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* Initial split of README into legacy and contributing * Update contributing steps
323 lines
9.3 KiB
Markdown
323 lines
9.3 KiB
Markdown
# Twemoji Legacy API (V1)
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## Usage
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### CDN Support
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The folks over at [MaxCDN](https://www.maxcdn.com) have graciously provided CDN support.
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Use the following in the `<head>` tag of your HTML document(s):
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```html
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<script src="https://twemoji.maxcdn.com/1/twemoji.min.js" crossorigin="anonymous"></script>
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```
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This guarantees that you are using the V1 version of the library.
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### Download
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If instead you want to download a specific version, please look at the `gh-pages` branch, where you will find the built assets for our legacy versions.
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## API
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Following are all the methods exposed in the `twemoji` namespace.
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### twemoji.parse( ... )
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This is the main parsing utility and has 3 overloads per parsing type.
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There are mainly two kinds of parsing: [string parsing](https://github.com/twitter/twemoji#string-parsing) and [DOM parsing](https://github.com/twitter/twemoji#dom-parsing).
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Each of them accepts a callback to generate an image source or an options object with parsing info.
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Here is a walkthrough of all parsing possibilities:
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#### string parsing
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Given a generic string, replaces all emoji with an `<img>` tag.
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While this can be used to inject emoji via image tags in `innerHTML`, please note that this method does not sanitize the string or prevent malicious code from being executed. As an example, if the text contains a `<script>` tag, it **will not** be converted into `<script>` since it's out of this method's scope to prevent these kind of attacks.
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However, for already sanitized strings, this method can be considered safe enough. Please see DOM parsing if security is one of your major concerns.
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```js
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twemoji.parse('I \u2764\uFE0F emoji!');
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// will produce
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/*
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I <img
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class="emoji"
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draggable="false"
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alt="❤️"
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src="https://twemoji.maxcdn.com/36x36/2764.png"/> emoji!
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*/
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```
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##### string parsing + callback
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If a callback is passed, the value of the `src` attribute will be the value returned by the callback.
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```js
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twemoji.parse(
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'I \u2764\uFE0F emoji!',
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function(icon, options, variant) {
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return '/assets/' + options.size + '/' + icon + '.gif';
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}
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);
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// will produce
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/*
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I <img
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class="emoji"
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draggable="false"
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alt="❤️"
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src="/assets/36x36/2764.gif"/> emoji!
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*/
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```
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By default, the `options.size` parameter will be the string `"36x36"` and the `variant` will be an optional `\uFE0F` char that is usually ignored by default. If your assets include or distinguish between `\u2764\uFE0F` and `\u2764`, you might want to use such a variable.
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##### string parsing + callback returning `falsy`
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If the callback returns "falsy values" such as `null`, `undefined`, `0`, `false`, or an empty string, nothing will change for that specific emoji.
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```js
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var i = 0;
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twemoji.parse(
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'emoji, m\u2764\uFE0Fn am\u2764\uFE0Fur',
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function(icon, options, variant) {
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if (i++ === 0) {
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return; // no changes made first call
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}
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return '/assets/' + icon + options.ext;
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}
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);
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// will produce
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/*
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emoji, m❤️n am<img
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class="emoji"
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draggable="false"
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alt="❤️"
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src="/assets/2764.png"/>ur
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*/
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```
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##### string parsing + object
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In case an object is passed as second parameter, the passed `options` object will reflect its properties.
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```js
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twemoji.parse(
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'I \u2764\uFE0F emoji!',
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{
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callback: function(icon, options) {
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return '/assets/' + options.size + '/' + icon + '.gif';
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},
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size: 128
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}
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);
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// will produce
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/*
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I <img
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class="emoji"
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draggable="false"
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alt="❤️"
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src="/assets/128x128/2764.gif"/> emoji!
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*/
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```
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#### DOM parsing
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In contrast to `string` parsing, if the first argument is an `HTMLElement`, generated image tags will replace emoji that are **inside `#text` nodes only** without compromising surrounding nodes or listeners, and completely avoiding the usage of `innerHTML`.
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If security is a major concern, this parsing can be considered the safest option but with a slight performance penalty due to DOM operations that are inevitably *costly*.
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```js
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var div = document.createElement('div');
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div.textContent = 'I \u2764\uFE0F emoji!';
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document.body.appendChild(div);
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twemoji.parse(document.body);
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var img = div.querySelector('img');
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// note the div is preserved
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img.parentNode === div; // true
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img.src; // https://twemoji.maxcdn.com/36x36/2764.png
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img.alt; // \u2764\uFE0F
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img.className; // emoji
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img.draggable; // false
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```
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All other overloads described for `string` are available in exactly the same way for DOM parsing.
