1.7 KiB
1.7 KiB
Note: Mac OS is no longer supported due to Apple deprecating OpenGL and their current version not supporting the OpenGL extensions we require.
Dependencies
It's recommended that you use Homebrew to install dependencies. You'll need to download and install the following to build yuzu:
- pkg-config (
brew install pkgconfig
) - SDL2 (
brew install sdl2
) - Qt5 (
brew install qt5
) (Note: If you have Qt4 installed, then you will need to remove it before building.brew unlink qt4
) - CMake (
brew install cmake
) - A recent version of Xcode and the Xcode command line tools
Cloning yuzu with Git
Master:
git clone --recursive https://github.com/yuzu-emu/yuzu
cd yuzu
git submodule update --init --recursive
Mainline (no assert):
git clone --recursive https://github.com/yuzu-emu/yuzu-mainline
cd yuzu-mainline
git submodule update --init --recursive
Using CMake
First of all, you have to tell CMake where Qt5 is installed (add this line to ~/.profile if you want to make this permanent):
export Qt5_DIR=$(brew --prefix)/opt/qt5
Now you can generate makefiles for the build:
export MACOSX_DEPLOYMENT_TARGET=10.12
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
Building yuzu
make -j4
A yuzu_qt.app
application bundle will now be present under build/bin/
. Note that this is non-portable and only works on your machine.
For portability of the appbundle between machines please refer to this script.