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mirror of https://github.com/twitter/twemoji.git synced 2024-07-05 12:28:51 +00:00
twemoji/README.md
Bryan Haggerty 2f786b03d0 Added visual details to some emojis and revised emojis for better alignment with other major emoji sets
We've updated a number of emojis to better align with other emoji
vendor representations, added more detail to some of our earliest
emojis, and cleaned up vector paths for more streamlined SVGs.

This change also moves the Twemoji version number to 2.4.

-- New --

Woman in business suit levitating
Woman in tuxedo

-- Modified --

Angry face with horns
Exploding head
Face with monocle
Face vomiting
Face with stuck-out tongue
Face with stuck-out tongue and winking eye
Face with stuck-out tongue and tightly-closed eyes
Face with rolling eyes
Grinning face with one large and one small eye
Shushing face
Grimacing face
Thinking face
Rolling on the floor laughing
Thumbs up/Thumbs down
Folded Hands
Person gesturing OK
Person with folded hands
Person bouncing ball
Man in Business Suit Levitating
Man in Tuxedo
Man singer
Woman singer
Man office worker
Woman office worker
Families
Brain
Nose
Horse
Pancakes
Birthday cake
Woman's boot
Crossed swords
Crane
Stadium
Tent
Chains
Comet
Sparkles
Rainbow
Roller Coaster
Ferris wheel
Carousel horse
Butterfly
Fountain
Horse racing
Mountain
Snow capped mountain
Mount Fuji
Volcano
Flag in hole
Iran flag
Mauritania flag
Nepal flag
Saudi Arabia flag
Swiss flag
Vatican flag
United Nations flag
2017-12-08 10:35:12 -08:00