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### Object as parameter
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Here's the list of properties accepted by the optional object that can be passed to the `parse` function.
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```js
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{
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callback: Function, // default the common replacer
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attributes: Function, // default returns {}
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base: string, // default MaxCDN
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ext: string, // default ".png"
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className: string, // default "emoji"
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size: string|number, // default "36x36"
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folder: string // in case it's specified
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// it replaces .size info, if any
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}
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```
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#### callback
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The function to invoke in order to generate image `src`(s).
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By default it is a function like the following one:
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```js
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function imageSourceGenerator(icon, options) {
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return ''.concat(
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options.base, // by default Twitter Inc. CDN
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options.size, // by default "36x36" string
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'/',
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icon, // the found emoji as code point
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options.ext // by default ".png"
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);
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}
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```
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#### attributes
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The function to invoke in order to generate additional, custom attributes for the image tag.
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By default it is a function like the following one:
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```js
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function attributesCallback(icon, variant) {
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return {
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title: 'Emoji: ' + icon + variant
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};
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}
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```
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Event handlers cannot be specified via this method, and twemoji-provided attributes (src, alt, className, draggable) cannot be re-defined.
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#### base
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The default url is the same as `twemoji.base`, so if you modify the former, it will reflect as default for all parsed strings or nodes.
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#### ext
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The default image extension is the same as `twemoji.ext` which is `".png"`.
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If you modify the former, it will reflect as default for all parsed strings or nodes.
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#### className
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The default `class` for each generated image is `emoji`. It is possible to specify a different one through this property.
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#### size
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The default asset size is the same as `twemoji.size` which is `"36x36"`.
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If you modify the former, it will reflect as default for all parsed strings or nodes.
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#### folder
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In case you don't want to specify a size for the image. It is possible to choose a folder, as in the case of SVG emoji.
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```js
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twemoji.parse(genericNode, {
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folder: 'svg',
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ext: '.svg'
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});
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```
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This will generate urls such `https://twemoji.maxcdn.com/svg/2764.svg` instead of using a specific size based image.
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## Utilities
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Basic utilities / helpers to convert code points to JavaScript surrogates and vice versa.
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### twemoji.convert.fromCodePoint()
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For a given HEX codepoint, returns UTF-16 surrogate pairs.
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```js
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twemoji.convert.fromCodePoint('1f1e8');
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// "\ud83c\udde8"
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```
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### twemoji.convert.toCodePoint()
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For given UTF-16 surrogate pairs, returns the equivalent HEX codepoint.
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```js
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twemoji.convert.toCodePoint('\ud83c\udde8\ud83c\uddf3');
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// "1f1e8-1f1f3"
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twemoji.convert.toCodePoint('\ud83c\udde8\ud83c\uddf3', '~');
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// "1f1e8~1f1f3"
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```
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## Tips
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### Inline Styles
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If you'd like to size the emoji according to the surrounding text, you can add the following CSS to your stylesheet:
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```css
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img.emoji {
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height: 1em;
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width: 1em;
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margin: 0 .05em 0 .1em;
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vertical-align: -0.1em;
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}
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```
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This will make sure emoji derive their width and height from the `font-size` of the text they're shown with. It also adds just a little bit of space before and after each emoji, and pulls them upwards a little bit for better optical alignment.
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### UTF-8 Character Set
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To properly support emoji, the document character set must be set to UTF-8. This can done by including the following meta tag in the document `<head>`
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```html
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<meta charset="utf-8">
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```
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### Exclude Characters
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To exclude certain characters from being replaced by twemoji.js, call twemoji.parse() with a callback, returning false for the specific unicode icon. For example:
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```js
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twemoji.parse(document.body, {
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callback: function(icon, options, variant) {
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switch ( icon ) {
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case 'a9': // © copyright
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case 'ae': // ® registered trademark
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case '2122': // ™ trademark
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return false;
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}
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return ''.concat(options.base, options.size, '/', icon, options.ext);
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}
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});
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```
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## Breaking changes in V2
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_TL;DR_: there's no `variant` anymore, all callbacks receive the transformed `iconId` and in some cases the rawText too.
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There are a few potentially breaking changes in `twemoji` version 2:
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* the `parse` invoked function signature is now `(iconId, options)` instead of `(icon, options, variant)`
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* the `attributes` function now receives `(rawText, iconId)` instead of `(icon, variant)`
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* the **default** remote protocol is now **https** regardless of whether the current site is _http_ or even _file_
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* the **default** PNG icon size is **72** pixels and **there are no other PNG assets** for 16 or 32.
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* in order to access latest assets you need to specify *folder* `2/72x72` or `2/svg`.
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Everything else is pretty much the same, so if you were using the defaults, all you need to do is to add the version `2/` before the `twemoji.js` file you were using.
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