#pragma once #include "Result.h" #include "IUSBEndpoint.h" #include class IUSBInterface { protected: public: struct InterfaceDescriptor { uint8_t bLength; uint8_t bDescriptorType; ///< Must match USB_DT_INTERFACE. uint8_t bInterfaceNumber; ///< See also USBDS_DEFAULT_InterfaceNumber. uint8_t bAlternateSetting; ///< Must match 0. uint8_t bNumEndpoints; uint8_t bInterfaceClass; uint8_t bInterfaceSubClass; uint8_t bInterfaceProtocol; uint8_t iInterface; ///< Ignored. }; virtual ~IUSBInterface() = default; virtual Result Open() = 0; virtual void Close() = 0; virtual Result ControlTransfer(uint8_t bmRequestType, uint8_t bmRequest, uint16_t wValue, uint16_t wIndex, uint16_t wLength, void* buffer) = 0; virtual Result ControlTransfer(uint8_t bmRequestType, uint8_t bmRequest, uint16_t wValue, uint16_t wIndex, uint16_t wLength, const void* buffer) = 0; virtual IUSBEndpoint* GetEndpoint(IUSBEndpoint::Direction direction, uint8_t index) = 0; virtual InterfaceDescriptor* GetDescriptor() = 0; virtual Result Reset() = 0; };