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# Twitter Emoji (Twemoji) [![Build Status](https://travis-ci.org/twitter/twemoji.svg?branch=gh-pages)](https://travis-ci.org/twitter/twemoji)
A simple library that provides standard Unicode [emoji](http://en.wikipedia.org/wiki/Emoji) support across all platforms.
**Twemoji v2.4** adheres to the [Unicode 10.0 spec](http://unicode.org/versions/Unicode10.0.0/) and supports the [Emoji 5.0 spec](http://unicode.org/reports/tr51/)
The Twemoji library offers support for **2,685** emojis, including skin tone and gender modifiers.
#### Please note
The files in the root folder in this project are deprecated and listed for CDN and historical reasons.
Please use the files for the current version (2) instead, located under the folder `./2/`.
## CDN Support
The folks over at [MaxCDN](https://www.maxcdn.com) have graciously provided CDN support.
Use the following in the `<head>` tag of your HTML document(s):
```html
<script src="//twemoji.maxcdn.com/2/twemoji.min.js?2.4"></script>
```
## Breaking changes in V2
_TL;DR_: there's no `variant` anymore, all callbacks receive the transformed `iconId` and in some cases the rawText too.
There are a few potentially breaking changes in `twemoji` version 2:
* the `parse` invoked function signature is now `(iconId, options)` instead of `(icon, options, variant)`
* the `attributes` function now receives `(rawText, iconId)` instead of `(icon, variant)`
* the **default** remote protocol is now **https** regardless of whether the current site is _http_ or even _file_
* the **default** PNG icon size is **72** pixels and **there are no other PNG assets** for 16 or 32.
* in order to access latest assets you need to specify *folder* `2/72x72` or `2/svg`.
Everything else is pretty much the same, so if you were using the defaults, all you need to do is to add the version `2/` before the `twemoji.js` file you were using.
## API
Following are all the methods exposed in the `twemoji` namespace.
### twemoji.parse( ... ) V1
This is the main parsing utility and has 3 overloads per parsing type.
There are mainly two kinds of parsing: [string parsing](https://github.com/twitter/twemoji#string-parsing) and [DOM parsing](https://github.com/twitter/twemoji#dom-parsing).
Each of them accepts a callback to generate an image source or an options object with parsing info.
Here is a walkthrough of all parsing possibilities:
##### string parsing (V1)
Given a generic string, replaces all emoji with an `<img>` tag.
While this can be used to inject emoji via image tags in `innerHTML`, please note that this method does not sanitize the string or prevent malicious code from being executed. As an example, if the text contains a `<script>` tag, it **will not** be converted into `&lt;script&gt;` since it's out of this method's scope to prevent these kind of attacks.
However, for already sanitized strings, this method can be considered safe enough. Please see DOM parsing if security is one of your major concerns.
```js
twemoji.parse('I \u2764\uFE0F emoji!');
// will produce
/*
I <img
class="emoji"
draggable="false"
alt="❤️"
src="https://twemoji.maxcdn.com/36x36/2764.png"/> emoji!
*/
```
_string parsing + callback_
If a callback is passed, the value of the `src` attribute will be the value returned by the callback.
```js
twemoji.parse(
'I \u2764\uFE0F emoji!',
function(icon, options, variant) {
return '/assets/' + options.size + '/' + icon + '.gif';
}
);
// will produce
/*
I <img
class="emoji"
draggable="false"
alt="❤️"
src="/assets/36x36/2764.gif"/> emoji!
*/
```
By default, the `options.size` parameter will be the string `"36x36"` and the `variant` will be an optional `\uFE0F` char that is usually ignored by default. If your assets include or distinguish between `\u2764\uFE0F` and `\u2764`, you might want to use such a variable.
_string parsing + callback returning_ `falsy`
If the callback returns "falsy values" such as `null`, `undefined`, `0`, `false`, or an empty string, nothing will change for that specific emoji.
```js
var i = 0;
twemoji.parse(
'emoji, m\u2764\uFE0Fn am\u2764\uFE0Fur',
function(icon, options, variant) {
if (i++ === 0) {
return; // no changes made first call
}
return '/assets/' + icon + options.ext;
}
);
// will produce
/*
emoji, m❤n am<img
class="emoji"
draggable="false"
alt="❤️"
src="/assets/2764.png"/>ur
*/
```
_string parsing + object_
In case an object is passed as second parameter, the passed `options` object will reflect its properties.
```js
twemoji.parse(
'I \u2764\uFE0F emoji!',
{
callback: function(icon, options) {
return '/assets/' + options.size + '/' + icon + '.gif';
},
size: 128
}
);
// will produce
/*
I <img
class="emoji"
draggable="false"
alt="❤️"
src="/assets/128x128/2764.gif"/> emoji!
*/
```
##### DOM parsing
In contrast to `string` parsing, if the first argument is an `HTMLElement`, generated image tags will replace emoji that are **inside `#text` nodes only** without compromising surrounding nodes or listeners, and completely avoiding the usage of `innerHTML`.
If security is a major concern, this parsing can be considered the safest option but with a slight performance penalty due to DOM operations that are inevitably *costly*.
```js
var div = document.createElement('div');
div.textContent = 'I \u2764\uFE0F emoji!';
document.body.appendChild(div);
twemoji.parse(document.body);
var img = div.querySelector('img');
// note the div is preserved
img.parentNode === div; // true
img.src; // https://twemoji.maxcdn.com/36x36/2764.png
img.alt; // \u2764\uFE0F
img.className; // emoji
img.draggable; // false
```
All other overloads described for `string` are available in exactly the same way for DOM parsing.
### Object as parameter
Here's the list of properties accepted by the optional object that can be passed to the `parse` function.
```js
{
callback: Function, // default the common replacer
attributes: Function, // default returns {}
base: string, // default MaxCDN
ext: string, // default ".png"
className: string, // default "emoji"
size: string|number, // default "36x36"
folder: string // in case it's specified
// it replaces .size info, if any
}
```
##### callback
The function to invoke in order to generate image `src`(s).
By default it is a function like the following one:
```js
function imageSourceGenerator(icon, options) {
return ''.concat(
options.base, // by default Twitter Inc. CDN
options.size, // by default "36x36" string
'/',
icon, // the found emoji as code point
