:00
|
|
|
|
2012-07-03 13:55:53 +02:00
|
|
|
namespace MWWorld
|
|
|
|
{
|
|
|
|
class Ptr;
|
|
|
|
class CellStore;
|
2013-01-05 21:12:08 -08:00
|
|
|
class InventoryStore;
|
2012-07-03 13:55:53 +02:00
|
|
|
}
|
|
|
|
|
2013-01-05 21:12:08 -08:00
|
|
|
namespace MWRender
|
|
|
|
{
|
|
|
|
class Animation;
|
|
|
|
|
|
|
|
class Actors
|
|
|
|
{
|
2013-01-15 11:10:41 -08:00
|
|
|
typedef std::map<MWWorld::CellStore*,Ogre::SceneNode*> CellSceneNodeMap;
|
|
|
|
typedef std::map<MWWorld::Ptr,Animation*> PtrAnimationMap;
|
|
|
|
|
2011-11-24 01:48:54 -05:00
|
|
|
OEngine::Render::OgreRenderer &mRend;
|
|
|
|
Ogre::SceneNode* mMwRoot;
|
2013-01-16 07:30:36 -08:00
|
|
|
|
2013-01-15 11:10:41 -08:00
|
|
|
CellSceneNodeMap mCellSceneNodes;
|
|
|
|
PtrAnimationMap mAllActors;
|
2011-11-24 23:13:34 -05:00
|
|
|
|
2013-01-05 21:12:08 -08:00
|
|
|
public:
|
2012-04-23 15:27:03 +02:00
|
|
|
Actors(OEngine::Render::OgreRenderer& _rend): mRend(_rend) {}
|
2012-03-27 00:31:15 +02:00
|
|
|
~Actors();
|
2013-01-15 11:10:41 -08:00
|
|
|
|
2011-11-24 23:13:34 -05:00
|
|
|
void setMwRoot(Ogre::SceneNode* root);
|
2013-01-10 11:09:33 -08:00
|
|
|
void insertBegin (const MWWorld::Ptr& ptr);
|
2011-12-11 22:40:00 -05:00
|
|
|
void insertCreature (const MWWorld::Ptr& ptr);
|
2012-04-07 22:02:20 -04:00
|
|
|
void insertNPC(const MWWorld::Ptr& ptr, MWWorld::InventoryStore& inv);
|
2011-11-24 23:13:34 -05:00
|
|
|
bool deleteObject (const MWWorld::Ptr& ptr);
|
|
|
|
///< \return found?
|
|
|
|
|
2012-07-03 13:55:53 +02:00
|
|
|
void removeCell(MWWorld::CellStore* store);
|
2011-12-26 19:23:46 -05:00
|
|
|
|
|
|
|
void playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode,
|
|
|
|
int number = 1);
|
|
|
|
///< Run animation for a MW-reference. Calls to this function for references that are currently not
|
|
|
|
/// in the rendered scene should be ignored.
|
|
|
|
///
|
|
|
|
/// \param mode: 0 normal, 1 immediate start, 2 immediate loop
|
|
|
|
/// \param number How offen the animation should be run
|
|
|
|
|
|
|
|
void skipAnimation (const MWWorld::Ptr& ptr);
|
|
|
|
///< Skip the animation for the given MW-reference for one frame. Calls to this function for
|
|
|
|
/// references that are currently not in the rendered scene should be ignored.
|
|
|
|
|
2012-01-23 14:33:06 +01:00
|
|
|
void update (float duration);
|
|
|
|
|
2012-07-31 16:52:21 +04:00
|
|
|
/// Updates containing cell for object rendering data
|
2012-07-30 23:28:14 +04:00
|
|
|
void updateObjectCell(const MWWorld::Ptr &ptr);
|
2011-11-24 01:48:54 -05:00
|
|
|
};
|
|
|
|
}
|
2012-01-23 14:33:06 +01:00
|
|
|
#endif
|