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34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#pragma once
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#include "Result.h"
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#include "IUSBEndpoint.h"
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#include <memory>
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class IUSBInterface
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{
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protected:
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public:
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struct InterfaceDescriptor
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{
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uint8_t bLength;
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uint8_t bDescriptorType; ///< Must match USB_DT_INTERFACE.
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uint8_t bInterfaceNumber; ///< See also USBDS_DEFAULT_InterfaceNumber.
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uint8_t bAlternateSetting; ///< Must match 0.
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uint8_t bNumEndpoints;
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uint8_t bInterfaceClass;
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uint8_t bInterfaceSubClass;
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uint8_t bInterfaceProtocol;
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uint8_t iInterface; ///< Ignored.
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};
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virtual ~IUSBInterface() = default;
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virtual Result Open() = 0;
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virtual void Close() = 0;
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virtual Result ControlTransfer(uint8_t bmRequestType, uint8_t bmRequest, uint16_t wValue, uint16_t wIndex, uint16_t wLength, void* buffer) = 0;
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virtual Result ControlTransfer(uint8_t bmRequestType, uint8_t bmRequest, uint16_t wValue, uint16_t wIndex, uint16_t wLength, const void* buffer) = 0;
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virtual IUSBEndpoint* GetEndpoint(IUSBEndpoint::Direction direction, uint8_t index) = 0;
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virtual InterfaceDescriptor* GetDescriptor() = 0;
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virtual Result Reset() = 0;
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}; |