options.ext // by default ".png"
);
}
```
##### attributes (V1)
The function to invoke in order to generate additional, custom attributes for the image tag.
By default it is a function like the following one:
```js
function attributesCallback(icon, variant) {
return {
title: 'Emoji: ' + icon + variant
};
}
```
Event handlers cannot be specified via this method, and twemoji-provided attributes (src, alt, className, draggable) cannot be re-defined.
##### base
The default url is the same as `twemoji.base`, so if you modify the former, it will reflect as default for all parsed strings or nodes.
##### ext
The default image extension is the same as `twemoji.ext` which is `".png"`.
If you modify the former, it will reflect as default for all parsed strings or nodes.
##### className
The default `class` for each generated image is `emoji`. It is possible to specify a different one through this property.
##### size
The default asset size is the same as `twemoji.size` which is `"36x36"`.
If you modify the former, it will reflect as default for all parsed strings or nodes.
##### folder
In case you don't want to specify a size for the image. It is possible to choose a folder, as in the case of SVG emoji.
```js
twemoji.parse(genericNode, {
folder: 'svg',
ext: '.svg'
});
```
This will generate urls such `https://twemoji.maxcdn.com/svg/2764.svg` instead of using a specific size based image.
## Utilities
Basic utilities / helpers to convert code points to JavaScript surrogates and vice versa.
#### twemoji.convert.fromCodePoint()
For a given HEX codepoint, returns UTF-16 surrogate pairs.
```js
twemoji.convert.fromCodePoint('1f1e8');
// "\ud83c\udde8"
```
#### twemoji.convert.toCodePoint()
For given UTF-16 surrogate pairs, returns the equivalent HEX codepoint.
```js
twemoji.convert.toCodePoint('\ud83c\udde8\ud83c\uddf3');
// "1f1e8-1f1f3"
twemoji.convert.toCodePoint('\ud83c\udde8\ud83c\uddf3', '~');
// "1f1e8~1f1f3"
```
## Tips
#### Inline Styles
If you'd like to size the emoji according to the surrounding text, you can add the following CSS to your stylesheet:
```
img.emoji {
height: 1em;
width: 1em;
margin: 0 .05em 0 .1em;
vertical-align: -0.1em;
}
```
This will make sure emoji derive their width and height from the `font-size` of the text they're shown with. It also adds just a little bit of space before and after each emoji, and pulls them upwards a little bit for better optical alignment.
#### UTF-8 Character Set
To properly support emoji, the document character set must be set to UTF-8. This can done by including the following meta tag in the document `<head>`
```html
<meta charset="utf-8">
```
#### Exclude Characters (V1)
To exclude certain characters from being replaced by twemoji.js, call twemoji.parse() with a callback, returning false for the specific unicode icon. For example:
```js
twemoji.parse(document.body, {
callback: function(icon, options, variant) {
switch ( icon ) {
case 'a9': // © copyright
case 'ae': // ® registered trademark
case '2122': // ™ trademark
return false;
}
return ''.concat(options.base, options.size, '/', icon, options.ext);
}
});
```
### Build
If you'd like to test and/or contribute please follow these instructions.
```bash
# clone this repo
git clone https://github.com/twitter/twemoji.git
cd twemoji
# install dependencies
npm install
# generate 2/twemoji*.js files
./2/utils/generate
```
If you'd like to test and/or propose some changes to the V2 library please change the `./2/utils/generate` file at its end so that everything will be generated properly once launched.
## Attribution Requirements
As an open source project, attribution is critical from a legal, practical and motivational perspective in our opinion. The graphics are licensed under the CC-BY 4.0 which has a pretty good guide on [best practices for attribution](https://wiki.creativecommons.org/Best_practices_for_attribution).
However, we consider the guide a bit onerous and as a project, will accept a mention in a project README or an 'About' section or footer on a website. In mobile applications, a common place would be in the Settings/About section (for example, see the mobile Twitter application Settings->About->Legal section). We would consider a mention in the HTML/JS source sufficient also.
## Community Projects
* [Twemoji Awesome](http://ellekasai.github.io/twemoji-awesome/) by [@ellekasai](https://twitter.com/ellekasai/status/531979044036698112): Use Twemoji using CSS classes (like [Font Awesome](http://fortawesome.github.io/Font-Awesome/)).
* [Twemoji Ruby](https://github.com/jollygoodcode/twemoji) by [@JollyGoodCode](https://twitter.com/jollygoodcode): Use Twemoji in Ruby.
* [Twemoji for Pencil](https://github.com/nathanielw/Twemoji-for-Pencil) by [@Nathanielnw](https://twitter.com/nathanielnw): Use Twemoji in Pencil.
* [FrwTwemoji - Twemoji in dotnet](http://github.frenchw.net/FrwTwemoji/) by [@FrenchW](https://twitter.com/frenchw): Use Twemoji in any dotnet project (C#, asp.net ...).
* [Emojiawesome - Twemoji for Yellow](https://github.com/datenstrom/yellow-plugins/tree/master/emojiawesome) by [@datenstrom](https://github.com/datenstrom/): Use Twemoji in Yellow CMS.
* [EmojiPanel for Twitter](https://github.com/danbovey/EmojiPanel) by [@danielbovey](https://twitter.com/danielbovey/status/749580050274582528): Insert Twemoji into your tweets on twitter.com.
* [Twitter Color Emoji font](https://github.com/eosrei/twemoji-color-font) by [@bderickson](https://twitter.com/bderickson): Use Twemoji as your system default font on Linux & OS X.
* [Emojica](https://github.com/xoudini/emojica) by [@xoudini](https://twitter.com/xoudini): An iOS framework allowing you to replace all standard emoji in strings with Twemoji.
## Committers and Contributors
* Bryan Haggerty (Twitter)
* Tom Wuttke (ex-Twitter)
* Andrea Giammarchi (ex-Twitter)
* Joen Asmussen (WordPress)
* Marcus Kazmierczak (WordPress)
The goal of this project is to simply provide emoji for everyone. We definitely welcome improvements and fixes, but we may not merge every pull request suggested by the community due to the simple nature of the project.
The rules for contributing are available in the `CONTRIBUTING.md` file.
Thank you to all of our [contributors](https://github.com/twitter/twemoji/graphs/contributors).
## License
Copyright 2017 Twitter, Inc and other contributors
Code licensed under the MIT License: http://opensource.org/licenses/MIT
Graphics licensed under CC-BY 4.0: https://creativecommons.org/licenses/by/4.0/